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- // Copyright (c) 2010 Martin Eastwood
- // This code is distributed under the terms of the GNU General Public License
-
- // MVerb is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // at your option) any later version.
- //
- // MVerb is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this MVerb. If not, see <http://www.gnu.org/licenses/>.
-
- #ifndef EMVERB_H
- #define EMVERB_H
-
- #include <cmath>
- #include <cstring>
-
- //forward declaration
- template<typename T, int maxLength> class Allpass;
- template<typename T, int maxLength> class StaticAllpassFourTap;
- template<typename T, int maxLength> class StaticDelayLine;
- template<typename T, int maxLength> class StaticDelayLineFourTap;
- template<typename T, int maxLength> class StaticDelayLineEightTap;
- template<typename T, int OverSampleCount> class StateVariable;
-
- template<typename T>
- class MVerb
- {
- private:
- Allpass<T, 96000> allpass[4];
- StaticAllpassFourTap<T, 96000> allpassFourTap[4];
- StateVariable<T,4> bandwidthFilter[2];
- StateVariable<T,4> damping[2];
- StaticDelayLine<T, 96000> predelay;
- StaticDelayLineFourTap<T, 96000> staticDelayLine[4];
- StaticDelayLineEightTap<T, 96000> earlyReflectionsDelayLine[2];
- T SampleRate, DampingFreq, Density1, Density2, BandwidthFreq, PreDelayTime, Decay, Gain, Mix, EarlyMix, Size;
- T MixSmooth, EarlyLateSmooth, BandwidthSmooth, DampingSmooth, PredelaySmooth, SizeSmooth, DensitySmooth, DecaySmooth;
- T PreviousLeftTank, PreviousRightTank;
- int ControlRate, ControlRateCounter;
-
- public:
- enum
- {
- DAMPINGFREQ=0,
- DENSITY,
- BANDWIDTHFREQ,
- DECAY,
- PREDELAY,
- SIZE,
- GAIN,
- MIX,
- EARLYMIX,
- NUM_PARAMS
- };
-
- MVerb(){
- DampingFreq = 18000.;
- BandwidthFreq = 18000.;
- SampleRate = 44100.;
- Decay = 0.5;
- Gain = 1.;
- Mix = 1.;
- Size = 1.;
- EarlyMix = 1.;
- PreviousLeftTank = 0.;
- PreviousRightTank = 0.;
- PreDelayTime = 100 * (SampleRate / 1000);
- MixSmooth = EarlyLateSmooth = BandwidthSmooth = DampingSmooth = PredelaySmooth = SizeSmooth = DecaySmooth = DensitySmooth = 0.;
- ControlRate = SampleRate / 1000;
- ControlRateCounter = 0;
- reset();
- }
-
- ~MVerb(){
- //nowt to do here
- }
-
- void process(const T **inputs, T **outputs, int sampleFrames){
- T OneOverSampleFrames = 1. / sampleFrames;
- T MixDelta = (Mix - MixSmooth) * OneOverSampleFrames;
- T EarlyLateDelta = (EarlyMix - EarlyLateSmooth) * OneOverSampleFrames;
- T BandwidthDelta = (((BandwidthFreq * 18400.) + 100.) - BandwidthSmooth) * OneOverSampleFrames;
- T DampingDelta = (((DampingFreq * 18400.) + 100.) - DampingSmooth) * OneOverSampleFrames;
- T PredelayDelta = ((PreDelayTime * 200 * (SampleRate / 1000)) - PredelaySmooth) * OneOverSampleFrames;
- T SizeDelta = (Size - SizeSmooth) * OneOverSampleFrames;
- T DecayDelta = (((0.7995f * Decay) + 0.005) - DecaySmooth) * OneOverSampleFrames;
- T DensityDelta = (((0.7995f * Density1) + 0.005) - DensitySmooth) * OneOverSampleFrames;
- for(int i=0;i<sampleFrames;++i){
- T left = inputs[0][i];
- T right = inputs[1][i];
- MixSmooth += MixDelta;
- EarlyLateSmooth += EarlyLateDelta;
- BandwidthSmooth += BandwidthDelta;
- DampingSmooth += DampingDelta;
- PredelaySmooth += PredelayDelta;
- SizeSmooth += SizeDelta;
- DecaySmooth += DecayDelta;
- DensitySmooth += DensityDelta;
- if (ControlRateCounter >= ControlRate){
- ControlRateCounter = 0;
- bandwidthFilter[0].Frequency(BandwidthSmooth);
- bandwidthFilter[1].Frequency(BandwidthSmooth);
- damping[0].Frequency(DampingSmooth);
- damping[1].Frequency(DampingSmooth);
- }
- ++ControlRateCounter;
- predelay.SetLength(PredelaySmooth);
- Density2 = DecaySmooth + 0.15;
- if (Density2 > 0.5)
- Density2 = 0.5;
- if (Density2 < 0.25)
- Density2 = 0.25;
- allpassFourTap[1].SetFeedback(Density2);
- allpassFourTap[3].SetFeedback(Density2);
- allpassFourTap[0].SetFeedback(Density1);
- allpassFourTap[2].SetFeedback(Density1);
- T bandwidthLeft = bandwidthFilter[0](left) ;
- T bandwidthRight = bandwidthFilter[1](right) ;
- T earlyReflectionsL = earlyReflectionsDelayLine[0] ( bandwidthLeft * 0.5 + bandwidthRight * 0.3 )
- + earlyReflectionsDelayLine[0].GetIndex(2) * 0.6
- + earlyReflectionsDelayLine[0].GetIndex(3) * 0.4
- + earlyReflectionsDelayLine[0].GetIndex(4) * 0.3
- + earlyReflectionsDelayLine[0].GetIndex(5) * 0.3
- + earlyReflectionsDelayLine[0].GetIndex(6) * 0.1
- + earlyReflectionsDelayLine[0].GetIndex(7) * 0.1
- + ( bandwidthLeft * 0.4 + bandwidthRight * 0.2 ) * 0.5 ;
- T earlyReflectionsR = earlyReflectionsDelayLine[1] ( bandwidthLeft * 0.3 + bandwidthRight * 0.5 )
- + earlyReflectionsDelayLine[1].GetIndex(2) * 0.6
- + earlyReflectionsDelayLine[1].GetIndex(3) * 0.4
- + earlyReflectionsDelayLine[1].GetIndex(4) * 0.3
- + earlyReflectionsDelayLine[1].GetIndex(5) * 0.3
- + earlyReflectionsDelayLine[1].GetIndex(6) * 0.1
- + earlyReflectionsDelayLine[1].GetIndex(7) * 0.1
- + ( bandwidthLeft * 0.2 + bandwidthRight * 0.4 ) * 0.5 ;
- T predelayMonoInput = predelay(( bandwidthRight + bandwidthLeft ) * 0.5f);
- T smearedInput = predelayMonoInput;
- for(int j=0;j<4;j++)
- smearedInput = allpass[j] ( smearedInput );
- T leftTank = allpassFourTap[0] ( smearedInput + PreviousRightTank ) ;
- leftTank = staticDelayLine[0] (leftTank);
- leftTank = damping[0](leftTank);
- leftTank = allpassFourTap[1](leftTank);
- leftTank = staticDelayLine[1](leftTank);
- T rightTank = allpassFourTap[2] (smearedInput + PreviousLeftTank) ;
- rightTank = staticDelayLine[2](rightTank);
- rightTank = damping[1] (rightTank);
- rightTank = allpassFourTap[3](rightTank);
- rightTank = staticDelayLine[3](rightTank);
- PreviousLeftTank = leftTank * DecaySmooth;
- PreviousRightTank = rightTank * DecaySmooth;
- T accumulatorL = (0.6*staticDelayLine[2].GetIndex(1))
- +(0.6*staticDelayLine[2].GetIndex(2))
- -(0.6*allpassFourTap[3].GetIndex(1))
- +(0.6*staticDelayLine[3].GetIndex(1))
- -(0.6*staticDelayLine[0].GetIndex(1))
- -(0.6*allpassFourTap[1].GetIndex(1))
- -(0.6*staticDelayLine[1].GetIndex(1));
- T accumulatorR = (0.6*staticDelayLine[0].GetIndex(2))
- +(0.6*staticDelayLine[0].GetIndex(3))
- -(0.6*allpassFourTap[1].GetIndex(2))
- +(0.6*staticDelayLine[1].GetIndex(2))
- -(0.6*staticDelayLine[2].GetIndex(3))
- -(0.6*allpassFourTap[3].GetIndex(2))
- -(0.6*staticDelayLine[3].GetIndex(2));
- accumulatorL = ((accumulatorL * EarlyMix) + ((1 - EarlyMix) * earlyReflectionsL));
- accumulatorR = ((accumulatorR * EarlyMix) + ((1 - EarlyMix) * earlyReflectionsR));
- left = ( left + MixSmooth * ( accumulatorL - left ) ) * Gain;
- right = ( right + MixSmooth * ( accumulatorR - right ) ) * Gain;
- outputs[0][i] = left;
- outputs[1][i] = right;
- }
- }
-
- void reset(){
- ControlRateCounter = 0;
- bandwidthFilter[0].SetSampleRate (SampleRate );
- bandwidthFilter[1].SetSampleRate (SampleRate );
- bandwidthFilter[0].Reset();
- bandwidthFilter[1].Reset();
- damping[0].SetSampleRate (SampleRate );
- damping[1].SetSampleRate (SampleRate );
- damping[0].Reset();
- damping[1].Reset();
- predelay.Clear();
- predelay.SetLength(PreDelayTime);
- allpass[0].Clear();
- allpass[1].Clear();
- allpass[2].Clear();
- allpass[3].Clear();
- allpass[0].SetLength (0.0048 * SampleRate);
- allpass[1].SetLength (0.0036 * SampleRate);
- allpass[2].SetLength (0.0127 * SampleRate);
- allpass[3].SetLength (0.0093 * SampleRate);
- allpass[0].SetFeedback (0.75);
- allpass[1].SetFeedback (0.75);
- allpass[2].SetFeedback (0.625);
- allpass[3].SetFeedback (0.625);
- allpassFourTap[0].Clear();
- allpassFourTap[1].Clear();
- allpassFourTap[2].Clear();
- allpassFourTap[3].Clear();
- allpassFourTap[0].SetLength(0.020 * SampleRate * Size);
- allpassFourTap[1].SetLength(0.060 * SampleRate * Size);
- allpassFourTap[2].SetLength(0.030 * SampleRate * Size);
- allpassFourTap[3].SetLength(0.089 * SampleRate * Size);
- allpassFourTap[0].SetFeedback(Density1);
- allpassFourTap[1].SetFeedback(Density2);
- allpassFourTap[2].SetFeedback(Density1);
- allpassFourTap[3].SetFeedback(Density2);
- allpassFourTap[0].SetIndex(0,0,0,0);
- allpassFourTap[1].SetIndex(0,0.006 * SampleRate * Size, 0.041 * SampleRate * Size, 0);
- allpassFourTap[2].SetIndex(0,0,0,0);
- allpassFourTap[3].SetIndex(0,0.031 * SampleRate * Size, 0.011 * SampleRate * Size, 0);
- staticDelayLine[0].Clear();
- staticDelayLine[1].Clear();
- staticDelayLine[2].Clear();
- staticDelayLine[3].Clear();
- staticDelayLine[0].SetLength(0.15 * SampleRate * Size);
- staticDelayLine[1].SetLength(0.12 * SampleRate * Size);
- staticDelayLine[2].SetLength(0.14 * SampleRate * Size);
- staticDelayLine[3].SetLength(0.11 * SampleRate * Size);
- staticDelayLine[0].SetIndex(0, 0.067 * SampleRate * Size, 0.011 * SampleRate * Size , 0.121 * SampleRate * Size);
- staticDelayLine[1].SetIndex(0, 0.036 * SampleRate * Size, 0.089 * SampleRate * Size , 0);
- staticDelayLine[2].SetIndex(0, 0.0089 * SampleRate * Size, 0.099 * SampleRate * Size , 0);
- staticDelayLine[3].SetIndex(0, 0.067 * SampleRate * Size, 0.0041 * SampleRate * Size , 0);
- earlyReflectionsDelayLine[0].Clear();
- earlyReflectionsDelayLine[1].Clear();
- earlyReflectionsDelayLine[0].SetLength(0.089 * SampleRate);
- earlyReflectionsDelayLine[0].SetIndex (0, 0.0199*SampleRate, 0.0219*SampleRate, 0.0354*SampleRate,0.0389*SampleRate, 0.0414*SampleRate, 0.0692*SampleRate, 0);
- earlyReflectionsDelayLine[1].SetLength(0.069 * SampleRate);
- earlyReflectionsDelayLine[1].SetIndex (0, 0.0099*SampleRate, 0.011*SampleRate, 0.0182*SampleRate,0.0189*SampleRate, 0.0213*SampleRate, 0.0431*SampleRate, 0);
- }
-
- void setParameter(int index, T value){
- switch(index){
- case DAMPINGFREQ:
- DampingFreq = /* 1. - */ value; // FIXME?
- break;
- case DENSITY:
- Density1 = value;
- break;
- case BANDWIDTHFREQ:
- BandwidthFreq = value;
- break;
- case PREDELAY:
- PreDelayTime = value;
- break;
- case SIZE:
- Size = value;
- allpassFourTap[0].Clear();
- allpassFourTap[1].Clear();
- allpassFourTap[2].Clear();
- allpassFourTap[3].Clear();
- allpassFourTap[0].SetLength(0.020 * SampleRate * Size);
- allpassFourTap[1].SetLength(0.060 * SampleRate * Size);
- allpassFourTap[2].SetLength(0.030 * SampleRate * Size);
- allpassFourTap[3].SetLength(0.089 * SampleRate * Size);
- allpassFourTap[1].SetIndex(0,0.006 * SampleRate * Size, 0.041 * SampleRate * Size, 0);
- allpassFourTap[3].SetIndex(0,0.031 * SampleRate * Size, 0.011 * SampleRate * Size, 0);
- staticDelayLine[0].Clear();
- staticDelayLine[1].Clear();
- staticDelayLine[2].Clear();
- staticDelayLine[3].Clear();
- staticDelayLine[0].SetLength(0.15 * SampleRate * Size);
- staticDelayLine[1].SetLength(0.12 * SampleRate * Size);
- staticDelayLine[2].SetLength(0.14 * SampleRate * Size);
- staticDelayLine[3].SetLength(0.11 * SampleRate * Size);
- staticDelayLine[0].SetIndex(0, 0.067 * SampleRate * Size, 0.011 * SampleRate * Size , 0.121 * SampleRate * Size);
- staticDelayLine[1].SetIndex(0, 0.036 * SampleRate * Size, 0.089 * SampleRate * Size , 0);
- staticDelayLine[2].SetIndex(0, 0.0089 * SampleRate * Size, 0.099 * SampleRate * Size , 0);
- staticDelayLine[3].SetIndex(0, 0.067 * SampleRate * Size, 0.0041 * SampleRate * Size , 0);
- break;
- case DECAY:
- Decay = value;
- break;
- case GAIN:
- Gain = value;
- break;
- case MIX:
- Mix = value;
- break;
- case EARLYMIX:
- EarlyMix = value;
- break;
- }
- }
-
- float getParameter(int index) const{
- switch(index){
- case DAMPINGFREQ:
- return DampingFreq;
- break;
- case DENSITY:
- return Density1;
- break;
- case BANDWIDTHFREQ:
- return BandwidthFreq;
- break;
- case PREDELAY:
- return PreDelayTime;
- break;
- case SIZE:
- return Size;
- break;
- case DECAY:
- return Decay;
- break;
- case GAIN:
- return Gain;
- break;
- case MIX:
- return Mix;
- break;
- case EARLYMIX:
- return EarlyMix;
- break;
- default: return 0.f;
- break;
-
- }
- }
-
- void setSampleRate(T sr){
- SampleRate = sr;
- ControlRate = SampleRate / 1000;
- reset();
- }
- };
-
-
-
- template<typename T, int maxLength>
- class Allpass
- {
- private:
- T buffer[maxLength];
- int index;
- int Length;
- T Feedback;
-
- public:
- Allpass()
- {
- SetLength ( maxLength - 1 );
- Clear();
- Feedback = 0.5;
- }
-
- T operator()(T input)
- {
- T output;
- T bufout;
- bufout = buffer[index];
- T temp = input * -Feedback;
- output = bufout + temp;
- buffer[index] = input + ((bufout+temp)*Feedback);
- if(++index>=Length) index = 0;
- return output;
- }
-
- void SetLength (int Length)
- {
- if( Length >= maxLength )
- Length = maxLength;
- if( Length < 0 )
- Length = 0;
-
- this->Length = Length;
- }
-
- void SetFeedback(T feedback)
- {
- Feedback = feedback;
- }
-
- void Clear()
- {
- std::memset(buffer, 0, sizeof(buffer));
- index = 0;
- }
-
- int GetLength() const
- {
- return Length;
- }
- };
-
- template<typename T, int maxLength>
- class StaticAllpassFourTap
- {
- private:
- T buffer[maxLength];
- int index1, index2, index3, index4;
- int Length;
- T Feedback;
-
- public:
- StaticAllpassFourTap()
- {
- SetLength ( maxLength - 1 );
- Clear();
- Feedback = 0.5;
- }
-
- T operator()(T input)
- {
- T output;
- T bufout;
-
- bufout = buffer[index1];
- T temp = input * -Feedback;
- output = bufout + temp;
- buffer[index1] = input + ((bufout+temp)*Feedback);
-
- if(++index1>=Length)
- index1 = 0;
- if(++index2 >= Length)
- index2 = 0;
- if(++index3 >= Length)
- index3 = 0;
- if(++index4 >= Length)
- index4 = 0;
-
- return output;
- }
-
- void SetIndex (int Index1, int Index2, int Index3, int Index4)
- {
- index1 = Index1;
- index2 = Index2;
- index3 = Index3;
- index4 = Index4;
- }
-
- T GetIndex (int Index)
- {
- switch (Index)
- {
- case 0:
- return buffer[index1];
- break;
- case 1:
- return buffer[index2];
- break;
- case 2:
- return buffer[index3];
- break;
- case 3:
- return buffer[index4];
- break;
- default:
- return buffer[index1];
- break;
- }
- }
-
- void SetLength (int Length)
- {
- if( Length >= maxLength )
- Length = maxLength;
- if( Length < 0 )
- Length = 0;
-
- this->Length = Length;
- }
-
-
- void Clear()
- {
- std::memset(buffer, 0, sizeof(buffer));
- index1 = index2 = index3 = index4 = 0;
- }
-
- void SetFeedback(T feedback)
- {
- Feedback = feedback;
- }
-
- int GetLength() const
- {
- return Length;
- }
- };
-
- template<typename T, int maxLength>
- class StaticDelayLine
- {
- private:
- T buffer[maxLength];
- int index;
- int Length;
- T Feedback;
-
- public:
- StaticDelayLine()
- {
- SetLength ( maxLength - 1 );
- Clear();
- }
-
- T operator()(T input)
- {
- T output = buffer[index];
- buffer[index++] = input;
- if(index >= Length)
- index = 0;
- return output;
- }
-
- void SetLength (int Length)
- {
- if( Length >= maxLength )
- Length = maxLength;
- if( Length < 0 )
- Length = 0;
-
- this->Length = Length;
- }
-
- void Clear()
- {
- std::memset(buffer, 0, sizeof(buffer));
- index = 0;
- }
-
- int GetLength() const
- {
- return Length;
- }
- };
-
- template<typename T, int maxLength>
- class StaticDelayLineFourTap
- {
- private:
- T buffer[maxLength];
- int index1, index2, index3, index4;
- int Length;
- T Feedback;
-
- public:
- StaticDelayLineFourTap()
- {
- SetLength ( maxLength - 1 );
- Clear();
- }
-
- //get ouput and iterate
- T operator()(T input)
- {
- T output = buffer[index1];
- buffer[index1++] = input;
- if(index1 >= Length)
- index1 = 0;
- if(++index2 >= Length)
- index2 = 0;
- if(++index3 >= Length)
- index3 = 0;
- if(++index4 >= Length)
- index4 = 0;
- return output;
- }
-
- void SetIndex (int Index1, int Index2, int Index3, int Index4)
- {
- index1 = Index1;
- index2 = Index2;
- index3 = Index3;
- index4 = Index4;
- }
-
-
- T GetIndex (int Index)
- {
- switch (Index)
- {
- case 0:
- return buffer[index1];
- break;
- case 1:
- return buffer[index2];
- break;
- case 2:
- return buffer[index3];
- break;
- case 3:
- return buffer[index4];
- break;
- default:
- return buffer[index1];
- break;
- }
- }
-
-
- void SetLength (int Length)
- {
- if( Length >= maxLength )
- Length = maxLength;
- if( Length < 0 )
- Length = 0;
-
- this->Length = Length;
- }
-
-
- void Clear()
- {
- std::memset(buffer, 0, sizeof(buffer));
- index1 = index2 = index3 = index4 = 0;
- }
-
-
- int GetLength() const
- {
- return Length;
- }
- };
-
- template<typename T, int maxLength>
- class StaticDelayLineEightTap
- {
- private:
- T buffer[maxLength];
- int index1, index2, index3, index4, index5, index6, index7, index8;
- int Length;
- T Feedback;
-
- public:
- StaticDelayLineEightTap()
- {
- SetLength ( maxLength - 1 );
- Clear();
- }
-
- //get ouput and iterate
- T operator()(T input)
- {
- T output = buffer[index1];
- buffer[index1++] = input;
- if(index1 >= Length)
- index1 = 0;
- if(++index2 >= Length)
- index2 = 0;
- if(++index3 >= Length)
- index3 = 0;
- if(++index4 >= Length)
- index4 = 0;
- if(++index5 >= Length)
- index5 = 0;
- if(++index6 >= Length)
- index6 = 0;
- if(++index7 >= Length)
- index7 = 0;
- if(++index8 >= Length)
- index8 = 0;
- return output;
-
- }
-
- void SetIndex (int Index1, int Index2, int Index3, int Index4, int Index5, int Index6, int Index7, int Index8)
- {
- index1 = Index1;
- index2 = Index2;
- index3 = Index3;
- index4 = Index4;
- index5 = Index5;
- index6 = Index6;
- index7 = Index7;
- index8 = Index8;
- }
-
-
- T GetIndex (int Index)
- {
- switch (Index)
- {
- case 0:
- return buffer[index1];
- break;
- case 1:
- return buffer[index2];
- break;
- case 2:
- return buffer[index3];
- break;
- case 3:
- return buffer[index4];
- break;
- case 4:
- return buffer[index5];
- break;
- case 5:
- return buffer[index6];
- break;
- case 6:
- return buffer[index7];
- break;
- case 7:
- return buffer[index8];
- break;
- default:
- return buffer[index1];
- break;
- }
- }
-
- void SetLength (int Length)
- {
- if( Length >= maxLength )
- Length = maxLength;
- if( Length < 0 )
- Length = 0;
-
- this->Length = Length;
- }
-
-
- void Clear()
- {
- std::memset(buffer, 0, sizeof(buffer));
- index1 = index2 = index3 = index4 = index5 = index6 = index7 = index8 = 0;
- }
-
-
- int GetLength() const
- {
- return Length;
- }
- };
-
- template<typename T, int OverSampleCount>
- class StateVariable
- {
- public:
-
- enum FilterType
- {
- LOWPASS,
- HIGHPASS,
- BANDPASS,
- NOTCH,
- FilterTypeCount
- };
-
- private:
-
- T sampleRate;
- T frequency;
- T q;
- T f;
-
- T low;
- T high;
- T band;
- T notch;
-
- T *out;
-
- public:
- StateVariable()
- {
- SetSampleRate(44100.);
- Frequency(1000.);
- Resonance(0);
- Type(LOWPASS);
- Reset();
- }
-
- T operator()(T input)
- {
- for(unsigned int i = 0; i < OverSampleCount; i++)
- {
- low += f * band + 1e-25;
- high = input - low - q * band;
- band += f * high;
- notch = low + high;
- }
- return *out;
- }
-
- void Reset()
- {
- low = high = band = notch = 0;
- }
-
- void SetSampleRate(T sampleRate)
- {
- this->sampleRate = sampleRate * OverSampleCount;
- UpdateCoefficient();
- }
-
- void Frequency(T frequency)
- {
- this->frequency = frequency;
- UpdateCoefficient();
- }
-
- void Resonance(T resonance)
- {
- this->q = 2 - 2 * resonance;
- }
-
- void Type(int type)
- {
- switch(type)
- {
- case LOWPASS:
- out = &low;
- break;
-
- case HIGHPASS:
- out = &high;
- break;
-
- case BANDPASS:
- out = &band;
- break;
-
- case NOTCH:
- out = ¬ch;
- break;
-
- default:
- out = &low;
- break;
- }
- }
-
- private:
- void UpdateCoefficient()
- {
- f = 2. * std::sin(M_PI * frequency / sampleRate);
- }
- };
- #endif
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