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- This is a special build of unzip's unzipfx tool, modified to allow full application bundles.
- You get a static linked binary that extracts your files into a temporary location, then executes the main program (defined by you).
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- Currently working under Linux only, but should be fairly easy to get it into other OSes (unzip itself is already available in many, including Windows, MacOS, Linux and BeOS).
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- To get a static unzipfx application, you do:
- 1 - create a zip file of your application bundle, with a single parent/root directory (this directory and the main app-name must match)
- 2 - edit unzipfx/appDetails.h and set SFX_APP_MININAME as the directory name set in step 1
- 3 - compile this tool using the appropriate makefile (eg: make -f Makefile.linux). That will give you 'unzipfx2cat' binary
- 4 - concatenate your zip file over the 'unzipfx2cat' binary (eg: cat unzipfx2cat myapp.zip > myapp)
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