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juce_InterprocessConnection.cpp 10KB

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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2015 - ROLI Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. struct InterprocessConnection::ConnectionThread : public Thread
  18. {
  19. ConnectionThread (InterprocessConnection& c) : Thread ("JUCE IPC"), owner (c) {}
  20. void run() override { owner.runThread(); }
  21. private:
  22. InterprocessConnection& owner;
  23. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionThread)
  24. };
  25. //==============================================================================
  26. InterprocessConnection::InterprocessConnection (const bool callbacksOnMessageThread,
  27. const uint32 magicMessageHeaderNumber)
  28. : callbackConnectionState (false),
  29. useMessageThread (callbacksOnMessageThread),
  30. magicMessageHeader (magicMessageHeaderNumber),
  31. pipeReceiveMessageTimeout (-1)
  32. {
  33. thread = new ConnectionThread (*this);
  34. }
  35. InterprocessConnection::~InterprocessConnection()
  36. {
  37. callbackConnectionState = false;
  38. disconnect();
  39. masterReference.clear();
  40. thread = nullptr;
  41. }
  42. //==============================================================================
  43. bool InterprocessConnection::connectToSocket (const String& hostName,
  44. const int portNumber,
  45. const int timeOutMillisecs)
  46. {
  47. disconnect();
  48. const ScopedLock sl (pipeAndSocketLock);
  49. socket = new StreamingSocket();
  50. if (socket->connect (hostName, portNumber, timeOutMillisecs))
  51. {
  52. connectionMadeInt();
  53. thread->startThread();
  54. return true;
  55. }
  56. socket = nullptr;
  57. return false;
  58. }
  59. bool InterprocessConnection::connectToPipe (const String& pipeName, const int timeoutMs)
  60. {
  61. disconnect();
  62. ScopedPointer<NamedPipe> newPipe (new NamedPipe());
  63. if (newPipe->openExisting (pipeName))
  64. {
  65. const ScopedLock sl (pipeAndSocketLock);
  66. pipeReceiveMessageTimeout = timeoutMs;
  67. initialiseWithPipe (newPipe.release());
  68. return true;
  69. }
  70. return false;
  71. }
  72. bool InterprocessConnection::createPipe (const String& pipeName, const int timeoutMs, bool mustNotExist)
  73. {
  74. disconnect();
  75. ScopedPointer<NamedPipe> newPipe (new NamedPipe());
  76. if (newPipe->createNewPipe (pipeName, mustNotExist))
  77. {
  78. const ScopedLock sl (pipeAndSocketLock);
  79. pipeReceiveMessageTimeout = timeoutMs;
  80. initialiseWithPipe (newPipe.release());
  81. return true;
  82. }
  83. return false;
  84. }
  85. void InterprocessConnection::disconnect()
  86. {
  87. thread->signalThreadShouldExit();
  88. {
  89. const ScopedLock sl (pipeAndSocketLock);
  90. if (socket != nullptr) socket->close();
  91. if (pipe != nullptr) pipe->close();
  92. }
  93. thread->stopThread (4000);
  94. deletePipeAndSocket();
  95. connectionLostInt();
  96. }
  97. void InterprocessConnection::deletePipeAndSocket()
  98. {
  99. const ScopedLock sl (pipeAndSocketLock);
  100. socket = nullptr;
  101. pipe = nullptr;
  102. }
  103. bool InterprocessConnection::isConnected() const
  104. {
  105. const ScopedLock sl (pipeAndSocketLock);
  106. return ((socket != nullptr && socket->isConnected())
  107. || (pipe != nullptr && pipe->isOpen()))
  108. && thread->isThreadRunning();
  109. }
  110. String InterprocessConnection::getConnectedHostName() const
  111. {
  112. {
  113. const ScopedLock sl (pipeAndSocketLock);
  114. if (pipe == nullptr && socket == nullptr)
  115. return String();
  116. if (socket != nullptr && ! socket->isLocal())
  117. return socket->getHostName();
  118. }
  119. return IPAddress::local().toString();
  120. }
  121. //==============================================================================
  122. bool InterprocessConnection::sendMessage (const MemoryBlock& message)
  123. {
  124. uint32 messageHeader[2] = { ByteOrder::swapIfBigEndian (magicMessageHeader),
  125. ByteOrder::swapIfBigEndian ((uint32) message.getSize()) };
  126. MemoryBlock messageData (sizeof (messageHeader) + message.getSize());
  127. messageData.copyFrom (messageHeader, 0, sizeof (messageHeader));
  128. messageData.copyFrom (message.getData(), sizeof (messageHeader), message.getSize());
  129. return writeData (messageData.getData(), (int) messageData.getSize()) == (int) messageData.getSize();
  130. }
  131. int InterprocessConnection::writeData (void* data, int dataSize)
  132. {
  133. const ScopedLock sl (pipeAndSocketLock);
  134. if (socket != nullptr)
  135. return socket->write (data, dataSize);
  136. if (pipe != nullptr)
  137. return pipe->write (data, dataSize, pipeReceiveMessageTimeout);
  138. return 0;
  139. }
  140. //==============================================================================
  141. void InterprocessConnection::initialiseWithSocket (StreamingSocket* newSocket)
  142. {
  143. jassert (socket == nullptr && pipe == nullptr);
  144. socket = newSocket;
  145. connectionMadeInt();
  146. thread->startThread();
  147. }
  148. void InterprocessConnection::initialiseWithPipe (NamedPipe* newPipe)
  149. {
  150. jassert (socket == nullptr && pipe == nullptr);
  151. pipe = newPipe;
  152. connectionMadeInt();
  153. thread->startThread();
  154. }
  155. //==============================================================================
  156. struct ConnectionStateMessage : public MessageManager::MessageBase
  157. {
  158. ConnectionStateMessage (InterprocessConnection* ipc, bool connected) noexcept
  159. : owner (ipc), connectionMade (connected)
  160. {}
  161. void messageCallback() override
  162. {
  163. if (InterprocessConnection* const ipc = owner)
  164. {
  165. if (connectionMade)
  166. ipc->connectionMade();
  167. else
  168. ipc->connectionLost();
  169. }
  170. }
  171. WeakReference<InterprocessConnection> owner;
  172. bool connectionMade;
  173. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionStateMessage)
  174. };
  175. void InterprocessConnection::connectionMadeInt()
  176. {
  177. if (! callbackConnectionState)
  178. {
  179. callbackConnectionState = true;
  180. if (useMessageThread)
  181. (new ConnectionStateMessage (this, true))->post();
  182. else
  183. connectionMade();
  184. }
  185. }
  186. void InterprocessConnection::connectionLostInt()
  187. {
  188. if (callbackConnectionState)
  189. {
  190. callbackConnectionState = false;
  191. if (useMessageThread)
  192. (new ConnectionStateMessage (this, false))->post();
  193. else
  194. connectionLost();
  195. }
  196. }
  197. struct DataDeliveryMessage : public Message
  198. {
  199. DataDeliveryMessage (InterprocessConnection* ipc, const MemoryBlock& d)
  200. : owner (ipc), data (d)
  201. {}
  202. void messageCallback() override
  203. {
  204. if (InterprocessConnection* const ipc = owner)
  205. ipc->messageReceived (data);
  206. }
  207. WeakReference<InterprocessConnection> owner;
  208. MemoryBlock data;
  209. };
  210. void InterprocessConnection::deliverDataInt (const MemoryBlock& data)
  211. {
  212. jassert (callbackConnectionState);
  213. if (useMessageThread)
  214. (new DataDeliveryMessage (this, data))->post();
  215. else
  216. messageReceived (data);
  217. }
  218. //==============================================================================
  219. bool InterprocessConnection::readNextMessageInt()
  220. {
  221. uint32 messageHeader[2];
  222. const int bytes = socket != nullptr ? socket->read (messageHeader, sizeof (messageHeader), true)
  223. : pipe ->read (messageHeader, sizeof (messageHeader), -1);
  224. if (bytes == sizeof (messageHeader)
  225. && ByteOrder::swapIfBigEndian (messageHeader[0]) == magicMessageHeader)
  226. {
  227. int bytesInMessage = (int) ByteOrder::swapIfBigEndian (messageHeader[1]);
  228. if (bytesInMessage > 0)
  229. {
  230. MemoryBlock messageData ((size_t) bytesInMessage, true);
  231. int bytesRead = 0;
  232. while (bytesInMessage > 0)
  233. {
  234. if (thread->threadShouldExit())
  235. return false;
  236. const int numThisTime = jmin (bytesInMessage, 65536);
  237. void* const data = addBytesToPointer (messageData.getData(), bytesRead);
  238. const int bytesIn = socket != nullptr ? socket->read (data, numThisTime, true)
  239. : pipe ->read (data, numThisTime, -1);
  240. if (bytesIn <= 0)
  241. break;
  242. bytesRead += bytesIn;
  243. bytesInMessage -= bytesIn;
  244. }
  245. if (bytesRead >= 0)
  246. deliverDataInt (messageData);
  247. }
  248. }
  249. else if (bytes < 0)
  250. {
  251. if (socket != nullptr)
  252. deletePipeAndSocket();
  253. connectionLostInt();
  254. return false;
  255. }
  256. return true;
  257. }
  258. void InterprocessConnection::runThread()
  259. {
  260. while (! thread->threadShouldExit())
  261. {
  262. if (socket != nullptr)
  263. {
  264. const int ready = socket->waitUntilReady (true, 0);
  265. if (ready < 0)
  266. {
  267. deletePipeAndSocket();
  268. connectionLostInt();
  269. break;
  270. }
  271. if (ready == 0)
  272. {
  273. thread->wait (1);
  274. continue;
  275. }
  276. }
  277. else if (pipe != nullptr)
  278. {
  279. if (! pipe->isOpen())
  280. {
  281. deletePipeAndSocket();
  282. connectionLostInt();
  283. break;
  284. }
  285. }
  286. else
  287. {
  288. break;
  289. }
  290. if (thread->threadShouldExit() || ! readNextMessageInt())
  291. break;
  292. }
  293. }