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- /*
- ==============================================================================
-
- This file is part of the JUCE 6 technical preview.
- Copyright (c) 2020 - Raw Material Software Limited
-
- You may use this code under the terms of the GPL v3
- (see www.gnu.org/licenses).
-
- For this technical preview, this file is not subject to commercial licensing.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- Used by the UndoManager class to store an action which can be done
- and undone.
-
- @see UndoManager
-
- @tags{DataStructures}
- */
- class JUCE_API UndoableAction
- {
- protected:
- /** Creates an action. */
- UndoableAction() = default;
-
- public:
- /** Destructor. */
- virtual ~UndoableAction() = default;
-
- //==============================================================================
- /** Overridden by a subclass to perform the action.
-
- This method is called by the UndoManager, and shouldn't be used directly by
- applications.
-
- Be careful not to make any calls in a perform() method that could call
- recursively back into the UndoManager::perform() method
-
- @returns true if the action could be performed.
- @see UndoManager::perform
- */
- virtual bool perform() = 0;
-
- /** Overridden by a subclass to undo the action.
-
- This method is called by the UndoManager, and shouldn't be used directly by
- applications.
-
- Be careful not to make any calls in an undo() method that could call
- recursively back into the UndoManager::perform() method
-
- @returns true if the action could be undone without any errors.
- @see UndoManager::perform
- */
- virtual bool undo() = 0;
-
- //==============================================================================
- /** Returns a value to indicate how much memory this object takes up.
-
- Because the UndoManager keeps a list of UndoableActions, this is used
- to work out how much space each one will take up, so that the UndoManager
- can work out how many to keep.
-
- The default value returned here is 10 - units are arbitrary and
- don't have to be accurate.
-
- @see UndoManager::getNumberOfUnitsTakenUpByStoredCommands,
- UndoManager::setMaxNumberOfStoredUnits
- */
- virtual int getSizeInUnits() { return 10; }
-
- /** Allows multiple actions to be coalesced into a single action object, to reduce storage space.
-
- If possible, this method should create and return a single action that does the same job as
- this one followed by the supplied action.
-
- If it's not possible to merge the two actions, the method should return a nullptr.
- */
- virtual UndoableAction* createCoalescedAction (UndoableAction* nextAction) { ignoreUnused (nextAction); return nullptr; }
- };
-
- } // namespace juce
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