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- //
- // connect.hpp
- // ~~~~~~~~~~~
- //
- // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
- //
- // Distributed under the Boost Software License, Version 1.0. (See accompanying
- // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- //
-
- #ifndef ASIO_CONNECT_HPP
- #define ASIO_CONNECT_HPP
-
- #if defined(_MSC_VER) && (_MSC_VER >= 1200)
- # pragma once
- #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
-
- #include "asio/detail/config.hpp"
- #include "asio/async_result.hpp"
- #include "asio/basic_socket.hpp"
- #include "asio/detail/type_traits.hpp"
- #include "asio/error.hpp"
-
- #include "asio/detail/push_options.hpp"
-
- namespace asio {
-
- namespace detail
- {
- char (&has_iterator_helper(...))[2];
-
- template <typename T>
- char has_iterator_helper(T*, typename T::iterator* = 0);
-
- template <typename T>
- struct has_iterator_typedef
- {
- enum { value = (sizeof((has_iterator_helper)((T*)(0))) == 1) };
- };
- } // namespace detail
-
- /// Type trait used to determine whether a type is an endpoint sequence that can
- /// be used with with @c connect and @c async_connect.
- template <typename T>
- struct is_endpoint_sequence
- {
- #if defined(GENERATING_DOCUMENTATION)
- /// The value member is true if the type may be used as an endpoint sequence.
- static const bool value;
- #else
- enum
- {
- value = detail::has_iterator_typedef<T>::value
- };
- #endif
- };
-
- /**
- * @defgroup connect asio::connect
- *
- * @brief Establishes a socket connection by trying each endpoint in a sequence.
- */
- /*@{*/
-
- /// Establishes a socket connection by trying each endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param endpoints A sequence of endpoints.
- *
- * @returns The successfully connected endpoint.
- *
- * @throws asio::system_error Thrown on failure. If the sequence is
- * empty, the associated @c error_code is asio::error::not_found.
- * Otherwise, contains the error from the last connection attempt.
- *
- * @par Example
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::socket s(io_context);
- * asio::connect(s, r.resolve(q)); @endcode
- */
- template <typename Protocol, typename SocketService, typename EndpointSequence>
- typename Protocol::endpoint connect(basic_socket<Protocol, SocketService>& s,
- const EndpointSequence& endpoints,
- typename enable_if<is_endpoint_sequence<
- EndpointSequence>::value>::type* = 0);
-
- /// Establishes a socket connection by trying each endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param endpoints A sequence of endpoints.
- *
- * @param ec Set to indicate what error occurred, if any. If the sequence is
- * empty, set to asio::error::not_found. Otherwise, contains the error
- * from the last connection attempt.
- *
- * @returns On success, the successfully connected endpoint. Otherwise, a
- * default-constructed endpoint.
- *
- * @par Example
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::socket s(io_context);
- * asio::error_code ec;
- * asio::connect(s, r.resolve(q), ec);
- * if (ec)
- * {
- * // An error occurred.
- * } @endcode
- */
- template <typename Protocol, typename SocketService, typename EndpointSequence>
- typename Protocol::endpoint connect(basic_socket<Protocol, SocketService>& s,
- const EndpointSequence& endpoints, asio::error_code& ec,
- typename enable_if<is_endpoint_sequence<
- EndpointSequence>::value>::type* = 0);
-
- #if !defined(ASIO_NO_DEPRECATED)
- /// (Deprecated.) Establishes a socket connection by trying each endpoint in a
- /// sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @returns On success, an iterator denoting the successfully connected
- * endpoint. Otherwise, the end iterator.
- *
- * @throws asio::system_error Thrown on failure. If the sequence is
- * empty, the associated @c error_code is asio::error::not_found.
- * Otherwise, contains the error from the last connection attempt.
- *
- * @note This overload assumes that a default constructed object of type @c
- * Iterator represents the end of the sequence. This is a valid assumption for
- * iterator types such as @c asio::ip::tcp::resolver::iterator.
- */
- template <typename Protocol, typename SocketService, typename Iterator>
- Iterator connect(basic_socket<Protocol, SocketService>& s, Iterator begin,
- typename enable_if<!is_endpoint_sequence<Iterator>::value>::type* = 0);
-
- /// (Deprecated.) Establishes a socket connection by trying each endpoint in a
- /// sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param ec Set to indicate what error occurred, if any. If the sequence is
- * empty, set to asio::error::not_found. Otherwise, contains the error
- * from the last connection attempt.
- *
- * @returns On success, an iterator denoting the successfully connected
- * endpoint. Otherwise, the end iterator.
- *
- * @note This overload assumes that a default constructed object of type @c
- * Iterator represents the end of the sequence. This is a valid assumption for
- * iterator types such as @c asio::ip::tcp::resolver::iterator.
- */
- template <typename Protocol, typename SocketService, typename Iterator>
- Iterator connect(basic_socket<Protocol, SocketService>& s,
- Iterator begin, asio::error_code& ec,
- typename enable_if<!is_endpoint_sequence<Iterator>::value>::type* = 0);
- #endif // !defined(ASIO_NO_DEPRECATED)
-
- /// Establishes a socket connection by trying each endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param end An iterator pointing to the end of a sequence of endpoints.
- *
- * @returns An iterator denoting the successfully connected endpoint.
- *
- * @throws asio::system_error Thrown on failure. If the sequence is
- * empty, the associated @c error_code is asio::error::not_found.
- * Otherwise, contains the error from the last connection attempt.
- *
- * @par Example
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::resolver::results_type e = r.resolve(q);
- * tcp::socket s(io_context);
- * asio::connect(s, e.begin(), e.end()); @endcode
- */
- template <typename Protocol, typename SocketService, typename Iterator>
- Iterator connect(basic_socket<Protocol, SocketService>& s,
- Iterator begin, Iterator end);
-
- /// Establishes a socket connection by trying each endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param end An iterator pointing to the end of a sequence of endpoints.
- *
- * @param ec Set to indicate what error occurred, if any. If the sequence is
- * empty, set to asio::error::not_found. Otherwise, contains the error
- * from the last connection attempt.
- *
- * @returns On success, an iterator denoting the successfully connected
- * endpoint. Otherwise, the end iterator.
- *
- * @par Example
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::resolver::results_type e = r.resolve(q);
- * tcp::socket s(io_context);
- * asio::error_code ec;
- * asio::connect(s, e.begin(), e.end(), ec);
- * if (ec)
- * {
- * // An error occurred.
- * } @endcode
- */
- template <typename Protocol, typename SocketService, typename Iterator>
- Iterator connect(basic_socket<Protocol, SocketService>& s,
- Iterator begin, Iterator end, asio::error_code& ec);
-
- /// Establishes a socket connection by trying each endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param endpoints A sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @returns The successfully connected endpoint.
- *
- * @throws asio::system_error Thrown on failure. If the sequence is
- * empty, the associated @c error_code is asio::error::not_found.
- * Otherwise, contains the error from the last connection attempt.
- *
- * @par Example
- * The following connect condition function object can be used to output
- * information about the individual connection attempts:
- * @code struct my_connect_condition
- * {
- * bool operator()(
- * const asio::error_code& ec,
- * const::tcp::endpoint& next)
- * {
- * if (ec) std::cout << "Error: " << ec.message() << std::endl;
- * std::cout << "Trying: " << next << std::endl;
- * return true;
- * }
- * }; @endcode
- * It would be used with the asio::connect function as follows:
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::socket s(io_context);
- * tcp::endpoint e = asio::connect(s,
- * r.resolve(q), my_connect_condition());
- * std::cout << "Connected to: " << e << std::endl; @endcode
- */
- template <typename Protocol, typename SocketService,
- typename EndpointSequence, typename ConnectCondition>
- typename Protocol::endpoint connect(basic_socket<Protocol, SocketService>& s,
- const EndpointSequence& endpoints, ConnectCondition connect_condition,
- typename enable_if<is_endpoint_sequence<
- EndpointSequence>::value>::type* = 0);
-
- /// Establishes a socket connection by trying each endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param endpoints A sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @param ec Set to indicate what error occurred, if any. If the sequence is
- * empty, set to asio::error::not_found. Otherwise, contains the error
- * from the last connection attempt.
- *
- * @returns On success, the successfully connected endpoint. Otherwise, a
- * default-constructed endpoint.
- *
- * @par Example
- * The following connect condition function object can be used to output
- * information about the individual connection attempts:
- * @code struct my_connect_condition
- * {
- * bool operator()(
- * const asio::error_code& ec,
- * const::tcp::endpoint& next)
- * {
- * if (ec) std::cout << "Error: " << ec.message() << std::endl;
- * std::cout << "Trying: " << next << std::endl;
- * return true;
- * }
- * }; @endcode
- * It would be used with the asio::connect function as follows:
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::socket s(io_context);
- * asio::error_code ec;
- * tcp::endpoint e = asio::connect(s,
- * r.resolve(q), my_connect_condition(), ec);
- * if (ec)
- * {
- * // An error occurred.
- * }
- * else
- * {
- * std::cout << "Connected to: " << e << std::endl;
- * } @endcode
- */
- template <typename Protocol, typename SocketService,
- typename EndpointSequence, typename ConnectCondition>
- typename Protocol::endpoint connect(basic_socket<Protocol, SocketService>& s,
- const EndpointSequence& endpoints, ConnectCondition connect_condition,
- asio::error_code& ec,
- typename enable_if<is_endpoint_sequence<
- EndpointSequence>::value>::type* = 0);
-
- #if !defined(ASIO_NO_DEPRECATED)
- /// (Deprecated.) Establishes a socket connection by trying each endpoint in a
- /// sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @returns On success, an iterator denoting the successfully connected
- * endpoint. Otherwise, the end iterator.
- *
- * @throws asio::system_error Thrown on failure. If the sequence is
- * empty, the associated @c error_code is asio::error::not_found.
- * Otherwise, contains the error from the last connection attempt.
- *
- * @note This overload assumes that a default constructed object of type @c
- * Iterator represents the end of the sequence. This is a valid assumption for
- * iterator types such as @c asio::ip::tcp::resolver::iterator.
- */
- template <typename Protocol, typename SocketService,
- typename Iterator, typename ConnectCondition>
- Iterator connect(basic_socket<Protocol, SocketService>& s,
- Iterator begin, ConnectCondition connect_condition,
- typename enable_if<!is_endpoint_sequence<Iterator>::value>::type* = 0);
-
- /// (Deprecated.) Establishes a socket connection by trying each endpoint in a
- /// sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @param ec Set to indicate what error occurred, if any. If the sequence is
- * empty, set to asio::error::not_found. Otherwise, contains the error
- * from the last connection attempt.
- *
- * @returns On success, an iterator denoting the successfully connected
- * endpoint. Otherwise, the end iterator.
- *
- * @note This overload assumes that a default constructed object of type @c
- * Iterator represents the end of the sequence. This is a valid assumption for
- * iterator types such as @c asio::ip::tcp::resolver::iterator.
- */
- template <typename Protocol, typename SocketService,
- typename Iterator, typename ConnectCondition>
- Iterator connect(basic_socket<Protocol, SocketService>& s, Iterator begin,
- ConnectCondition connect_condition, asio::error_code& ec,
- typename enable_if<!is_endpoint_sequence<Iterator>::value>::type* = 0);
- #endif // !defined(ASIO_NO_DEPRECATED)
-
- /// Establishes a socket connection by trying each endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param end An iterator pointing to the end of a sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @returns An iterator denoting the successfully connected endpoint.
- *
- * @throws asio::system_error Thrown on failure. If the sequence is
- * empty, the associated @c error_code is asio::error::not_found.
- * Otherwise, contains the error from the last connection attempt.
- *
- * @par Example
- * The following connect condition function object can be used to output
- * information about the individual connection attempts:
- * @code struct my_connect_condition
- * {
- * bool operator()(
- * const asio::error_code& ec,
- * const::tcp::endpoint& next)
- * {
- * if (ec) std::cout << "Error: " << ec.message() << std::endl;
- * std::cout << "Trying: " << next << std::endl;
- * return true;
- * }
- * }; @endcode
- * It would be used with the asio::connect function as follows:
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::resolver::results_type e = r.resolve(q);
- * tcp::socket s(io_context);
- * tcp::resolver::results_type::iterator i = asio::connect(
- * s, e.begin(), e.end(), my_connect_condition());
- * std::cout << "Connected to: " << i->endpoint() << std::endl; @endcode
- */
- template <typename Protocol, typename SocketService,
- typename Iterator, typename ConnectCondition>
- Iterator connect(basic_socket<Protocol, SocketService>& s, Iterator begin,
- Iterator end, ConnectCondition connect_condition);
-
- /// Establishes a socket connection by trying each endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c connect member
- * function, once for each endpoint in the sequence, until a connection is
- * successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param end An iterator pointing to the end of a sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @param ec Set to indicate what error occurred, if any. If the sequence is
- * empty, set to asio::error::not_found. Otherwise, contains the error
- * from the last connection attempt.
- *
- * @returns On success, an iterator denoting the successfully connected
- * endpoint. Otherwise, the end iterator.
- *
- * @par Example
- * The following connect condition function object can be used to output
- * information about the individual connection attempts:
- * @code struct my_connect_condition
- * {
- * bool operator()(
- * const asio::error_code& ec,
- * const::tcp::endpoint& next)
- * {
- * if (ec) std::cout << "Error: " << ec.message() << std::endl;
- * std::cout << "Trying: " << next << std::endl;
- * return true;
- * }
- * }; @endcode
- * It would be used with the asio::connect function as follows:
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::resolver::results_type e = r.resolve(q);
- * tcp::socket s(io_context);
- * asio::error_code ec;
- * tcp::resolver::results_type::iterator i = asio::connect(
- * s, e.begin(), e.end(), my_connect_condition());
- * if (ec)
- * {
- * // An error occurred.
- * }
- * else
- * {
- * std::cout << "Connected to: " << i->endpoint() << std::endl;
- * } @endcode
- */
- template <typename Protocol, typename SocketService,
- typename Iterator, typename ConnectCondition>
- Iterator connect(basic_socket<Protocol, SocketService>& s,
- Iterator begin, Iterator end, ConnectCondition connect_condition,
- asio::error_code& ec);
-
- /*@}*/
-
- /**
- * @defgroup async_connect asio::async_connect
- *
- * @brief Asynchronously establishes a socket connection by trying each
- * endpoint in a sequence.
- */
- /*@{*/
-
- /// Asynchronously establishes a socket connection by trying each endpoint in a
- /// sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c async_connect
- * member function, once for each endpoint in the sequence, until a connection
- * is successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param endpoints A sequence of endpoints.
- *
- * @param handler The handler to be called when the connect operation
- * completes. Copies will be made of the handler as required. The function
- * signature of the handler must be:
- * @code void handler(
- * // Result of operation. if the sequence is empty, set to
- * // asio::error::not_found. Otherwise, contains the
- * // error from the last connection attempt.
- * const asio::error_code& error,
- *
- * // On success, the successfully connected endpoint.
- * // Otherwise, a default-constructed endpoint.
- * const typename Protocol::endpoint& endpoint
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * asio::io_context::post().
- *
- * @par Example
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::socket s(io_context);
- *
- * // ...
- *
- * r.async_resolve(q, resolve_handler);
- *
- * // ...
- *
- * void resolve_handler(
- * const asio::error_code& ec,
- * tcp::resolver::results_type results)
- * {
- * if (!ec)
- * {
- * asio::async_connect(s, results, connect_handler);
- * }
- * }
- *
- * // ...
- *
- * void connect_handler(
- * const asio::error_code& ec,
- * const tcp::endpoint& endpoint)
- * {
- * // ...
- * } @endcode
- */
- template <typename Protocol, typename SocketService,
- typename EndpointSequence, typename RangeConnectHandler>
- ASIO_INITFN_RESULT_TYPE(RangeConnectHandler,
- void (asio::error_code, typename Protocol::endpoint))
- async_connect(basic_socket<Protocol, SocketService>& s,
- const EndpointSequence& endpoints,
- ASIO_MOVE_ARG(RangeConnectHandler) handler,
- typename enable_if<is_endpoint_sequence<
- EndpointSequence>::value>::type* = 0);
-
- #if !defined(ASIO_NO_DEPRECATED)
- /// (Deprecated.) Asynchronously establishes a socket connection by trying each
- /// endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c async_connect
- * member function, once for each endpoint in the sequence, until a connection
- * is successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param handler The handler to be called when the connect operation
- * completes. Copies will be made of the handler as required. The function
- * signature of the handler must be:
- * @code void handler(
- * // Result of operation. if the sequence is empty, set to
- * // asio::error::not_found. Otherwise, contains the
- * // error from the last connection attempt.
- * const asio::error_code& error,
- *
- * // On success, an iterator denoting the successfully
- * // connected endpoint. Otherwise, the end iterator.
- * Iterator iterator
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * asio::io_context::post().
- *
- * @note This overload assumes that a default constructed object of type @c
- * Iterator represents the end of the sequence. This is a valid assumption for
- * iterator types such as @c asio::ip::tcp::resolver::iterator.
- */
- template <typename Protocol, typename SocketService,
- typename Iterator, typename IteratorConnectHandler>
- ASIO_INITFN_RESULT_TYPE(IteratorConnectHandler,
- void (asio::error_code, Iterator))
- async_connect(basic_socket<Protocol, SocketService>& s,
- Iterator begin, ASIO_MOVE_ARG(IteratorConnectHandler) handler,
- typename enable_if<!is_endpoint_sequence<Iterator>::value>::type* = 0);
- #endif // !defined(ASIO_NO_DEPRECATED)
-
- /// Asynchronously establishes a socket connection by trying each endpoint in a
- /// sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c async_connect
- * member function, once for each endpoint in the sequence, until a connection
- * is successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param end An iterator pointing to the end of a sequence of endpoints.
- *
- * @param handler The handler to be called when the connect operation
- * completes. Copies will be made of the handler as required. The function
- * signature of the handler must be:
- * @code void handler(
- * // Result of operation. if the sequence is empty, set to
- * // asio::error::not_found. Otherwise, contains the
- * // error from the last connection attempt.
- * const asio::error_code& error,
- *
- * // On success, an iterator denoting the successfully
- * // connected endpoint. Otherwise, the end iterator.
- * Iterator iterator
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * asio::io_context::post().
- *
- * @par Example
- * @code std::vector<tcp::endpoint> endpoints = ...;
- * tcp::socket s(io_context);
- * asio::async_connect(s,
- * endpoints.begin(), endpoints.end(),
- * connect_handler);
- *
- * // ...
- *
- * void connect_handler(
- * const asio::error_code& ec,
- * std::vector<tcp::endpoint>::iterator i)
- * {
- * // ...
- * } @endcode
- */
- template <typename Protocol, typename SocketService,
- typename Iterator, typename IteratorConnectHandler>
- ASIO_INITFN_RESULT_TYPE(IteratorConnectHandler,
- void (asio::error_code, Iterator))
- async_connect(basic_socket<Protocol, SocketService>& s,
- Iterator begin, Iterator end,
- ASIO_MOVE_ARG(IteratorConnectHandler) handler);
-
- /// Asynchronously establishes a socket connection by trying each endpoint in a
- /// sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c async_connect
- * member function, once for each endpoint in the sequence, until a connection
- * is successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param endpoints A sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @param handler The handler to be called when the connect operation
- * completes. Copies will be made of the handler as required. The function
- * signature of the handler must be:
- * @code void handler(
- * // Result of operation. if the sequence is empty, set to
- * // asio::error::not_found. Otherwise, contains the
- * // error from the last connection attempt.
- * const asio::error_code& error,
- *
- * // On success, an iterator denoting the successfully
- * // connected endpoint. Otherwise, the end iterator.
- * Iterator iterator
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * asio::io_context::post().
- *
- * @par Example
- * The following connect condition function object can be used to output
- * information about the individual connection attempts:
- * @code struct my_connect_condition
- * {
- * bool operator()(
- * const asio::error_code& ec,
- * const::tcp::endpoint& next)
- * {
- * if (ec) std::cout << "Error: " << ec.message() << std::endl;
- * std::cout << "Trying: " << next << std::endl;
- * return true;
- * }
- * }; @endcode
- * It would be used with the asio::connect function as follows:
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::socket s(io_context);
- *
- * // ...
- *
- * r.async_resolve(q, resolve_handler);
- *
- * // ...
- *
- * void resolve_handler(
- * const asio::error_code& ec,
- * tcp::resolver::results_type results)
- * {
- * if (!ec)
- * {
- * asio::async_connect(s, results,
- * my_connect_condition(),
- * connect_handler);
- * }
- * }
- *
- * // ...
- *
- * void connect_handler(
- * const asio::error_code& ec,
- * const tcp::endpoint& endpoint)
- * {
- * if (ec)
- * {
- * // An error occurred.
- * }
- * else
- * {
- * std::cout << "Connected to: " << endpoint << std::endl;
- * }
- * } @endcode
- */
- template <typename Protocol, typename SocketService, typename EndpointSequence,
- typename ConnectCondition, typename RangeConnectHandler>
- ASIO_INITFN_RESULT_TYPE(RangeConnectHandler,
- void (asio::error_code, typename Protocol::endpoint))
- async_connect(basic_socket<Protocol, SocketService>& s,
- const EndpointSequence& endpoints, ConnectCondition connect_condition,
- ASIO_MOVE_ARG(RangeConnectHandler) handler,
- typename enable_if<is_endpoint_sequence<
- EndpointSequence>::value>::type* = 0);
-
- #if !defined(ASIO_NO_DEPRECATED)
- /// (Deprecated.) Asynchronously establishes a socket connection by trying each
- /// endpoint in a sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c async_connect
- * member function, once for each endpoint in the sequence, until a connection
- * is successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @param handler The handler to be called when the connect operation
- * completes. Copies will be made of the handler as required. The function
- * signature of the handler must be:
- * @code void handler(
- * // Result of operation. if the sequence is empty, set to
- * // asio::error::not_found. Otherwise, contains the
- * // error from the last connection attempt.
- * const asio::error_code& error,
- *
- * // On success, an iterator denoting the successfully
- * // connected endpoint. Otherwise, the end iterator.
- * Iterator iterator
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * asio::io_context::post().
- *
- * @note This overload assumes that a default constructed object of type @c
- * Iterator represents the end of the sequence. This is a valid assumption for
- * iterator types such as @c asio::ip::tcp::resolver::iterator.
- */
- template <typename Protocol, typename SocketService, typename Iterator,
- typename ConnectCondition, typename IteratorConnectHandler>
- ASIO_INITFN_RESULT_TYPE(IteratorConnectHandler,
- void (asio::error_code, Iterator))
- async_connect(basic_socket<Protocol, SocketService>& s, Iterator begin,
- ConnectCondition connect_condition,
- ASIO_MOVE_ARG(IteratorConnectHandler) handler,
- typename enable_if<!is_endpoint_sequence<Iterator>::value>::type* = 0);
- #endif // !defined(ASIO_NO_DEPRECATED)
-
- /// Asynchronously establishes a socket connection by trying each endpoint in a
- /// sequence.
- /**
- * This function attempts to connect a socket to one of a sequence of
- * endpoints. It does this by repeated calls to the socket's @c async_connect
- * member function, once for each endpoint in the sequence, until a connection
- * is successfully established.
- *
- * @param s The socket to be connected. If the socket is already open, it will
- * be closed.
- *
- * @param begin An iterator pointing to the start of a sequence of endpoints.
- *
- * @param end An iterator pointing to the end of a sequence of endpoints.
- *
- * @param connect_condition A function object that is called prior to each
- * connection attempt. The signature of the function object must be:
- * @code bool connect_condition(
- * const asio::error_code& ec,
- * const typename Protocol::endpoint& next); @endcode
- * The @c ec parameter contains the result from the most recent connect
- * operation. Before the first connection attempt, @c ec is always set to
- * indicate success. The @c next parameter is the next endpoint to be tried.
- * The function object should return true if the next endpoint should be tried,
- * and false if it should be skipped.
- *
- * @param handler The handler to be called when the connect operation
- * completes. Copies will be made of the handler as required. The function
- * signature of the handler must be:
- * @code void handler(
- * // Result of operation. if the sequence is empty, set to
- * // asio::error::not_found. Otherwise, contains the
- * // error from the last connection attempt.
- * const asio::error_code& error,
- *
- * // On success, an iterator denoting the successfully
- * // connected endpoint. Otherwise, the end iterator.
- * Iterator iterator
- * ); @endcode
- * Regardless of whether the asynchronous operation completes immediately or
- * not, the handler will not be invoked from within this function. Invocation
- * of the handler will be performed in a manner equivalent to using
- * asio::io_context::post().
- *
- * @par Example
- * The following connect condition function object can be used to output
- * information about the individual connection attempts:
- * @code struct my_connect_condition
- * {
- * bool operator()(
- * const asio::error_code& ec,
- * const::tcp::endpoint& next)
- * {
- * if (ec) std::cout << "Error: " << ec.message() << std::endl;
- * std::cout << "Trying: " << next << std::endl;
- * return true;
- * }
- * }; @endcode
- * It would be used with the asio::connect function as follows:
- * @code tcp::resolver r(io_context);
- * tcp::resolver::query q("host", "service");
- * tcp::socket s(io_context);
- *
- * // ...
- *
- * r.async_resolve(q, resolve_handler);
- *
- * // ...
- *
- * void resolve_handler(
- * const asio::error_code& ec,
- * tcp::resolver::iterator i)
- * {
- * if (!ec)
- * {
- * tcp::resolver::iterator end;
- * asio::async_connect(s, i, end,
- * my_connect_condition(),
- * connect_handler);
- * }
- * }
- *
- * // ...
- *
- * void connect_handler(
- * const asio::error_code& ec,
- * tcp::resolver::iterator i)
- * {
- * if (ec)
- * {
- * // An error occurred.
- * }
- * else
- * {
- * std::cout << "Connected to: " << i->endpoint() << std::endl;
- * }
- * } @endcode
- */
- template <typename Protocol, typename SocketService, typename Iterator,
- typename ConnectCondition, typename IteratorConnectHandler>
- ASIO_INITFN_RESULT_TYPE(IteratorConnectHandler,
- void (asio::error_code, Iterator))
- async_connect(basic_socket<Protocol, SocketService>& s,
- Iterator begin, Iterator end, ConnectCondition connect_condition,
- ASIO_MOVE_ARG(IteratorConnectHandler) handler);
-
- /*@}*/
-
- } // namespace asio
-
- #include "asio/detail/pop_options.hpp"
-
- #include "asio/impl/connect.hpp"
-
- #endif
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