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- /*
- ZynAddSubFX - a software synthesizer
-
- Unison.cpp - Unison effect (multivoice chorus)
- Copyright (C) 2002-2009 Nasca Octavian Paul
- Author: Nasca Octavian Paul
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 2 of the GNU General Public License
- as published by the Free Software Foundation.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License (version 2 or later) for more details.
-
- You should have received a copy of the GNU General Public License (version 2)
- along with this program; if not, write to the Free Software Foundation,
- Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- #include <cmath>
- #include <cstring>
-
- #include "../Misc/Allocator.h"
- #include "Unison.h"
-
- #ifndef errx
- #include <err.h>
- #endif
-
- Unison::Unison(Allocator *alloc_, int update_period_samples_, float max_delay_sec_, float srate_f)
- :unison_size(0),
- base_freq(1.0f),
- uv(NULL),
- update_period_samples(update_period_samples_),
- update_period_sample_k(0),
- max_delay((int)(srate_f * max_delay_sec_) + 1),
- delay_k(0),
- first_time(false),
- delay_buffer(NULL),
- unison_amplitude_samples(0.0f),
- unison_bandwidth_cents(10.0f),
- samplerate_f(srate_f),
- alloc(*alloc_)
- {
- if(max_delay < 10)
- max_delay = 10;
- delay_buffer = alloc.valloc<float>(max_delay);
- memset(delay_buffer, 0, max_delay * sizeof(float));
- setSize(1);
- }
-
- Unison::~Unison() {
- alloc.devalloc(delay_buffer);
- alloc.devalloc(uv);
- }
-
- void Unison::setSize(int new_size)
- {
- if(new_size < 1)
- new_size = 1;
- unison_size = new_size;
- alloc.devalloc(uv);
- uv = alloc.valloc<UnisonVoice>(unison_size);
- first_time = true;
- updateParameters();
- }
-
- void Unison::setBaseFrequency(float freq)
- {
- base_freq = freq;
- updateParameters();
- }
-
- void Unison::setBandwidth(float bandwidth)
- {
- if(bandwidth < 0)
- bandwidth = 0.0f;
- if(bandwidth > 1200.0f)
- bandwidth = 1200.0f;
-
- /* If the bandwidth is too small, the audio may cancel itself out
- * (due to the sign change of the outputs)
- * TODO figure out the acceptable lower bound and codify it
- */
- unison_bandwidth_cents = bandwidth;
- updateParameters();
- }
-
- void Unison::updateParameters(void)
- {
- if(!uv)
- return;
- float increments_per_second = samplerate_f
- / (float) update_period_samples;
- // printf("#%g, %g\n",increments_per_second,base_freq);
- for(int i = 0; i < unison_size; ++i) {
- float base = powf(UNISON_FREQ_SPAN, SYNTH_T::numRandom() * 2.0f - 1.0f);
- uv[i].relative_amplitude = base;
- float period = base / base_freq;
- float m = 4.0f / (period * increments_per_second);
- if(SYNTH_T::numRandom() < 0.5f)
- m = -m;
- uv[i].step = m;
- // printf("%g %g\n",uv[i].relative_amplitude,period);
- }
-
- float max_speed = powf(2.0f, unison_bandwidth_cents / 1200.0f);
- unison_amplitude_samples = 0.125f * (max_speed - 1.0f)
- * samplerate_f / base_freq;
-
- //If functions exceed this limit, they should have requested a bigguer delay
- //and thus are buggy
- if(unison_amplitude_samples >= max_delay - 1) {
- warnx("BUG: Unison amplitude samples too big");
- warnx("Unision max_delay should be larger");
- unison_amplitude_samples = max_delay - 2;
- }
-
- updateUnisonData();
- }
-
- void Unison::process(int bufsize, float *inbuf, float *outbuf)
- {
- if(!uv)
- return;
- if(!outbuf)
- outbuf = inbuf;
-
- float volume = 1.0f / sqrtf(unison_size);
- float xpos_step = 1.0f / (float) update_period_samples;
- float xpos = (float) update_period_sample_k * xpos_step;
- for(int i = 0; i < bufsize; ++i) {
- if(update_period_sample_k++ >= update_period_samples) {
- updateUnisonData();
- update_period_sample_k = 0;
- xpos = 0.0f;
- }
- xpos += xpos_step;
- float in = inbuf[i], out = 0.0f;
- float sign = 1.0f;
- for(int k = 0; k < unison_size; ++k) {
- float vpos = uv[k].realpos1 * (1.0f - xpos) + uv[k].realpos2 * xpos; //optimize
- float pos = (float)(delay_k + max_delay) - vpos - 1.0f;
- int posi;
- F2I(pos, posi); //optimize!
- int posi_next = posi + 1;
- if(posi >= max_delay)
- posi -= max_delay;
- if(posi_next >= max_delay)
- posi_next -= max_delay;
- float posf = pos - floorf(pos);
- out += ((1.0f - posf) * delay_buffer[posi] + posf
- * delay_buffer[posi_next]) * sign;
- sign = -sign;
- }
- outbuf[i] = out * volume;
- // printf("%d %g\n",i,outbuf[i]);
- delay_buffer[delay_k] = in;
- delay_k = (++delay_k < max_delay) ? delay_k : 0;
- }
- }
-
- void Unison::updateUnisonData()
- {
- if(!uv)
- return;
-
- for(int k = 0; k < unison_size; ++k) {
- float pos = uv[k].position;
- float step = uv[k].step;
- pos += step;
- if(pos <= -1.0f) {
- pos = -1.0f;
- step = -step;
- }
- else
- if(pos >= 1.0f) {
- pos = 1.0f;
- step = -step;
- }
- float vibratto_val = (pos - 0.333333333f * pos * pos * pos) * 1.5f; //make the vibratto lfo smoother
-
- //Relative amplitude is utilized, so the delay may be larger than the
- //whole buffer, if the buffer is too small, this indicates a buggy call
- //to Unison()
- float newval = 1.0f + 0.5f
- * (vibratto_val + 1.0f) * unison_amplitude_samples
- * uv[k].relative_amplitude;
-
- if(first_time)
- uv[k].realpos1 = uv[k].realpos2 = newval;
- else {
- uv[k].realpos1 = uv[k].realpos2;
- uv[k].realpos2 = newval;
- }
-
- uv[k].position = pos;
- uv[k].step = step;
- }
- first_time = false;
- }
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