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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- Manages a collection of properties.
-
- This is a slightly higher-level wrapper for managing PropertiesFile objects.
-
- It holds two different PropertiesFile objects internally, one for user-specific
- settings (stored in your user directory), and one for settings that are common to
- all users (stored in a folder accessible to all users).
-
- The class manages the creation of these files on-demand, allowing access via the
- getUserSettings() and getCommonSettings() methods.
-
- After creating an instance of an ApplicationProperties object, you should first
- of all call setStorageParameters() to tell it the parameters to use to create
- its files.
-
- @see PropertiesFile
-
- @tags{DataStructures}
- */
- class JUCE_API ApplicationProperties
- {
- public:
- //==============================================================================
- /**
- Creates an ApplicationProperties object.
-
- Before using it, you must call setStorageParameters() to give it the info
- it needs to create the property files.
- */
- ApplicationProperties();
-
- /** Destructor. */
- ~ApplicationProperties();
-
- //==============================================================================
- /** Gives the object the information it needs to create the appropriate properties files.
- See the PropertiesFile::Options class for details about what options you need to set.
- */
- void setStorageParameters (const PropertiesFile::Options& options);
-
- /** Returns the current storage parameters.
- @see setStorageParameters
- */
- const PropertiesFile::Options& getStorageParameters() const noexcept { return options; }
-
- //==============================================================================
- /** Returns the user settings file.
-
- The first time this is called, it will create and load the properties file.
-
- Note that when you search the user PropertiesFile for a value that it doesn't contain,
- the common settings are used as a second-chance place to look. This is done via the
- PropertySet::setFallbackPropertySet() method - by default the common settings are set
- to the fallback for the user settings.
-
- @see getCommonSettings
- */
- PropertiesFile* getUserSettings();
-
- /** Returns the common settings file.
-
- The first time this is called, it will create and load the properties file.
-
- @param returnUserPropsIfReadOnly if this is true, and the common properties file is
- read-only (e.g. because the user doesn't have permission to write
- to shared files), then this will return the user settings instead,
- (like getUserSettings() would do). This is handy if you'd like to
- write a value to the common settings, but if that's no possible,
- then you'd rather write to the user settings than none at all.
- If returnUserPropsIfReadOnly is false, this method will always return
- the common settings, even if any changes to them can't be saved.
- @see getUserSettings
- */
- PropertiesFile* getCommonSettings (bool returnUserPropsIfReadOnly);
-
- //==============================================================================
- /** Saves both files if they need to be saved.
-
- @see PropertiesFile::saveIfNeeded
- */
- bool saveIfNeeded();
-
- /** Flushes and closes both files if they are open.
-
- This flushes any pending changes to disk with PropertiesFile::saveIfNeeded()
- and closes both files. They will then be re-opened the next time getUserSettings()
- or getCommonSettings() is called.
- */
- void closeFiles();
-
-
- private:
- //==============================================================================
- PropertiesFile::Options options;
- std::unique_ptr<PropertiesFile> userProps, commonProps;
- int commonSettingsAreReadOnly = 0;
-
- void openFiles();
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ApplicationProperties)
- };
-
- } // namespace juce
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