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- /*
- ==============================================================================
-
- This file is part of the Water library.
- Copyright (c) 2016 ROLI Ltd.
- Copyright (C) 2017 Filipe Coelho <falktx@falktx.com>
-
- Permission is granted to use this software under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license/
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
- OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
- USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- OF THIS SOFTWARE.
-
- ==============================================================================
- */
-
- #ifndef WATER_DIRECTORYITERATOR_H_INCLUDED
- #define WATER_DIRECTORYITERATOR_H_INCLUDED
-
- #include "File.h"
- #include "../text/StringArray.h"
-
- #include "CarlaJuceUtils.hpp"
-
- namespace water {
-
- //==============================================================================
- /**
- Searches through the files in a directory, returning each file that is found.
-
- A DirectoryIterator will search through a directory and its subdirectories using
- a wildcard filepattern match.
-
- If you may be scanning a large number of files, it's usually smarter to use this
- class than File::findChildFiles() because it allows you to stop at any time, rather
- than having to wait for the entire scan to finish before getting the results.
-
- It also provides an estimate of its progress, using a (highly inaccurate!) algorithm.
- */
- class DirectoryIterator
- {
- public:
- //==============================================================================
- /** Creates a DirectoryIterator for a given directory.
-
- After creating one of these, call its next() method to get the
- first file - e.g. @code
-
- DirectoryIterator iter (File ("/animals/mooses"), true, "*.moose");
-
- while (iter.next())
- {
- File theFileItFound (iter.getFile());
-
- ... etc
- }
- @endcode
-
- @param directory the directory to search in
- @param isRecursive whether all the subdirectories should also be searched
- @param wildCard the file pattern to match. This may contain multiple patterns
- separated by a semi-colon or comma, e.g. "*.jpg;*.png"
- @param whatToLookFor a value from the File::TypesOfFileToFind enum, specifying
- whether to look for files, directories, or both.
- */
- DirectoryIterator (const File& directory,
- bool isRecursive,
- const String& wildCard = "*",
- int whatToLookFor = File::findFiles);
-
- /** Destructor. */
- ~DirectoryIterator();
-
- /** Moves the iterator along to the next file.
-
- @returns true if a file was found (you can then use getFile() to see what it was) - or
- false if there are no more matching files.
- */
- bool next();
-
- /** Moves the iterator along to the next file, and returns various properties of that file.
-
- If you need to find out details about the file, it's more efficient to call this method than
- to call the normal next() method and then find out the details afterwards.
-
- All the parameters are optional, so pass null pointers for any items that you're not
- interested in.
-
- @returns true if a file was found (you can then use getFile() to see what it was) - or
- false if there are no more matching files. If it returns false, then none of the
- parameters will be filled-in.
- */
- bool next (bool* isDirectory,
- int64* fileSize,
- Time* modTime,
- Time* creationTime,
- bool* isReadOnly);
-
- /** Returns the file that the iterator is currently pointing at.
-
- The result of this call is only valid after a call to next() has returned true.
- */
- const File& getFile() const;
-
- /** Returns a guess of how far through the search the iterator has got.
-
- @returns a value 0.0 to 1.0 to show the progress, although this won't be
- very accurate.
- */
- float getEstimatedProgress() const;
-
- private:
- //==============================================================================
- class NativeIterator
- {
- public:
- NativeIterator (const File& directory, const String& wildCard);
- ~NativeIterator();
-
- bool next (String& filenameFound,
- bool* isDirectory, int64* fileSize,
- Time* modTime, Time* creationTime, bool* isReadOnly);
-
- class Pimpl;
-
- private:
- friend class DirectoryIterator;
- ScopedPointer<Pimpl> pimpl;
-
- CARLA_DECLARE_NON_COPY_CLASS (NativeIterator)
- };
-
- StringArray wildCards;
- NativeIterator fileFinder;
- String wildCard, path;
- int index;
- mutable int totalNumFiles;
- const int whatToLookFor;
- const bool isRecursive;
- bool hasBeenAdvanced;
- ScopedPointer<DirectoryIterator> subIterator;
- File currentFile;
-
- static StringArray parseWildcards (const String& pattern);
- static bool fileMatches (const StringArray& wildCards, const String& filename);
-
- CARLA_DECLARE_NON_COPY_CLASS (DirectoryIterator)
- };
-
- }
-
- #endif // WATER_DIRECTORYITERATOR_H_INCLUDED
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