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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- AudioSampleBuffer::AudioSampleBuffer() noexcept
- : numChannels (0), size (0), allocatedBytes (0),
- channels (static_cast<float**> (preallocatedChannelSpace)),
- isClear (false)
- {
- }
-
- AudioSampleBuffer::AudioSampleBuffer (const int numChans,
- const int numSamples) noexcept
- : numChannels (numChans),
- size (numSamples)
- {
- jassert (numSamples >= 0);
- jassert (numChans >= 0);
-
- allocateData();
- }
-
- AudioSampleBuffer::AudioSampleBuffer (const AudioSampleBuffer& other) noexcept
- : numChannels (other.numChannels),
- size (other.size),
- allocatedBytes (other.allocatedBytes)
- {
- if (allocatedBytes == 0)
- {
- allocateChannels (other.channels, 0);
- }
- else
- {
- allocateData();
-
- if (other.isClear)
- {
- clear();
- }
- else
- {
- for (int i = 0; i < numChannels; ++i)
- FloatVectorOperations::copy (channels[i], other.channels[i], size);
- }
- }
- }
-
- void AudioSampleBuffer::allocateData()
- {
- const size_t channelListSize = sizeof (float*) * (size_t) (numChannels + 1);
- allocatedBytes = (size_t) numChannels * (size_t) size * sizeof (float) + channelListSize + 32;
- allocatedData.malloc (allocatedBytes);
- channels = reinterpret_cast<float**> (allocatedData.getData());
-
- float* chan = (float*) (allocatedData + channelListSize);
- for (int i = 0; i < numChannels; ++i)
- {
- channels[i] = chan;
- chan += size;
- }
-
- channels [numChannels] = nullptr;
- isClear = false;
- }
-
- AudioSampleBuffer::AudioSampleBuffer (float* const* dataToReferTo,
- const int numChans,
- const int numSamples) noexcept
- : numChannels (numChans),
- size (numSamples),
- allocatedBytes (0)
- {
- jassert (dataToReferTo != nullptr);
- jassert (numChans >= 0);
- allocateChannels (dataToReferTo, 0);
- }
-
- AudioSampleBuffer::AudioSampleBuffer (float* const* dataToReferTo,
- const int numChans,
- const int startSample,
- const int numSamples) noexcept
- : numChannels (numChans),
- size (numSamples),
- allocatedBytes (0),
- isClear (false)
- {
- jassert (dataToReferTo != nullptr);
- jassert (numChans >= 0);
- allocateChannels (dataToReferTo, startSample);
- }
-
- void AudioSampleBuffer::setDataToReferTo (float** dataToReferTo,
- const int newNumChannels,
- const int newNumSamples) noexcept
- {
- jassert (dataToReferTo != nullptr);
- jassert (newNumChannels >= 0);
-
- allocatedBytes = 0;
- allocatedData.free();
-
- numChannels = newNumChannels;
- size = newNumSamples;
-
- allocateChannels (dataToReferTo, 0);
- jassert (! isClear);
- }
-
- void AudioSampleBuffer::allocateChannels (float* const* const dataToReferTo, int offset)
- {
- // (try to avoid doing a malloc here, as that'll blow up things like Pro-Tools)
- if (numChannels < (int) numElementsInArray (preallocatedChannelSpace))
- {
- channels = static_cast<float**> (preallocatedChannelSpace);
- }
- else
- {
- allocatedData.malloc ((size_t) numChannels + 1, sizeof (float*));
- channels = reinterpret_cast<float**> (allocatedData.getData());
- }
-
- for (int i = 0; i < numChannels; ++i)
- {
- // you have to pass in the same number of valid pointers as numChannels
- jassert (dataToReferTo[i] != nullptr);
-
- channels[i] = dataToReferTo[i] + offset;
- }
-
- channels [numChannels] = nullptr;
- isClear = false;
- }
-
- AudioSampleBuffer& AudioSampleBuffer::operator= (const AudioSampleBuffer& other) noexcept
- {
- if (this != &other)
- {
- setSize (other.getNumChannels(), other.getNumSamples(), false, false, false);
-
- if (other.isClear)
- {
- clear();
- }
- else
- {
- for (int i = 0; i < numChannels; ++i)
- FloatVectorOperations::copy (channels[i], other.channels[i], size);
- }
- }
-
- return *this;
- }
-
- AudioSampleBuffer::~AudioSampleBuffer() noexcept
- {
- }
-
- void AudioSampleBuffer::setSize (const int newNumChannels,
- const int newNumSamples,
- const bool keepExistingContent,
- const bool clearExtraSpace,
- const bool avoidReallocating) noexcept
- {
- jassert (newNumChannels >= 0);
- jassert (newNumSamples >= 0);
-
- if (newNumSamples != size || newNumChannels != numChannels)
- {
- const size_t allocatedSamplesPerChannel = ((size_t) newNumSamples + 3) & ~3u;
- const size_t channelListSize = ((sizeof (float*) * (size_t) (newNumChannels + 1)) + 15) & ~15u;
- const size_t newTotalBytes = ((size_t) newNumChannels * (size_t) allocatedSamplesPerChannel * sizeof (float))
- + channelListSize + 32;
-
- if (keepExistingContent)
- {
- HeapBlock<char, true> newData;
- newData.allocate (newTotalBytes, clearExtraSpace || isClear);
-
- const size_t numSamplesToCopy = (size_t) jmin (newNumSamples, size);
-
- float** const newChannels = reinterpret_cast<float**> (newData.getData());
- float* newChan = reinterpret_cast<float*> (newData + channelListSize);
-
- for (int j = 0; j < newNumChannels; ++j)
- {
- newChannels[j] = newChan;
- newChan += allocatedSamplesPerChannel;
- }
-
- if (! isClear)
- {
- const int numChansToCopy = jmin (numChannels, newNumChannels);
- for (int i = 0; i < numChansToCopy; ++i)
- FloatVectorOperations::copy (newChannels[i], channels[i], (int) numSamplesToCopy);
- }
-
- allocatedData.swapWith (newData);
- allocatedBytes = newTotalBytes;
- channels = newChannels;
- }
- else
- {
- if (avoidReallocating && allocatedBytes >= newTotalBytes)
- {
- if (clearExtraSpace || isClear)
- allocatedData.clear (newTotalBytes);
- }
- else
- {
- allocatedBytes = newTotalBytes;
- allocatedData.allocate (newTotalBytes, clearExtraSpace || isClear);
- channels = reinterpret_cast<float**> (allocatedData.getData());
- }
-
- float* chan = reinterpret_cast<float*> (allocatedData + channelListSize);
- for (int i = 0; i < newNumChannels; ++i)
- {
- channels[i] = chan;
- chan += allocatedSamplesPerChannel;
- }
- }
-
- channels [newNumChannels] = 0;
- size = newNumSamples;
- numChannels = newNumChannels;
- }
- }
-
- void AudioSampleBuffer::clear() noexcept
- {
- if (! isClear)
- {
- for (int i = 0; i < numChannels; ++i)
- FloatVectorOperations::clear (channels[i], size);
-
- isClear = true;
- }
- }
-
- void AudioSampleBuffer::clear (const int startSample,
- const int numSamples) noexcept
- {
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (! isClear)
- {
- if (startSample == 0 && numSamples == size)
- isClear = true;
-
- for (int i = 0; i < numChannels; ++i)
- FloatVectorOperations::clear (channels[i] + startSample, numSamples);
- }
- }
-
- void AudioSampleBuffer::clear (const int channel,
- const int startSample,
- const int numSamples) noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (! isClear)
- FloatVectorOperations::clear (channels [channel] + startSample, numSamples);
- }
-
- float AudioSampleBuffer::getSample (int channel, int index) const noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (isPositiveAndBelow (index, size));
- return *(channels [channel] + index);
- }
-
- void AudioSampleBuffer::setSample (int channel, int index, float newValue) noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (isPositiveAndBelow (index, size));
- *(channels [channel] + index) = newValue;
- isClear = false;
- }
-
- void AudioSampleBuffer::addSample (int channel, int index, float valueToAdd) noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (isPositiveAndBelow (index, size));
- *(channels [channel] + index) += valueToAdd;
- isClear = false;
- }
-
- void AudioSampleBuffer::applyGain (const int channel,
- const int startSample,
- int numSamples,
- const float gain) noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (gain != 1.0f && ! isClear)
- {
- float* const d = channels [channel] + startSample;
-
- if (gain == 0.0f)
- FloatVectorOperations::clear (d, numSamples);
- else
- FloatVectorOperations::multiply (d, gain, numSamples);
- }
- }
-
- void AudioSampleBuffer::applyGainRamp (const int channel,
- const int startSample,
- int numSamples,
- float startGain,
- float endGain) noexcept
- {
- if (! isClear)
- {
- if (startGain == endGain)
- {
- applyGain (channel, startSample, numSamples, startGain);
- }
- else
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [channel] + startSample;
-
- while (--numSamples >= 0)
- {
- *d++ *= startGain;
- startGain += increment;
- }
- }
- }
- }
-
- void AudioSampleBuffer::applyGain (int startSample, int numSamples, float gain) noexcept
- {
- for (int i = 0; i < numChannels; ++i)
- applyGain (i, startSample, numSamples, gain);
- }
-
- void AudioSampleBuffer::applyGain (const float gain) noexcept
- {
- applyGain (0, size, gain);
- }
-
- void AudioSampleBuffer::applyGainRamp (int startSample, int numSamples,
- float startGain, float endGain) noexcept
- {
- for (int i = 0; i < numChannels; ++i)
- applyGainRamp (i, startSample, numSamples, startGain, endGain);
- }
-
- void AudioSampleBuffer::addFrom (const int destChannel,
- const int destStartSample,
- const AudioSampleBuffer& source,
- const int sourceChannel,
- const int sourceStartSample,
- int numSamples,
- const float gain) noexcept
- {
- jassert (&source != this || sourceChannel != destChannel);
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (isPositiveAndBelow (sourceChannel, source.numChannels));
- jassert (sourceStartSample >= 0 && sourceStartSample + numSamples <= source.size);
-
- if (gain != 0.0f && numSamples > 0 && ! source.isClear)
- {
- float* const d = channels [destChannel] + destStartSample;
- const float* const s = source.channels [sourceChannel] + sourceStartSample;
-
- if (isClear)
- {
- isClear = false;
-
- if (gain != 1.0f)
- FloatVectorOperations::copyWithMultiply (d, s, gain, numSamples);
- else
- FloatVectorOperations::copy (d, s, numSamples);
- }
- else
- {
- if (gain != 1.0f)
- FloatVectorOperations::addWithMultiply (d, s, gain, numSamples);
- else
- FloatVectorOperations::add (d, s, numSamples);
- }
- }
- }
-
- void AudioSampleBuffer::addFrom (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples,
- const float gain) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (gain != 0.0f && numSamples > 0)
- {
- float* const d = channels [destChannel] + destStartSample;
-
- if (isClear)
- {
- isClear = false;
-
- if (gain != 1.0f)
- FloatVectorOperations::copyWithMultiply (d, source, gain, numSamples);
- else
- FloatVectorOperations::copy (d, source, numSamples);
- }
- else
- {
- if (gain != 1.0f)
- FloatVectorOperations::addWithMultiply (d, source, gain, numSamples);
- else
- FloatVectorOperations::add (d, source, numSamples);
- }
- }
- }
-
- void AudioSampleBuffer::addFromWithRamp (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples,
- float startGain,
- const float endGain) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (startGain == endGain)
- {
- addFrom (destChannel, destStartSample, source, numSamples, startGain);
- }
- else
- {
- if (numSamples > 0 && (startGain != 0.0f || endGain != 0.0f))
- {
- isClear = false;
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [destChannel] + destStartSample;
-
- while (--numSamples >= 0)
- {
- *d++ += startGain * *source++;
- startGain += increment;
- }
- }
- }
- }
-
- void AudioSampleBuffer::copyFrom (const int destChannel,
- const int destStartSample,
- const AudioSampleBuffer& source,
- const int sourceChannel,
- const int sourceStartSample,
- int numSamples) noexcept
- {
- jassert (&source != this || sourceChannel != destChannel);
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (isPositiveAndBelow (sourceChannel, source.numChannels));
- jassert (sourceStartSample >= 0 && sourceStartSample + numSamples <= source.size);
-
- if (numSamples > 0)
- {
- if (source.isClear)
- {
- if (! isClear)
- FloatVectorOperations::clear (channels [destChannel] + destStartSample, numSamples);
- }
- else
- {
- isClear = false;
- FloatVectorOperations::copy (channels [destChannel] + destStartSample,
- source.channels [sourceChannel] + sourceStartSample,
- numSamples);
- }
- }
- }
-
- void AudioSampleBuffer::copyFrom (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (numSamples > 0)
- {
- isClear = false;
- FloatVectorOperations::copy (channels [destChannel] + destStartSample, source, numSamples);
- }
- }
-
- void AudioSampleBuffer::copyFrom (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples,
- const float gain) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (numSamples > 0)
- {
- float* const d = channels [destChannel] + destStartSample;
-
- if (gain != 1.0f)
- {
- if (gain == 0)
- {
- if (! isClear)
- FloatVectorOperations::clear (d, numSamples);
- }
- else
- {
- isClear = false;
- FloatVectorOperations::copyWithMultiply (d, source, gain, numSamples);
- }
- }
- else
- {
- isClear = false;
- FloatVectorOperations::copy (d, source, numSamples);
- }
- }
- }
-
- void AudioSampleBuffer::copyFromWithRamp (const int destChannel,
- const int destStartSample,
- const float* source,
- int numSamples,
- float startGain,
- float endGain) noexcept
- {
- jassert (isPositiveAndBelow (destChannel, numChannels));
- jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
- jassert (source != nullptr);
-
- if (startGain == endGain)
- {
- copyFrom (destChannel, destStartSample, source, numSamples, startGain);
- }
- else
- {
- if (numSamples > 0 && (startGain != 0.0f || endGain != 0.0f))
- {
- isClear = false;
- const float increment = (endGain - startGain) / numSamples;
- float* d = channels [destChannel] + destStartSample;
-
- while (--numSamples >= 0)
- {
- *d++ = startGain * *source++;
- startGain += increment;
- }
- }
- }
- }
-
- void AudioSampleBuffer::reverse (int channel, int startSample, int numSamples) const noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (! isClear)
- std::reverse (channels[channel] + startSample,
- channels[channel] + startSample + numSamples);
- }
-
- void AudioSampleBuffer::reverse (int startSample, int numSamples) const noexcept
- {
- for (int i = 0; i < numChannels; ++i)
- reverse (i, startSample, numSamples);
- }
-
- Range<float> AudioSampleBuffer::findMinMax (const int channel,
- const int startSample,
- int numSamples) const noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (isClear)
- return Range<float>();
-
- return FloatVectorOperations::findMinAndMax (channels [channel] + startSample, numSamples);
- }
-
- float AudioSampleBuffer::getMagnitude (const int channel,
- const int startSample,
- const int numSamples) const noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (isClear)
- return 0.0f;
-
- const Range<float> r (findMinMax (channel, startSample, numSamples));
-
- return jmax (r.getStart(), -r.getStart(), r.getEnd(), -r.getEnd());
- }
-
- float AudioSampleBuffer::getMagnitude (int startSample, int numSamples) const noexcept
- {
- float mag = 0.0f;
-
- if (! isClear)
- for (int i = 0; i < numChannels; ++i)
- mag = jmax (mag, getMagnitude (i, startSample, numSamples));
-
- return mag;
- }
-
- float AudioSampleBuffer::getRMSLevel (const int channel,
- const int startSample,
- const int numSamples) const noexcept
- {
- jassert (isPositiveAndBelow (channel, numChannels));
- jassert (startSample >= 0 && startSample + numSamples <= size);
-
- if (numSamples <= 0 || channel < 0 || channel >= numChannels || isClear)
- return 0.0f;
-
- const float* const data = channels [channel] + startSample;
- double sum = 0.0;
-
- for (int i = 0; i < numSamples; ++i)
- {
- const float sample = data [i];
- sum += sample * sample;
- }
-
- return (float) std::sqrt (sum / numSamples);
- }
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