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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- BubbleComponent::BubbleComponent()
- : allowablePlacements (above | below | left | right)
- {
- setInterceptsMouseClicks (false, false);
-
- shadow.setShadowProperties (DropShadow (Colours::black.withAlpha (0.35f), 5, Point<int>()));
- setComponentEffect (&shadow);
- }
-
- BubbleComponent::~BubbleComponent() {}
-
- //==============================================================================
- void BubbleComponent::paint (Graphics& g)
- {
- getLookAndFeel().drawBubble (g, *this, arrowTip.toFloat(), content.toFloat());
-
- g.reduceClipRegion (content);
- g.setOrigin (content.getPosition());
-
- paintContent (g, content.getWidth(), content.getHeight());
- }
-
- void BubbleComponent::setAllowedPlacement (const int newPlacement)
- {
- allowablePlacements = newPlacement;
- }
-
- //==============================================================================
- void BubbleComponent::setPosition (Component* componentToPointTo, int distanceFromTarget, int arrowLength)
- {
- jassert (componentToPointTo != nullptr);
-
- Rectangle<int> target;
-
- if (Component* p = getParentComponent())
- target = p->getLocalArea (componentToPointTo, componentToPointTo->getLocalBounds());
- else
- target = componentToPointTo->getScreenBounds().transformedBy (getTransform().inverted());
-
- setPosition (target, distanceFromTarget, arrowLength);
- }
-
- void BubbleComponent::setPosition (Point<int> arrowTipPos, int arrowLength)
- {
- setPosition (Rectangle<int> (arrowTipPos.x, arrowTipPos.y, 1, 1), arrowLength, arrowLength);
- }
-
- void BubbleComponent::setPosition (Rectangle<int> rectangleToPointTo,
- int distanceFromTarget, int arrowLength)
- {
- {
- int contentW = 150, contentH = 30;
- getContentSize (contentW, contentH);
- content.setBounds (distanceFromTarget, distanceFromTarget, contentW, contentH);
- }
-
- const int totalW = content.getWidth() + distanceFromTarget * 2;
- const int totalH = content.getHeight() + distanceFromTarget * 2;
-
- auto availableSpace = (getParentComponent() != nullptr ? getParentComponent()->getLocalBounds()
- : getParentMonitorArea().transformedBy (getTransform().inverted()));
-
- int spaceAbove = ((allowablePlacements & above) != 0) ? jmax (0, rectangleToPointTo.getY() - availableSpace.getY()) : -1;
- int spaceBelow = ((allowablePlacements & below) != 0) ? jmax (0, availableSpace.getBottom() - rectangleToPointTo.getBottom()) : -1;
- int spaceLeft = ((allowablePlacements & left) != 0) ? jmax (0, rectangleToPointTo.getX() - availableSpace.getX()) : -1;
- int spaceRight = ((allowablePlacements & right) != 0) ? jmax (0, availableSpace.getRight() - rectangleToPointTo.getRight()) : -1;
-
- // look at whether the component is elongated, and if so, try to position next to its longer dimension.
- if (rectangleToPointTo.getWidth() > rectangleToPointTo.getHeight() * 2
- && (spaceAbove > totalH + 20 || spaceBelow > totalH + 20))
- {
- spaceLeft = spaceRight = 0;
- }
- else if (rectangleToPointTo.getWidth() < rectangleToPointTo.getHeight() / 2
- && (spaceLeft > totalW + 20 || spaceRight > totalW + 20))
- {
- spaceAbove = spaceBelow = 0;
- }
-
- int targetX, targetY;
-
- if (jmax (spaceAbove, spaceBelow) >= jmax (spaceLeft, spaceRight))
- {
- targetX = rectangleToPointTo.getCentre().x;
- arrowTip.x = totalW / 2;
-
- if (spaceAbove >= spaceBelow)
- {
- // above
- targetY = rectangleToPointTo.getY();
- arrowTip.y = content.getBottom() + arrowLength;
- }
- else
- {
- // below
- targetY = rectangleToPointTo.getBottom();
- arrowTip.y = content.getY() - arrowLength;
- }
- }
- else
- {
- targetY = rectangleToPointTo.getCentre().y;
- arrowTip.y = totalH / 2;
-
- if (spaceLeft > spaceRight)
- {
- // on the left
- targetX = rectangleToPointTo.getX();
- arrowTip.x = content.getRight() + arrowLength;
- }
- else
- {
- // on the right
- targetX = rectangleToPointTo.getRight();
- arrowTip.x = content.getX() - arrowLength;
- }
- }
-
- setBounds (targetX - arrowTip.x, targetY - arrowTip.y, totalW, totalH);
- }
-
- } // namespace juce
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