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AppConfig.h 14KB

8 years ago
8 years ago
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  1. #ifndef CARLA_JUCE_APPCONFIG_H_INCLUDED
  2. #define CARLA_JUCE_APPCONFIG_H_INCLUDED
  3. // --------------------------------------------------------------------------------------------------------------------
  4. // Check OS
  5. #if defined(WIN64) || defined(_WIN64) || defined(__WIN64__)
  6. # define APPCONFIG_OS_WIN64
  7. #elif defined(WIN32) || defined(_WIN32) || defined(__WIN32__)
  8. # define APPCONFIG_OS_WIN32
  9. #elif defined(__APPLE__)
  10. # define APPCONFIG_OS_MAC
  11. #elif defined(__HAIKU__)
  12. # define APPCONFIG_OS_HAIKU
  13. #elif defined(__linux__) || defined(__linux)
  14. # define APPCONFIG_OS_LINUX
  15. #else
  16. # warning Unsupported platform!
  17. #endif
  18. #if defined(APPCONFIG_OS_WIN32) || defined(APPCONFIG_OS_WIN64)
  19. # define APPCONFIG_OS_WIN
  20. #elif defined(APPCONFIG_OS_LINUX) || defined(APPCONFIG_OS_MAC)
  21. # define APPCONFIG_OS_UNIX
  22. #endif
  23. // --------------------------------------------------------------------------------------------------------------------
  24. // always enabled
  25. #define JUCE_MODULE_AVAILABLE_juce_audio_basics 1
  26. #define JUCE_MODULE_AVAILABLE_juce_audio_formats 1
  27. #define JUCE_MODULE_AVAILABLE_juce_core 1
  28. // always disabled
  29. #define JUCE_MODULE_AVAILABLE_juce_audio_plugin_client 0
  30. #define JUCE_MODULE_AVAILABLE_juce_audio_utils 0
  31. #define JUCE_MODULE_AVAILABLE_juce_cryptography 0
  32. #define JUCE_MODULE_AVAILABLE_juce_opengl 0
  33. #define JUCE_MODULE_AVAILABLE_juce_video 0
  34. // conditional
  35. #if defined(APPCONFIG_OS_MAC) || defined(APPCONFIG_OS_WIN)
  36. # define JUCE_MODULE_AVAILABLE_juce_audio_devices 1
  37. # define JUCE_MODULE_AVAILABLE_juce_audio_processors 1
  38. # define JUCE_MODULE_AVAILABLE_juce_data_structures 1
  39. # define JUCE_MODULE_AVAILABLE_juce_events 1
  40. # define JUCE_MODULE_AVAILABLE_juce_graphics 1
  41. # define JUCE_MODULE_AVAILABLE_juce_gui_basics 1
  42. # define JUCE_MODULE_AVAILABLE_juce_gui_extra 1
  43. #else
  44. # define JUCE_MODULE_AVAILABLE_juce_audio_devices 0
  45. # define JUCE_MODULE_AVAILABLE_juce_audio_processors 0
  46. # define JUCE_MODULE_AVAILABLE_juce_data_structures 0
  47. # define JUCE_MODULE_AVAILABLE_juce_events 0
  48. # define JUCE_MODULE_AVAILABLE_juce_graphics 0
  49. # define JUCE_MODULE_AVAILABLE_juce_gui_basics 0
  50. # define JUCE_MODULE_AVAILABLE_juce_gui_extra 0
  51. #endif
  52. // misc
  53. #define JUCE_DISABLE_JUCE_VERSION_PRINTING 1
  54. #define JUCE_GLOBAL_MODULE_SETTINGS_INCLUDED 1
  55. #define JUCE_STANDALONE_APPLICATION 0
  56. #define JUCE_STRING_UTF_TYPE 8
  57. #define JUCE_USE_VFORK 1
  58. #if ! (defined(APPCONFIG_OS_MAC) || defined(APPCONFIG_OS_WIN))
  59. # define JUCE_MODAL_LOOPS_PERMITTED 0
  60. # define JUCE_AUDIO_PROCESSOR_NO_GUI 1
  61. #endif
  62. // --------------------------------------------------------------------------------------------------------------------
  63. // juce_audio_basics
  64. // nothing here
  65. // --------------------------------------------------------------------------------------------------------------------
  66. // juce_audio_devices
  67. //=============================================================================
  68. /** Config: JUCE_ASIO
  69. Enables ASIO audio devices (MS Windows only).
  70. Turning this on means that you'll need to have the Steinberg ASIO SDK installed
  71. on your Windows build machine.
  72. See the comments in the ASIOAudioIODevice class's header file for more
  73. info about this.
  74. */
  75. #ifdef APPCONFIG_OS_WIN
  76. #define JUCE_ASIO 1
  77. #else
  78. #define JUCE_ASIO 0
  79. #endif
  80. /** Config: JUCE_WASAPI
  81. Enables WASAPI audio devices (Windows Vista and above).
  82. */
  83. #define JUCE_WASAPI 0
  84. /** Config: JUCE_DIRECTSOUND
  85. Enables DirectSound audio (MS Windows only).
  86. */
  87. #ifdef APPCONFIG_OS_WIN
  88. #define JUCE_DIRECTSOUND 1
  89. #else
  90. #define JUCE_DIRECTSOUND 0
  91. #endif
  92. /** Config: JUCE_ALSA
  93. Enables ALSA audio devices (Linux only).
  94. */
  95. #if 0 //APPCONFIG_OS_LINUX
  96. #define JUCE_ALSA 1
  97. #define JUCE_ALSA_MIDI_INPUT_NAME "Carla"
  98. #define JUCE_ALSA_MIDI_OUTPUT_NAME "Carla"
  99. #define JUCE_ALSA_MIDI_INPUT_PORT_NAME "Midi In"
  100. #define JUCE_ALSA_MIDI_OUTPUT_PORT_NAME "Midi Out"
  101. #else
  102. #define JUCE_ALSA 0
  103. #endif
  104. /** Config: JUCE_JACK
  105. Enables JACK audio devices (Linux only).
  106. */
  107. #if 0 //APPCONFIG_OS_LINUX
  108. #define JUCE_JACK 1
  109. #define JUCE_JACK_CLIENT_NAME "Carla"
  110. #else
  111. #define JUCE_JACK 0
  112. #endif
  113. //=============================================================================
  114. /** Config: JUCE_USE_CDREADER
  115. Enables the AudioCDReader class (on supported platforms).
  116. */
  117. #define JUCE_USE_CDREADER 0
  118. /** Config: JUCE_USE_CDBURNER
  119. Enables the AudioCDBurner class (on supported platforms).
  120. */
  121. #define JUCE_USE_CDBURNER 0
  122. // --------------------------------------------------------------------------------------------------------------------
  123. // juce_audio_formats
  124. //=============================================================================
  125. /** Config: JUCE_USE_FLAC
  126. Enables the FLAC audio codec classes (available on all platforms).
  127. If your app doesn't need to read FLAC files, you might want to disable this to
  128. reduce the size of your codebase and build time.
  129. */
  130. #define JUCE_USE_FLAC 1
  131. /** Config: JUCE_USE_OGGVORBIS
  132. Enables the Ogg-Vorbis audio codec classes (available on all platforms).
  133. If your app doesn't need to read Ogg-Vorbis files, you might want to disable this to
  134. reduce the size of your codebase and build time.
  135. */
  136. #define JUCE_USE_OGGVORBIS 1
  137. /** Config: JUCE_USE_MP3AUDIOFORMAT
  138. Enables the software-based MP3AudioFormat class.
  139. IMPORTANT DISCLAIMER: By choosing to enable the JUCE_USE_MP3AUDIOFORMAT flag and to compile
  140. this MP3 code into your software, you do so AT YOUR OWN RISK! By doing so, you are agreeing
  141. that Raw Material Software is in no way responsible for any patent, copyright, or other
  142. legal issues that you may suffer as a result.
  143. The code in juce_MP3AudioFormat.cpp is NOT guaranteed to be free from infringements of 3rd-party
  144. intellectual property. If you wish to use it, please seek your own independent advice about the
  145. legality of doing so. If you are not willing to accept full responsibility for the consequences
  146. of using this code, then do not enable this setting.
  147. */
  148. #define JUCE_USE_MP3AUDIOFORMAT 0
  149. /** Config: JUCE_USE_LAME_AUDIO_FORMAT
  150. Enables the LameEncoderAudioFormat class.
  151. */
  152. #define JUCE_USE_LAME_AUDIO_FORMAT 1
  153. /** Config: JUCE_USE_WINDOWS_MEDIA_FORMAT
  154. Enables the Windows Media SDK codecs.
  155. */
  156. #define JUCE_USE_WINDOWS_MEDIA_FORMAT 0
  157. // --------------------------------------------------------------------------------------------------------------------
  158. // juce_audio_processors
  159. //=============================================================================
  160. /** Config: JUCE_PLUGINHOST_VST
  161. Enables the VST audio plugin hosting classes. This requires the Steinberg VST SDK to be
  162. installed on your machine.
  163. @see VSTPluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_AU
  164. */
  165. #ifndef VESTIGE_HEADER
  166. # define JUCE_PLUGINHOST_VST 1
  167. #else
  168. # define JUCE_PLUGINHOST_VST 0
  169. #endif
  170. /** Config: JUCE_PLUGINHOST_VST3
  171. Enables the VST3 audio plugin hosting classes. This requires the Steinberg VST3 SDK to be
  172. installed on your machine.
  173. @see VSTPluginFormat, VST3PluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_VST, JUCE_PLUGINHOST_AU
  174. */
  175. #if defined(APPCONFIG_OS_MAC) || defined(APPCONFIG_OS_WIN)
  176. # define JUCE_PLUGINHOST_VST3 1
  177. #else
  178. # define JUCE_PLUGINHOST_VST3 0
  179. #endif
  180. /** Config: JUCE_PLUGINHOST_AU
  181. Enables the AudioUnit plugin hosting classes. This is Mac-only, of course.
  182. @see AudioUnitPluginFormat, AudioPluginFormat, AudioPluginFormatManager, JUCE_PLUGINHOST_VST
  183. */
  184. #ifdef APPCONFIG_OS_MAC
  185. # define JUCE_PLUGINHOST_AU 1
  186. #else
  187. # define JUCE_PLUGINHOST_AU 0
  188. #endif
  189. #define JUCE_PLUGINHOST_LADSPA 0
  190. // --------------------------------------------------------------------------------------------------------------------
  191. // juce_core
  192. //=============================================================================
  193. /** Config: JUCE_FORCE_DEBUG
  194. Normally, JUCE_DEBUG is set to 1 or 0 based on compiler and project settings,
  195. but if you define this value, you can override this to force it to be true or false.
  196. */
  197. #define JUCE_FORCE_DEBUG 0
  198. //=============================================================================
  199. /** Config: JUCE_LOG_ASSERTIONS
  200. If this flag is enabled, the the jassert and jassertfalse macros will always use Logger::writeToLog()
  201. to write a message when an assertion happens.
  202. Enabling it will also leave this turned on in release builds. When it's disabled,
  203. however, the jassert and jassertfalse macros will not be compiled in a
  204. release build.
  205. @see jassert, jassertfalse, Logger
  206. */
  207. #define JUCE_LOG_ASSERTIONS 1
  208. //=============================================================================
  209. /** Config: JUCE_CHECK_MEMORY_LEAKS
  210. Enables a memory-leak check for certain objects when the app terminates. See the LeakedObjectDetector
  211. class and the JUCE_LEAK_DETECTOR macro for more details about enabling leak checking for specific classes.
  212. */
  213. #ifdef DEBUG
  214. #define JUCE_CHECK_MEMORY_LEAKS 1
  215. #else
  216. #define JUCE_CHECK_MEMORY_LEAKS 0
  217. #endif
  218. //=============================================================================
  219. /** Config: JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
  220. In a Visual C++ build, this can be used to stop the required system libs being
  221. automatically added to the link stage.
  222. */
  223. #define JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES 0
  224. /** Config: JUCE_INCLUDE_ZLIB_CODE
  225. This can be used to disable Juce's embedded 3rd-party zlib code.
  226. You might need to tweak this if you're linking to an external zlib library in your app,
  227. but for normal apps, this option should be left alone.
  228. If you disable this, you might also want to set a value for JUCE_ZLIB_INCLUDE_PATH, to
  229. specify the path where your zlib headers live.
  230. */
  231. #define JUCE_INCLUDE_ZLIB_CODE 1
  232. /** Config: JUCE_USE_CURL
  233. Enables http/https support via libcurl (Linux only). Enabling this will add an additional
  234. run-time dynmic dependency to libcurl.
  235. If you disable this then https/ssl support will not be available on linux.
  236. */
  237. #define JUCE_USE_CURL 0
  238. /* Config: JUCE_CATCH_UNHANDLED_EXCEPTIONS
  239. If enabled, this will add some exception-catching code to forward unhandled exceptions
  240. to your JUCEApplicationBase::unhandledException() callback.
  241. */
  242. #define JUCE_CATCH_UNHANDLED_EXCEPTIONS 0
  243. // --------------------------------------------------------------------------------------------------------------------
  244. // juce_data_structures
  245. // nothing here
  246. // --------------------------------------------------------------------------------------------------------------------
  247. // juce_events
  248. // nothing here
  249. // --------------------------------------------------------------------------------------------------------------------
  250. // juce_graphics
  251. //=============================================================================
  252. /** Config: JUCE_USE_COREIMAGE_LOADER
  253. On OSX, enabling this flag means that the CoreImage codecs will be used to load
  254. PNG/JPEG/GIF files. It is enabled by default, but you may want to disable it if
  255. you'd rather use libpng, libjpeg, etc.
  256. */
  257. #define JUCE_USE_COREIMAGE_LOADER 1
  258. /** Config: JUCE_USE_DIRECTWRITE
  259. Enabling this flag means that DirectWrite will be used when available for font
  260. management and layout.
  261. */
  262. #define JUCE_USE_DIRECTWRITE 0
  263. #define JUCE_INCLUDE_PNGLIB_CODE 1
  264. #define JUCE_INCLUDE_JPEGLIB_CODE 1
  265. #ifdef APPCONFIG_OS_MAC
  266. # define USE_COREGRAPHICS_RENDERING 1
  267. #else
  268. # define USE_COREGRAPHICS_RENDERING 0
  269. #endif
  270. // --------------------------------------------------------------------------------------------------------------------
  271. // juce_gui_basics
  272. //=============================================================================
  273. /** Config: JUCE_ENABLE_REPAINT_DEBUGGING
  274. If this option is turned on, each area of the screen that gets repainted will
  275. flash in a random colour, so that you can see exactly which bits of your
  276. components are being drawn.
  277. */
  278. #define JUCE_ENABLE_REPAINT_DEBUGGING 0
  279. /** JUCE_USE_XRANDR: Enables Xrandr multi-monitor support (Linux only).
  280. Unless you specifically want to disable this, it's best to leave this option turned on.
  281. Note that your users do not need to have Xrandr installed for your JUCE app to run, as
  282. the availability of Xrandr is queried during runtime.
  283. */
  284. #define JUCE_USE_XRANDR 0
  285. /** JUCE_USE_XINERAMA: Enables Xinerama multi-monitor support (Linux only).
  286. Unless you specifically want to disable this, it's best to leave this option turned on.
  287. This will be used as a fallback if JUCE_USE_XRANDR not set or libxrandr cannot be found.
  288. Note that your users do not need to have Xrandr installed for your JUCE app to run, as
  289. the availability of Xinerama is queried during runtime.
  290. */
  291. #define JUCE_USE_XINERAMA 0
  292. /** Config: JUCE_USE_XSHM
  293. Enables X shared memory for faster rendering on Linux. This is best left turned on
  294. unless you have a good reason to disable it.
  295. */
  296. #define JUCE_USE_XSHM 1
  297. /** Config: JUCE_USE_XRENDER
  298. Enables XRender to allow semi-transparent windowing on Linux.
  299. */
  300. #define JUCE_USE_XRENDER 0
  301. /** Config: JUCE_USE_XCURSOR
  302. Uses XCursor to allow ARGB cursor on Linux. This is best left turned on unless you have
  303. a good reason to disable it.
  304. */
  305. #define JUCE_USE_XCURSOR 1
  306. // --------------------------------------------------------------------------------------------------------------------
  307. // juce_gui_extra
  308. //=============================================================================
  309. /** Config: JUCE_WEB_BROWSER
  310. This lets you disable the WebBrowserComponent class (Mac and Windows).
  311. If you're not using any embedded web-pages, turning this off may reduce your code size.
  312. */
  313. #define JUCE_WEB_BROWSER 0
  314. /** Config: JUCE_ENABLE_LIVE_CONSTANT_EDITOR
  315. This lets you turn on the JUCE_ENABLE_LIVE_CONSTANT_EDITOR support. See the documentation
  316. for that macro for more details.
  317. */
  318. #define JUCE_ENABLE_LIVE_CONSTANT_EDITOR 0
  319. // --------------------------------------------------------------------------------------------------------------------
  320. #endif // CARLA_JUCE_APPCONFIG_H_INCLUDED