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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- class MouseInputSourceInternal : private AsyncUpdater
- {
- public:
- MouseInputSourceInternal (int i, MouseInputSource::InputSourceType type) : index (i), inputType (type)
- {
- }
-
- //==============================================================================
- bool isDragging() const noexcept
- {
- return buttonState.isAnyMouseButtonDown();
- }
-
- Component* getComponentUnderMouse() const noexcept
- {
- return componentUnderMouse.get();
- }
-
- ModifierKeys getCurrentModifiers() const noexcept
- {
- return ModifierKeys::currentModifiers.withoutMouseButtons().withFlags (buttonState.getRawFlags());
- }
-
- ComponentPeer* getPeer() noexcept
- {
- if (! ComponentPeer::isValidPeer (lastPeer))
- lastPeer = nullptr;
-
- return lastPeer;
- }
-
- static Point<float> screenPosToLocalPos (Component& comp, Point<float> pos)
- {
- if (auto* peer = comp.getPeer())
- {
- pos = peer->globalToLocal (pos);
- auto& peerComp = peer->getComponent();
- return comp.getLocalPoint (&peerComp, ScalingHelpers::unscaledScreenPosToScaled (peerComp, pos));
- }
-
- return comp.getLocalPoint (nullptr, ScalingHelpers::unscaledScreenPosToScaled (comp, pos));
- }
-
- Component* findComponentAt (Point<float> screenPos)
- {
- if (auto* peer = getPeer())
- {
- auto relativePos = ScalingHelpers::unscaledScreenPosToScaled (peer->getComponent(),
- peer->globalToLocal (screenPos));
- auto& comp = peer->getComponent();
- auto pos = relativePos.roundToInt();
-
- // (the contains() call is needed to test for overlapping desktop windows)
- if (comp.contains (pos))
- return comp.getComponentAt (pos);
- }
-
- return nullptr;
- }
-
- Point<float> getScreenPosition() const noexcept
- {
- // This needs to return the live position if possible, but it mustn't update the lastScreenPos
- // value, because that can cause continuity problems.
- return ScalingHelpers::unscaledScreenPosToScaled (getRawScreenPosition());
- }
-
- Point<float> getRawScreenPosition() const noexcept
- {
- return unboundedMouseOffset + (inputType != MouseInputSource::InputSourceType::touch ? MouseInputSource::getCurrentRawMousePosition()
- : lastScreenPos);
- }
-
- void setScreenPosition (Point<float> p)
- {
- MouseInputSource::setRawMousePosition (ScalingHelpers::scaledScreenPosToUnscaled (p));
- }
-
- bool isPressureValid() const noexcept { return pressure >= 0.0f && pressure <= 1.0f; }
- bool isOrientationValid() const noexcept { return orientation >= 0.0f && orientation <= MathConstants<float>::twoPi; }
- bool isRotationValid() const noexcept { return rotation >= 0.0f && rotation <= MathConstants<float>::twoPi; }
- bool isTiltValid (bool isX) const noexcept { return isX ? (tiltX >= -1.0f && tiltX <= 1.0f) : (tiltY >= -1.0f && tiltY <= 1.0f); }
-
- //==============================================================================
- #if JUCE_DUMP_MOUSE_EVENTS
- #define JUCE_MOUSE_EVENT_DBG(desc) DBG ("Mouse " << desc << " #" << index \
- << ": " << screenPosToLocalPos (comp, screenPos).toString() \
- << " - Comp: " << String::toHexString ((pointer_sized_int) &comp));
- #else
- #define JUCE_MOUSE_EVENT_DBG(desc)
- #endif
-
- void sendMouseEnter (Component& comp, Point<float> screenPos, Time time)
- {
- JUCE_MOUSE_EVENT_DBG ("enter")
- comp.internalMouseEnter (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
- }
-
- void sendMouseExit (Component& comp, Point<float> screenPos, Time time)
- {
- JUCE_MOUSE_EVENT_DBG ("exit")
- comp.internalMouseExit (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
- }
-
- void sendMouseMove (Component& comp, Point<float> screenPos, Time time)
- {
- JUCE_MOUSE_EVENT_DBG ("move")
- comp.internalMouseMove (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
- }
-
- void sendMouseDown (Component& comp, Point<float> screenPos, Time time)
- {
- JUCE_MOUSE_EVENT_DBG ("down")
- comp.internalMouseDown (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, pressure, orientation, rotation, tiltX, tiltY);
- }
-
- void sendMouseDrag (Component& comp, Point<float> screenPos, Time time)
- {
- JUCE_MOUSE_EVENT_DBG ("drag")
- comp.internalMouseDrag (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, pressure, orientation, rotation, tiltX, tiltY);
- }
-
- void sendMouseUp (Component& comp, Point<float> screenPos, Time time, ModifierKeys oldMods)
- {
- JUCE_MOUSE_EVENT_DBG ("up")
- comp.internalMouseUp (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, oldMods, pressure, orientation, rotation, tiltX, tiltY);
- }
-
- void sendMouseWheel (Component& comp, Point<float> screenPos, Time time, const MouseWheelDetails& wheel)
- {
- JUCE_MOUSE_EVENT_DBG ("wheel")
- comp.internalMouseWheel (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, wheel);
- }
-
- void sendMagnifyGesture (Component& comp, Point<float> screenPos, Time time, float amount)
- {
- JUCE_MOUSE_EVENT_DBG ("magnify")
- comp.internalMagnifyGesture (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, amount);
- }
-
- //==============================================================================
- // (returns true if the button change caused a modal event loop)
- bool setButtons (Point<float> screenPos, Time time, ModifierKeys newButtonState)
- {
- if (buttonState == newButtonState)
- return false;
-
- // (avoid sending a spurious mouse-drag when we receive a mouse-up)
- if (! (isDragging() && ! newButtonState.isAnyMouseButtonDown()))
- setScreenPos (screenPos, time, false);
-
- // (ignore secondary clicks when there's already a button down)
- if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown())
- {
- buttonState = newButtonState;
- return false;
- }
-
- auto lastCounter = mouseEventCounter;
-
- if (buttonState.isAnyMouseButtonDown())
- {
- if (auto* current = getComponentUnderMouse())
- {
- auto oldMods = getCurrentModifiers();
- buttonState = newButtonState; // must change this before calling sendMouseUp, in case it runs a modal loop
-
- sendMouseUp (*current, screenPos + unboundedMouseOffset, time, oldMods);
-
- if (lastCounter != mouseEventCounter)
- return true; // if a modal loop happened, then newButtonState is no longer valid.
- }
-
- enableUnboundedMouseMovement (false, false);
- }
-
- buttonState = newButtonState;
-
- if (buttonState.isAnyMouseButtonDown())
- {
- Desktop::getInstance().incrementMouseClickCounter();
-
- if (auto* current = getComponentUnderMouse())
- {
- registerMouseDown (screenPos, time, *current, buttonState,
- inputType == MouseInputSource::InputSourceType::touch);
- sendMouseDown (*current, screenPos, time);
- }
- }
-
- return lastCounter != mouseEventCounter;
- }
-
- void setComponentUnderMouse (Component* newComponent, Point<float> screenPos, Time time)
- {
- auto* current = getComponentUnderMouse();
-
- if (newComponent != current)
- {
- WeakReference<Component> safeNewComp (newComponent);
- auto originalButtonState = buttonState;
-
- if (current != nullptr)
- {
- WeakReference<Component> safeOldComp (current);
- setButtons (screenPos, time, ModifierKeys());
-
- if (auto oldComp = safeOldComp.get())
- {
- componentUnderMouse = safeNewComp;
- sendMouseExit (*oldComp, screenPos, time);
- }
-
- buttonState = originalButtonState;
- }
-
- componentUnderMouse = safeNewComp.get();
- current = safeNewComp.get();
-
- if (current != nullptr)
- sendMouseEnter (*current, screenPos, time);
-
- revealCursor (false);
- setButtons (screenPos, time, originalButtonState);
- }
- }
-
- void setPeer (ComponentPeer& newPeer, Point<float> screenPos, Time time)
- {
- if (&newPeer != lastPeer)
- {
- setComponentUnderMouse (nullptr, screenPos, time);
- lastPeer = &newPeer;
- setComponentUnderMouse (findComponentAt (screenPos), screenPos, time);
- }
- }
-
- void setScreenPos (Point<float> newScreenPos, Time time, bool forceUpdate)
- {
- if (! isDragging())
- setComponentUnderMouse (findComponentAt (newScreenPos), newScreenPos, time);
-
- if (newScreenPos != lastScreenPos || forceUpdate)
- {
- cancelPendingUpdate();
-
- if (newScreenPos != MouseInputSource::offscreenMousePos)
- lastScreenPos = newScreenPos;
-
- if (auto* current = getComponentUnderMouse())
- {
- if (isDragging())
- {
- registerMouseDrag (newScreenPos);
- sendMouseDrag (*current, newScreenPos + unboundedMouseOffset, time);
-
- if (isUnboundedMouseModeOn)
- handleUnboundedDrag (*current);
- }
- else
- {
- sendMouseMove (*current, newScreenPos, time);
- }
- }
-
- revealCursor (false);
- }
- }
-
- //==============================================================================
- void handleEvent (ComponentPeer& newPeer, Point<float> positionWithinPeer, Time time,
- const ModifierKeys newMods, float newPressure, float newOrientation, PenDetails pen)
- {
- lastTime = time;
-
- const bool pressureChanged = (pressure != newPressure);
- pressure = newPressure;
-
- const bool orientationChanged = (orientation != newOrientation);
- orientation = newOrientation;
-
- const bool rotationChanged = (rotation != pen.rotation);
- rotation = pen.rotation;
-
- const bool tiltChanged = (tiltX != pen.tiltX || tiltY != pen.tiltY);
- tiltX = pen.tiltX;
- tiltY = pen.tiltY;
-
- const bool shouldUpdate = (pressureChanged || orientationChanged || rotationChanged || tiltChanged);
-
- ++mouseEventCounter;
-
- auto screenPos = newPeer.localToGlobal (positionWithinPeer);
-
- if (isDragging() && newMods.isAnyMouseButtonDown())
- {
- setScreenPos (screenPos, time, shouldUpdate);
- }
- else
- {
- setPeer (newPeer, screenPos, time);
-
- if (auto* peer = getPeer())
- {
- if (setButtons (screenPos, time, newMods))
- return; // some modal events have been dispatched, so the current event is now out-of-date
-
- peer = getPeer();
-
- if (peer != nullptr)
- setScreenPos (screenPos, time, shouldUpdate);
- }
- }
- }
-
- Component* getTargetForGesture (ComponentPeer& peer, Point<float> positionWithinPeer,
- Time time, Point<float>& screenPos)
- {
- lastTime = time;
- ++mouseEventCounter;
-
- screenPos = peer.localToGlobal (positionWithinPeer);
- setPeer (peer, screenPos, time);
- setScreenPos (screenPos, time, false);
- triggerFakeMove();
-
- return getComponentUnderMouse();
- }
-
- void handleWheel (ComponentPeer& peer, Point<float> positionWithinPeer,
- Time time, const MouseWheelDetails& wheel)
- {
- Desktop::getInstance().incrementMouseWheelCounter();
- Point<float> screenPos;
-
- // This will make sure that when the wheel spins in its inertial phase, any events
- // continue to be sent to the last component that the mouse was over when it was being
- // actively controlled by the user. This avoids confusion when scrolling through nested
- // scrollable components.
- if (lastNonInertialWheelTarget == nullptr || ! wheel.isInertial)
- lastNonInertialWheelTarget = getTargetForGesture (peer, positionWithinPeer, time, screenPos);
- else
- screenPos = peer.localToGlobal (positionWithinPeer);
-
- if (auto target = lastNonInertialWheelTarget.get())
- sendMouseWheel (*target, screenPos, time, wheel);
- }
-
- void handleMagnifyGesture (ComponentPeer& peer, Point<float> positionWithinPeer,
- Time time, const float scaleFactor)
- {
- Point<float> screenPos;
-
- if (auto* current = getTargetForGesture (peer, positionWithinPeer, time, screenPos))
- sendMagnifyGesture (*current, screenPos, time, scaleFactor);
- }
-
- //==============================================================================
- Time getLastMouseDownTime() const noexcept { return mouseDowns[0].time; }
- Point<float> getLastMouseDownPosition() const noexcept { return ScalingHelpers::unscaledScreenPosToScaled (mouseDowns[0].position); }
-
- int getNumberOfMultipleClicks() const noexcept
- {
- int numClicks = 1;
-
- if (! isLongPressOrDrag())
- {
- for (int i = 1; i < numElementsInArray (mouseDowns); ++i)
- {
- if (mouseDowns[0].canBePartOfMultipleClickWith (mouseDowns[i], MouseEvent::getDoubleClickTimeout() * jmin (i, 2)))
- ++numClicks;
- else
- break;
- }
- }
-
- return numClicks;
- }
-
- bool isLongPressOrDrag() const noexcept
- {
- return movedSignificantly || lastTime > mouseDowns[0].time + RelativeTime::milliseconds (300);
- }
-
- bool hasMovedSignificantlySincePressed() const noexcept
- {
- return movedSignificantly;
- }
-
- // Deprecated method
- bool hasMouseMovedSignificantlySincePressed() const noexcept
- {
- return isLongPressOrDrag();
- }
-
- //==============================================================================
- void triggerFakeMove()
- {
- triggerAsyncUpdate();
- }
-
- void handleAsyncUpdate() override
- {
- setScreenPos (lastScreenPos, jmax (lastTime, Time::getCurrentTime()), true);
- }
-
- //==============================================================================
- void enableUnboundedMouseMovement (bool enable, bool keepCursorVisibleUntilOffscreen)
- {
- enable = enable && isDragging();
- isCursorVisibleUntilOffscreen = keepCursorVisibleUntilOffscreen;
-
- if (enable != isUnboundedMouseModeOn)
- {
- if ((! enable) && ((! isCursorVisibleUntilOffscreen) || ! unboundedMouseOffset.isOrigin()))
- {
- // when released, return the mouse to within the component's bounds
- if (auto* current = getComponentUnderMouse())
- setScreenPosition (current->getScreenBounds().toFloat()
- .getConstrainedPoint (ScalingHelpers::unscaledScreenPosToScaled (lastScreenPos)));
- }
-
- isUnboundedMouseModeOn = enable;
- unboundedMouseOffset = {};
-
- revealCursor (true);
- }
- }
-
- void handleUnboundedDrag (Component& current)
- {
- auto componentScreenBounds = ScalingHelpers::scaledScreenPosToUnscaled (current.getParentMonitorArea().reduced (2, 2).toFloat());
-
- if (! componentScreenBounds.contains (lastScreenPos))
- {
- auto componentCentre = current.getScreenBounds().toFloat().getCentre();
- unboundedMouseOffset += (lastScreenPos - ScalingHelpers::scaledScreenPosToUnscaled (componentCentre));
- setScreenPosition (componentCentre);
- }
- else if (isCursorVisibleUntilOffscreen
- && (! unboundedMouseOffset.isOrigin())
- && componentScreenBounds.contains (lastScreenPos + unboundedMouseOffset))
- {
- MouseInputSource::setRawMousePosition (lastScreenPos + unboundedMouseOffset);
- unboundedMouseOffset = {};
- }
- }
-
- //==============================================================================
- void showMouseCursor (MouseCursor cursor, bool forcedUpdate)
- {
- if (isUnboundedMouseModeOn && ((! unboundedMouseOffset.isOrigin()) || ! isCursorVisibleUntilOffscreen))
- {
- cursor = MouseCursor::NoCursor;
- forcedUpdate = true;
- }
-
- if (forcedUpdate || cursor.getHandle() != currentCursorHandle)
- {
- currentCursorHandle = cursor.getHandle();
- cursor.showInWindow (getPeer());
- }
- }
-
- void hideCursor()
- {
- showMouseCursor (MouseCursor::NoCursor, true);
- }
-
- void revealCursor (bool forcedUpdate)
- {
- MouseCursor mc (MouseCursor::NormalCursor);
-
- if (auto* current = getComponentUnderMouse())
- mc = current->getLookAndFeel().getMouseCursorFor (*current);
-
- showMouseCursor (mc, forcedUpdate);
- }
-
- //==============================================================================
- const int index;
- const MouseInputSource::InputSourceType inputType;
- Point<float> lastScreenPos, unboundedMouseOffset; // NB: these are unscaled coords
- ModifierKeys buttonState;
- float pressure = 0;
- float orientation = 0;
- float rotation = 0;
- float tiltX = 0;
- float tiltY = 0;
-
- bool isUnboundedMouseModeOn = false, isCursorVisibleUntilOffscreen = false;
-
- private:
- WeakReference<Component> componentUnderMouse, lastNonInertialWheelTarget;
- ComponentPeer* lastPeer = nullptr;
-
- void* currentCursorHandle = nullptr;
- int mouseEventCounter = 0;
-
- struct RecentMouseDown
- {
- RecentMouseDown() = default;
-
- Point<float> position;
- Time time;
- ModifierKeys buttons;
- uint32 peerID = 0;
- bool isTouch = false;
-
- bool canBePartOfMultipleClickWith (const RecentMouseDown& other, int maxTimeBetweenMs) const noexcept
- {
- return time - other.time < RelativeTime::milliseconds (maxTimeBetweenMs)
- && std::abs (position.x - other.position.x) < (float) getPositionToleranceForInputType()
- && std::abs (position.y - other.position.y) < (float) getPositionToleranceForInputType()
- && buttons == other.buttons
- && peerID == other.peerID;
- }
-
- int getPositionToleranceForInputType() const noexcept { return isTouch ? 25 : 8; }
- };
-
- RecentMouseDown mouseDowns[4];
- Time lastTime;
- bool movedSignificantly = false;
-
- void registerMouseDown (Point<float> screenPos, Time time, Component& component,
- const ModifierKeys modifiers, bool isTouchSource) noexcept
- {
- for (int i = numElementsInArray (mouseDowns); --i > 0;)
- mouseDowns[i] = mouseDowns[i - 1];
-
- mouseDowns[0].position = screenPos;
- mouseDowns[0].time = time;
- mouseDowns[0].buttons = modifiers.withOnlyMouseButtons();
- mouseDowns[0].isTouch = isTouchSource;
-
- if (auto* peer = component.getPeer())
- mouseDowns[0].peerID = peer->getUniqueID();
- else
- mouseDowns[0].peerID = 0;
-
- movedSignificantly = false;
- lastNonInertialWheelTarget = nullptr;
- }
-
- void registerMouseDrag (Point<float> screenPos) noexcept
- {
- movedSignificantly = movedSignificantly || mouseDowns[0].position.getDistanceFrom (screenPos) >= 4;
- }
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MouseInputSourceInternal)
- };
-
- //==============================================================================
- MouseInputSource::MouseInputSource (MouseInputSourceInternal* s) noexcept : pimpl (s) {}
- MouseInputSource::MouseInputSource (const MouseInputSource& other) noexcept : pimpl (other.pimpl) {}
- MouseInputSource::~MouseInputSource() noexcept {}
-
- MouseInputSource& MouseInputSource::operator= (const MouseInputSource& other) noexcept
- {
- pimpl = other.pimpl;
- return *this;
- }
-
- MouseInputSource::InputSourceType MouseInputSource::getType() const noexcept { return pimpl->inputType; }
- bool MouseInputSource::isMouse() const noexcept { return (getType() == MouseInputSource::InputSourceType::mouse); }
- bool MouseInputSource::isTouch() const noexcept { return (getType() == MouseInputSource::InputSourceType::touch); }
- bool MouseInputSource::isPen() const noexcept { return (getType() == MouseInputSource::InputSourceType::pen); }
- bool MouseInputSource::canHover() const noexcept { return ! isTouch(); }
- bool MouseInputSource::hasMouseWheel() const noexcept { return ! isTouch(); }
- int MouseInputSource::getIndex() const noexcept { return pimpl->index; }
- bool MouseInputSource::isDragging() const noexcept { return pimpl->isDragging(); }
- Point<float> MouseInputSource::getScreenPosition() const noexcept { return pimpl->getScreenPosition(); }
- Point<float> MouseInputSource::getRawScreenPosition() const noexcept { return pimpl->getRawScreenPosition(); }
- ModifierKeys MouseInputSource::getCurrentModifiers() const noexcept { return pimpl->getCurrentModifiers(); }
- float MouseInputSource::getCurrentPressure() const noexcept { return pimpl->pressure; }
- bool MouseInputSource::isPressureValid() const noexcept { return pimpl->isPressureValid(); }
- float MouseInputSource::getCurrentOrientation() const noexcept { return pimpl->orientation; }
- bool MouseInputSource::isOrientationValid() const noexcept { return pimpl->isOrientationValid(); }
- float MouseInputSource::getCurrentRotation() const noexcept { return pimpl->rotation; }
- bool MouseInputSource::isRotationValid() const noexcept { return pimpl->isRotationValid(); }
- float MouseInputSource::getCurrentTilt (bool tiltX) const noexcept { return tiltX ? pimpl->tiltX : pimpl->tiltY; }
- bool MouseInputSource::isTiltValid (bool isX) const noexcept { return pimpl->isTiltValid (isX); }
- Component* MouseInputSource::getComponentUnderMouse() const { return pimpl->getComponentUnderMouse(); }
- void MouseInputSource::triggerFakeMove() const { pimpl->triggerFakeMove(); }
- int MouseInputSource::getNumberOfMultipleClicks() const noexcept { return pimpl->getNumberOfMultipleClicks(); }
- Time MouseInputSource::getLastMouseDownTime() const noexcept { return pimpl->getLastMouseDownTime(); }
- Point<float> MouseInputSource::getLastMouseDownPosition() const noexcept { return pimpl->getLastMouseDownPosition(); }
- bool MouseInputSource::isLongPressOrDrag() const noexcept { return pimpl->isLongPressOrDrag(); }
- bool MouseInputSource::hasMovedSignificantlySincePressed() const noexcept { return pimpl->hasMovedSignificantlySincePressed(); }
- bool MouseInputSource::canDoUnboundedMovement() const noexcept { return ! isTouch(); }
- void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) const
- { pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); }
- bool MouseInputSource::isUnboundedMouseMovementEnabled() const { return pimpl->isUnboundedMouseModeOn; }
- bool MouseInputSource::hasMouseCursor() const noexcept { return ! isTouch(); }
- void MouseInputSource::showMouseCursor (const MouseCursor& cursor) { pimpl->showMouseCursor (cursor, false); }
- void MouseInputSource::hideCursor() { pimpl->hideCursor(); }
- void MouseInputSource::revealCursor() { pimpl->revealCursor (false); }
- void MouseInputSource::forceMouseCursorUpdate() { pimpl->revealCursor (true); }
- void MouseInputSource::setScreenPosition (Point<float> p) { pimpl->setScreenPosition (p); }
-
- void MouseInputSource::handleEvent (ComponentPeer& peer, Point<float> pos, int64 time, ModifierKeys mods,
- float pressure, float orientation, const PenDetails& penDetails)
- {
- pimpl->handleEvent (peer, pos, Time (time), mods.withOnlyMouseButtons(), pressure, orientation, penDetails);
- }
-
- void MouseInputSource::handleWheel (ComponentPeer& peer, Point<float> pos, int64 time, const MouseWheelDetails& wheel)
- {
- pimpl->handleWheel (peer, pos, Time (time), wheel);
- }
-
- void MouseInputSource::handleMagnifyGesture (ComponentPeer& peer, Point<float> pos, int64 time, float scaleFactor)
- {
- pimpl->handleMagnifyGesture (peer, pos, Time (time), scaleFactor);
- }
-
- const float MouseInputSource::invalidPressure = 0.0f;
- const float MouseInputSource::invalidOrientation = 0.0f;
- const float MouseInputSource::invalidRotation = 0.0f;
-
- const float MouseInputSource::invalidTiltX = 0.0f;
- const float MouseInputSource::invalidTiltY = 0.0f;
-
- const Point<float> MouseInputSource::offscreenMousePos { -10.0f, -10.0f };
-
- // Deprecated method
- bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const noexcept { return pimpl->hasMouseMovedSignificantlySincePressed(); }
-
- //==============================================================================
- struct MouseInputSource::SourceList : public Timer
- {
- SourceList()
- {
- #if JUCE_ANDROID || JUCE_IOS
- auto mainMouseInputType = MouseInputSource::InputSourceType::touch;
- #else
- auto mainMouseInputType = MouseInputSource::InputSourceType::mouse;
- #endif
-
- addSource (0, mainMouseInputType);
- }
-
- bool addSource();
- bool canUseTouch();
-
- MouseInputSource* addSource (int index, MouseInputSource::InputSourceType type)
- {
- auto* s = new MouseInputSourceInternal (index, type);
- sources.add (s);
- sourceArray.add (MouseInputSource (s));
-
- return &sourceArray.getReference (sourceArray.size() - 1);
- }
-
- MouseInputSource* getMouseSource (int index) noexcept
- {
- return isPositiveAndBelow (index, sourceArray.size()) ? &sourceArray.getReference (index)
- : nullptr;
- }
-
- MouseInputSource* getOrCreateMouseInputSource (MouseInputSource::InputSourceType type, int touchIndex = 0)
- {
- if (type == MouseInputSource::InputSourceType::mouse || type == MouseInputSource::InputSourceType::pen)
- {
- for (auto& m : sourceArray)
- if (type == m.getType())
- return &m;
-
- addSource (0, type);
- }
- else if (type == MouseInputSource::InputSourceType::touch)
- {
- jassert (touchIndex >= 0 && touchIndex < 100); // sanity-check on number of fingers
-
- for (auto& m : sourceArray)
- if (type == m.getType() && touchIndex == m.getIndex())
- return &m;
-
- if (canUseTouch())
- return addSource (touchIndex, type);
- }
-
- return nullptr;
- }
-
- int getNumDraggingMouseSources() const noexcept
- {
- int num = 0;
-
- for (auto* s : sources)
- if (s->isDragging())
- ++num;
-
- return num;
- }
-
- MouseInputSource* getDraggingMouseSource (int index) noexcept
- {
- int num = 0;
-
- for (auto& s : sourceArray)
- {
- if (s.isDragging())
- {
- if (index == num)
- return &s;
-
- ++num;
- }
- }
-
- return nullptr;
- }
-
- void beginDragAutoRepeat (int interval)
- {
- if (interval > 0)
- {
- if (getTimerInterval() != interval)
- startTimer (interval);
- }
- else
- {
- stopTimer();
- }
- }
-
- void timerCallback() override
- {
- bool anyDragging = false;
-
- for (auto* s : sources)
- {
- // NB: when doing auto-repeat, we need to force an update of the current position and button state,
- // because on some OSes the queue can get overloaded with messages so that mouse-events don't get through..
- if (s->isDragging() && ComponentPeer::getCurrentModifiersRealtime().isAnyMouseButtonDown())
- {
- s->lastScreenPos = s->getRawScreenPosition();
- s->triggerFakeMove();
- anyDragging = true;
- }
- }
-
- if (! anyDragging)
- stopTimer();
- }
-
- OwnedArray<MouseInputSourceInternal> sources;
- Array<MouseInputSource> sourceArray;
- };
-
- } // namespace juce
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