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- #!/usr/bin/env python3
- # -*- coding: utf-8 -*-
-
- # PatchBay Canvas engine using QGraphicsView/Scene
- # Copyright (C) 2010-2019 Filipe Coelho <falktx@falktx.com>
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License as
- # published by the Free Software Foundation; either version 2 of
- # the License, or any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # For a full copy of the GNU General Public License see the doc/GPL.txt file.
-
- # ------------------------------------------------------------------------------------------------------------
- # Imports (Global)
-
- from PyQt5.QtCore import QAbstractAnimation
-
- # ------------------------------------------------------------------------------------------------------------
- # Imports (Custom)
-
- from . import canvas, CanvasBoxType
-
- # ------------------------------------------------------------------------------------------------------------
-
- class CanvasFadeAnimation(QAbstractAnimation):
- def __init__(self, item, show):
- QAbstractAnimation.__init__(self)
-
- self.m_show = show
- self.m_duration = 0
- self.m_item = item
-
- def item(self):
- return self.m_item
-
- def forceStop(self):
- self.blockSignals(True)
- self.stop()
-
- def setDuration(self, time):
- if self.m_item.opacity() == 0 and not self.m_show:
- self.m_duration = 0
- else:
- self.m_item.show()
- self.m_duration = time
-
- def duration(self):
- return self.m_duration
-
- def updateCurrentTime(self, time):
- if self.m_duration == 0:
- return
-
- if self.m_show:
- value = float(time) / self.m_duration
- else:
- value = 1.0 - (float(time) / self.m_duration)
-
- try:
- self.m_item.setOpacity(value)
- except RuntimeError:
- print("CanvasFadeAnimation::updateCurrentTime() - failed to animate canvas item, already destroyed?")
- self.forceStop()
- canvas.animation_list.remove(self)
- return
-
- if self.m_item.type() == CanvasBoxType:
- self.m_item.setShadowOpacity(value)
-
- def updateDirection(self, direction):
- pass
-
- def updateState(self, oldState, newState):
- pass
-
- # ------------------------------------------------------------------------------------------------------------
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