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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- This class handles the assignment of new MIDI notes to member channels of an active
- MPE zone.
-
- To use it, create an instance passing in the MPE zone that it should operate on
- and then call use the findMidiChannelForNewNote() method for all note-on messages
- and the noteOff() method for all note-off messages.
-
- @tags{Audio}
- */
- class MPEChannelAssigner
- {
- public:
- /** Constructor.
-
- This will assign channels within the range of the specified MPE zone.
- */
- MPEChannelAssigner (MPEZoneLayout::Zone zoneToUse);
-
- /** Legacy mode constructor.
-
- This will assign channels within the specified range.
- */
- MPEChannelAssigner (Range<int> channelRange = Range<int> (1, 17));
-
- /** This method will use a set of rules recommended in the MPE specification to
- determine which member channel the specified MIDI note should be assigned to
- and will return this channel number.
-
- The rules have the following precedence:
- - find a free channel on which the last note played was the same as the one specified
- - find the next free channel in round-robin assignment
- - find the channel number that is currently playing the closest note (but not the same)
-
- @param noteNumber the MIDI note number to be assigned to a channel
- @returns the zone's member channel that this note should be assigned to
- */
- int findMidiChannelForNewNote (int noteNumber) noexcept;
-
- /** You must call this method for all note-offs that you receive so that this class
- can keep track of the currently playing notes internally.
-
- You can specify the channel number the note off happened on. If you don't, it will
- look through all channels to find the registered midi note matching the given note number.
- */
- void noteOff (int noteNumber, int midiChannel = -1);
-
- /** Call this to clear all currently playing notes. */
- void allNotesOff();
-
- private:
- bool isLegacy = false;
- std::unique_ptr<MPEZoneLayout::Zone> zone;
- int channelIncrement, numChannels, firstChannel, lastChannel, midiChannelLastAssigned;
-
- //==============================================================================
- struct MidiChannel
- {
- Array<int> notes;
- int lastNotePlayed = -1;
- bool isFree() const noexcept { return notes.isEmpty(); }
- };
- MidiChannel midiChannels[17];
-
- //==============================================================================
- int findMidiChannelPlayingClosestNonequalNote (int noteNumber) noexcept;
- };
-
- //==============================================================================
- /**
- This class handles the logic for remapping MIDI note messages from multiple MPE
- sources onto a specified MPE zone.
-
- @tags{Audio}
- */
- class MPEChannelRemapper
- {
- public:
- /** Used to indicate that a particular source & channel combination is not currently using MPE. */
- static const uint32 notMPE = 0;
-
- /** Constructor */
- MPEChannelRemapper (MPEZoneLayout::Zone zoneToRemap);
-
- //==============================================================================
- /** Remaps the MIDI channel of the specified MIDI message (if necessary).
-
- Note that the MidiMessage object passed in will have it's channel changed if it
- needs to be remapped.
-
- @param message the message to be remapped
- @param mpeSourceID the ID of the MPE source of the message. This is up to the
- user to define and keep constant
- */
- void remapMidiChannelIfNeeded (MidiMessage& message, uint32 mpeSourceID) noexcept;
-
- //==============================================================================
- /** Resets all the source & channel combinations. */
- void reset() noexcept;
-
- /** Clears a specified channel of this MPE zone. */
- void clearChannel (int channel) noexcept;
-
- /** Clears all channels in use by a specified source. */
- void clearSource (uint32 mpeSourceID);
-
- private:
- MPEZoneLayout::Zone zone;
-
- int channelIncrement;
- int firstChannel, lastChannel;
-
- uint32 sourceAndChannel[17];
- uint32 lastUsed[17];
- uint32 counter = 0;
-
- //==============================================================================
- bool applyRemapIfExisting (int channel, uint32 sourceAndChannelID, MidiMessage& m) noexcept;
- int getBestChanToReuse() const noexcept;
-
- void zeroArrays();
-
- //==============================================================================
- bool messageIsNoteData (const MidiMessage& m) { return (*m.getRawData() & 0xf0) != 0xf0; }
- };
-
- } // namespace juce
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