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- //
- // detail/signal_handler.hpp
- // ~~~~~~~~~~~~~~~~~~~~~~~~~
- //
- // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
- //
- // Distributed under the Boost Software License, Version 1.0. (See accompanying
- // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- //
-
- #ifndef ASIO_DETAIL_SIGNAL_HANDLER_HPP
- #define ASIO_DETAIL_SIGNAL_HANDLER_HPP
-
- #if defined(_MSC_VER) && (_MSC_VER >= 1200)
- # pragma once
- #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
-
- #include "asio/detail/config.hpp"
- #include "asio/detail/bind_handler.hpp"
- #include "asio/detail/fenced_block.hpp"
- #include "asio/detail/handler_alloc_helpers.hpp"
- #include "asio/detail/handler_invoke_helpers.hpp"
- #include "asio/detail/handler_work.hpp"
- #include "asio/detail/memory.hpp"
- #include "asio/detail/signal_op.hpp"
-
- #include "asio/detail/push_options.hpp"
-
- namespace asio {
- namespace detail {
-
- template <typename Handler, typename IoExecutor>
- class signal_handler : public signal_op
- {
- public:
- ASIO_DEFINE_HANDLER_PTR(signal_handler);
-
- signal_handler(Handler& h, const IoExecutor& io_ex)
- : signal_op(&signal_handler::do_complete),
- handler_(ASIO_MOVE_CAST(Handler)(h)),
- io_executor_(io_ex)
- {
- handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
- }
-
- static void do_complete(void* owner, operation* base,
- const asio::error_code& /*ec*/,
- std::size_t /*bytes_transferred*/)
- {
- // Take ownership of the handler object.
- signal_handler* h(static_cast<signal_handler*>(base));
- ptr p = { asio::detail::addressof(h->handler_), h, h };
- handler_work<Handler, IoExecutor> w(h->handler_, h->io_executor_);
-
- ASIO_HANDLER_COMPLETION((*h));
-
- // Make a copy of the handler so that the memory can be deallocated before
- // the upcall is made. Even if we're not about to make an upcall, a
- // sub-object of the handler may be the true owner of the memory associated
- // with the handler. Consequently, a local copy of the handler is required
- // to ensure that any owning sub-object remains valid until after we have
- // deallocated the memory here.
- detail::binder2<Handler, asio::error_code, int>
- handler(h->handler_, h->ec_, h->signal_number_);
- p.h = asio::detail::addressof(handler.handler_);
- p.reset();
-
- // Make the upcall if required.
- if (owner)
- {
- fenced_block b(fenced_block::half);
- ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
- w.complete(handler, handler.handler_);
- ASIO_HANDLER_INVOCATION_END;
- }
- }
-
- private:
- Handler handler_;
- IoExecutor io_executor_;
- };
-
- } // namespace detail
- } // namespace asio
-
- #include "asio/detail/pop_options.hpp"
-
- #endif // ASIO_DETAIL_SIGNAL_HANDLER_HPP
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