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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A drawable object which is a bitmap image.
-
- @see Drawable
- */
- class JUCE_API DrawableImage : public Drawable
- {
- public:
- //==============================================================================
- DrawableImage();
- DrawableImage (const DrawableImage&);
-
- /** Destructor. */
- ~DrawableImage();
-
- //==============================================================================
- /** Sets the image that this drawable will render. */
- void setImage (const Image& imageToUse);
-
- /** Returns the current image. */
- const Image& getImage() const noexcept { return image; }
-
- /** Sets the opacity to use when drawing the image. */
- void setOpacity (float newOpacity);
-
- /** Returns the image's opacity. */
- float getOpacity() const noexcept { return opacity; }
-
- /** Sets a colour to draw over the image's alpha channel.
-
- By default this is transparent so isn't drawn, but if you set a non-transparent
- colour here, then it will be overlaid on the image, using the image's alpha
- channel as a mask.
-
- This is handy for doing things like darkening or lightening an image by overlaying
- it with semi-transparent black or white.
- */
- void setOverlayColour (Colour newOverlayColour);
-
- /** Returns the overlay colour. */
- Colour getOverlayColour() const noexcept { return overlayColour; }
-
- /** Sets the bounding box within which the image should be displayed. */
- void setBoundingBox (const RelativeParallelogram& newBounds);
-
- /** Returns the position to which the image's top-left corner should be remapped in the target
- coordinate space when rendering this object.
- @see setTransform
- */
- const RelativeParallelogram& getBoundingBox() const noexcept { return bounds; }
-
- //==============================================================================
- /** @internal */
- void paint (Graphics&) override;
- /** @internal */
- bool hitTest (int x, int y) override;
- /** @internal */
- Drawable* createCopy() const override;
- /** @internal */
- Rectangle<float> getDrawableBounds() const override;
- /** @internal */
- void refreshFromValueTree (const ValueTree& tree, ComponentBuilder&);
- /** @internal */
- ValueTree createValueTree (ComponentBuilder::ImageProvider*) const override;
- /** @internal */
- static const Identifier valueTreeType;
- /** @internal */
- Path getOutlineAsPath() const override;
-
- //==============================================================================
- /** Internally-used class for wrapping a DrawableImage's state into a ValueTree. */
- class ValueTreeWrapper : public Drawable::ValueTreeWrapperBase
- {
- public:
- ValueTreeWrapper (const ValueTree& state);
-
- var getImageIdentifier() const;
- void setImageIdentifier (const var&, UndoManager*);
- Value getImageIdentifierValue (UndoManager*);
-
- float getOpacity() const;
- void setOpacity (float newOpacity, UndoManager*);
- Value getOpacityValue (UndoManager*);
-
- Colour getOverlayColour() const;
- void setOverlayColour (Colour newColour, UndoManager*);
- Value getOverlayColourValue (UndoManager*);
-
- RelativeParallelogram getBoundingBox() const;
- void setBoundingBox (const RelativeParallelogram&, UndoManager*);
-
- static const Identifier opacity, overlay, image, topLeft, topRight, bottomLeft;
- };
-
- private:
- //==============================================================================
- Image image;
- float opacity;
- Colour overlayColour;
- RelativeParallelogram bounds;
-
- friend class Drawable::Positioner<DrawableImage>;
- bool registerCoordinates (RelativeCoordinatePositionerBase&);
- void recalculateCoordinates (Expression::Scope*);
-
- DrawableImage& operator= (const DrawableImage&);
- JUCE_LEAK_DETECTOR (DrawableImage)
- };
-
- } // namespace juce
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