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juce_MouseInactivityDetector.cpp 2.2KB

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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. MouseInactivityDetector::MouseInactivityDetector (Component& c)
  18. : targetComp (c), delayMs (1500), isActive (true)
  19. {
  20. targetComp.addMouseListener (this, true);
  21. }
  22. MouseInactivityDetector::~MouseInactivityDetector()
  23. {
  24. targetComp.removeMouseListener (this);
  25. }
  26. void MouseInactivityDetector::setDelay (int newDelayMilliseconds)
  27. {
  28. delayMs = newDelayMilliseconds;
  29. }
  30. void MouseInactivityDetector::addListener (Listener* l) { listenerList.add (l); }
  31. void MouseInactivityDetector::removeListener (Listener* l) { listenerList.remove (l); }
  32. void MouseInactivityDetector::timerCallback()
  33. {
  34. setActive (false);
  35. }
  36. void MouseInactivityDetector::wakeUp (const MouseEvent& e, bool alwaysWake)
  37. {
  38. const Point<int> newPos (e.getEventRelativeTo (&targetComp).getPosition());
  39. if ((! isActive) && (alwaysWake || e.source.isTouch() || newPos.getDistanceFrom (lastMousePos) > 15))
  40. setActive (true);
  41. if (lastMousePos != newPos)
  42. {
  43. lastMousePos = newPos;
  44. startTimer (delayMs);
  45. }
  46. }
  47. void MouseInactivityDetector::setActive (bool b)
  48. {
  49. if (isActive != b)
  50. {
  51. isActive = b;
  52. listenerList.call (b ? &Listener::mouseBecameActive
  53. : &Listener::mouseBecameInactive);
  54. }
  55. }