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juce_PropertyComponent.cpp 1.7KB

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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace juce
  20. {
  21. PropertyComponent::PropertyComponent (const String& name, const int preferredHeight_)
  22. : Component (name), preferredHeight (preferredHeight_)
  23. {
  24. jassert (name.isNotEmpty());
  25. }
  26. PropertyComponent::~PropertyComponent() {}
  27. void PropertyComponent::paint (Graphics& g)
  28. {
  29. LookAndFeel& lf = getLookAndFeel();
  30. lf.drawPropertyComponentBackground (g, getWidth(), getHeight(), *this);
  31. lf.drawPropertyComponentLabel (g, getWidth(), getHeight(), *this);
  32. }
  33. void PropertyComponent::resized()
  34. {
  35. if (Component* const c = getChildComponent(0))
  36. c->setBounds (getLookAndFeel().getPropertyComponentContentPosition (*this));
  37. }
  38. void PropertyComponent::enablementChanged()
  39. {
  40. repaint();
  41. }
  42. } // namespace juce