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juce_InterprocessConnectionServer.cpp 2.1KB

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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. InterprocessConnectionServer::InterprocessConnectionServer()
  18. : Thread ("Juce IPC server")
  19. {
  20. }
  21. InterprocessConnectionServer::~InterprocessConnectionServer()
  22. {
  23. stop();
  24. }
  25. //==============================================================================
  26. bool InterprocessConnectionServer::beginWaitingForSocket (const int portNumber)
  27. {
  28. stop();
  29. socket = new StreamingSocket();
  30. if (socket->createListener (portNumber))
  31. {
  32. startThread();
  33. return true;
  34. }
  35. socket = nullptr;
  36. return false;
  37. }
  38. void InterprocessConnectionServer::stop()
  39. {
  40. signalThreadShouldExit();
  41. if (socket != nullptr)
  42. socket->close();
  43. stopThread (4000);
  44. socket = nullptr;
  45. }
  46. void InterprocessConnectionServer::run()
  47. {
  48. while ((! threadShouldExit()) && socket != nullptr)
  49. {
  50. ScopedPointer<StreamingSocket> clientSocket (socket->waitForNextConnection());
  51. if (clientSocket != nullptr)
  52. if (InterprocessConnection* newConnection = createConnectionObject())
  53. newConnection->initialiseWithSocket (clientSocket.release());
  54. }
  55. }