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juce_CaretComponent.h 2.7KB

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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE 6 technical preview.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. You may use this code under the terms of the GPL v3
  6. (see www.gnu.org/licenses).
  7. For this technical preview, this file is not subject to commercial licensing.
  8. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  9. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  10. DISCLAIMED.
  11. ==============================================================================
  12. */
  13. namespace juce
  14. {
  15. //==============================================================================
  16. /**
  17. @tags{GUI}
  18. */
  19. class JUCE_API CaretComponent : public Component,
  20. private Timer
  21. {
  22. public:
  23. //==============================================================================
  24. /** Creates the caret component.
  25. The keyFocusOwner is an optional component which the caret will check, making
  26. itself visible only when the keyFocusOwner has keyboard focus.
  27. */
  28. CaretComponent (Component* keyFocusOwner);
  29. /** Destructor. */
  30. ~CaretComponent() override;
  31. //==============================================================================
  32. /** Sets the caret's position to place it next to the given character.
  33. The area is the rectangle containing the entire character that the caret is
  34. positioned on, so by default a vertical-line caret may choose to just show itself
  35. at the left of this area. You can override this method to customise its size.
  36. This method will also force the caret to reset its timer and become visible (if
  37. appropriate), so that as it moves, you can see where it is.
  38. */
  39. virtual void setCaretPosition (const Rectangle<int>& characterArea);
  40. /** A set of colour IDs to use to change the colour of various aspects of the caret.
  41. These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
  42. methods.
  43. @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
  44. */
  45. enum ColourIds
  46. {
  47. caretColourId = 0x1000204, /**< The colour with which to draw the caret. */
  48. };
  49. //==============================================================================
  50. /** @internal */
  51. void paint (Graphics&) override;
  52. private:
  53. Component* owner;
  54. bool shouldBeShown() const;
  55. void timerCallback() override;
  56. JUCE_DECLARE_NON_COPYABLE (CaretComponent)
  57. };
  58. } // namespace juce