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- /*
- ==============================================================================
-
- This file is part of the JUCE 6 technical preview.
- Copyright (c) 2020 - Raw Material Software Limited
-
- You may use this code under the terms of the GPL v3
- (see www.gnu.org/licenses).
-
- For this technical preview, this file is not subject to commercial licensing.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
-
- /*******************************************************************************
- The block below describes the properties of this module, and is read by
- the Projucer to automatically generate project code that uses it.
- For details about the syntax and how to create or use a module, see the
- JUCE Module Format.txt file.
-
-
- BEGIN_JUCE_MODULE_DECLARATION
-
- ID: juce_gui_basics
- vendor: juce
- version: 6.0.0
- name: JUCE GUI core classes
- description: Basic user-interface components and related classes.
- website: http://www.juce.com/juce
- license: GPL/Commercial
-
- dependencies: juce_graphics juce_data_structures
- OSXFrameworks: Cocoa Carbon QuartzCore
- iOSFrameworks: UIKit MobileCoreServices
-
- END_JUCE_MODULE_DECLARATION
-
- *******************************************************************************/
-
-
- #pragma once
- #define JUCE_GUI_BASICS_H_INCLUDED
-
- #include <juce_graphics/juce_graphics.h>
- #include <juce_data_structures/juce_data_structures.h>
-
- //==============================================================================
- /** Config: JUCE_ENABLE_REPAINT_DEBUGGING
- If this option is turned on, each area of the screen that gets repainted will
- flash in a random colour, so that you can see exactly which bits of your
- components are being drawn.
- */
- #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
- #define JUCE_ENABLE_REPAINT_DEBUGGING 0
- #endif
-
- /** Config: JUCE_USE_XRANDR
- Enables Xrandr multi-monitor support (Linux only).
- Unless you specifically want to disable this, it's best to leave this option turned on.
- Note that your users do not need to have Xrandr installed for your JUCE app to run, as
- the availability of Xrandr is queried during runtime.
- */
- #ifndef JUCE_USE_XRANDR
- #define JUCE_USE_XRANDR 1
- #endif
-
- /** Config: JUCE_USE_XINERAMA
- Enables Xinerama multi-monitor support (Linux only).
- Unless you specifically want to disable this, it's best to leave this option turned on.
- This will be used as a fallback if JUCE_USE_XRANDR not set or libxrandr cannot be found.
- Note that your users do not need to have Xinerama installed for your JUCE app to run, as
- the availability of Xinerama is queried during runtime.
- */
- #ifndef JUCE_USE_XINERAMA
- #define JUCE_USE_XINERAMA 1
- #endif
-
- /** Config: JUCE_USE_XSHM
- Enables X shared memory for faster rendering on Linux. This is best left turned on
- unless you have a good reason to disable it.
- */
- #ifndef JUCE_USE_XSHM
- #define JUCE_USE_XSHM 1
- #endif
-
- /** Config: JUCE_USE_XRENDER
- Enables XRender to allow semi-transparent windowing on Linux.
- */
- #ifndef JUCE_USE_XRENDER
- #define JUCE_USE_XRENDER 0
- #endif
-
- /** Config: JUCE_USE_XCURSOR
- Uses XCursor to allow ARGB cursor on Linux. This is best left turned on unless you have
- a good reason to disable it.
- */
- #ifndef JUCE_USE_XCURSOR
- #define JUCE_USE_XCURSOR 1
- #endif
-
- /** Config: JUCE_WIN_PER_MONITOR_DPI_AWARE
- Enables per-monitor DPI awareness on Windows 8.1 and above.
- */
- #ifndef JUCE_WIN_PER_MONITOR_DPI_AWARE
- #define JUCE_WIN_PER_MONITOR_DPI_AWARE 1
- #endif
-
- //==============================================================================
- namespace juce
- {
- class Component;
- class LookAndFeel;
- class MouseInputSource;
- class MouseInputSourceInternal;
- class ComponentPeer;
- class MouseEvent;
- struct MouseWheelDetails;
- struct PenDetails;
- class ToggleButton;
- class TextButton;
- class AlertWindow;
- class TextLayout;
- class ScrollBar;
- class ComboBox;
- class Button;
- class FilenameComponent;
- class ResizableWindow;
- class MenuBarComponent;
- class GlyphArrangement;
- class TableHeaderComponent;
- class Toolbar;
- class PopupMenu;
- class ProgressBar;
- class FileBrowserComponent;
- class DirectoryContentsDisplayComponent;
- class FilePreviewComponent;
- class CallOutBox;
- class Drawable;
- class DrawablePath;
- class DrawableComposite;
- class CaretComponent;
- class KeyPressMappingSet;
- class ApplicationCommandManagerListener;
- class DrawableButton;
- class Displays;
-
- class FlexBox;
- class Grid;
- }
-
- #include "mouse/juce_MouseCursor.h"
- #include "mouse/juce_MouseListener.h"
- #include "keyboard/juce_ModifierKeys.h"
- #include "mouse/juce_MouseInputSource.h"
- #include "mouse/juce_MouseEvent.h"
- #include "keyboard/juce_KeyPress.h"
- #include "keyboard/juce_KeyListener.h"
- #include "keyboard/juce_KeyboardFocusTraverser.h"
- #include "components/juce_ModalComponentManager.h"
- #include "components/juce_ComponentListener.h"
- #include "components/juce_CachedComponentImage.h"
- #include "components/juce_Component.h"
- #include "layout/juce_ComponentAnimator.h"
- #include "desktop/juce_Desktop.h"
- #include "desktop/juce_Displays.h"
- #include "layout/juce_ComponentBoundsConstrainer.h"
- #include "mouse/juce_ComponentDragger.h"
- #include "mouse/juce_DragAndDropTarget.h"
- #include "mouse/juce_DragAndDropContainer.h"
- #include "mouse/juce_FileDragAndDropTarget.h"
- #include "mouse/juce_SelectedItemSet.h"
- #include "mouse/juce_MouseInactivityDetector.h"
- #include "mouse/juce_TextDragAndDropTarget.h"
- #include "mouse/juce_TooltipClient.h"
- #include "keyboard/juce_CaretComponent.h"
- #include "keyboard/juce_SystemClipboard.h"
- #include "keyboard/juce_TextEditorKeyMapper.h"
- #include "keyboard/juce_TextInputTarget.h"
- #include "commands/juce_ApplicationCommandID.h"
- #include "commands/juce_ApplicationCommandInfo.h"
- #include "commands/juce_ApplicationCommandTarget.h"
- #include "commands/juce_ApplicationCommandManager.h"
- #include "commands/juce_KeyPressMappingSet.h"
- #include "buttons/juce_Button.h"
- #include "buttons/juce_ArrowButton.h"
- #include "buttons/juce_DrawableButton.h"
- #include "buttons/juce_HyperlinkButton.h"
- #include "buttons/juce_ImageButton.h"
- #include "buttons/juce_ShapeButton.h"
- #include "buttons/juce_TextButton.h"
- #include "buttons/juce_ToggleButton.h"
- #include "layout/juce_AnimatedPosition.h"
- #include "layout/juce_AnimatedPositionBehaviours.h"
- #include "layout/juce_ComponentBuilder.h"
- #include "layout/juce_ComponentMovementWatcher.h"
- #include "layout/juce_ConcertinaPanel.h"
- #include "layout/juce_GroupComponent.h"
- #include "layout/juce_ResizableBorderComponent.h"
- #include "layout/juce_ResizableCornerComponent.h"
- #include "layout/juce_ResizableEdgeComponent.h"
- #include "layout/juce_ScrollBar.h"
- #include "layout/juce_StretchableLayoutManager.h"
- #include "layout/juce_StretchableLayoutResizerBar.h"
- #include "layout/juce_StretchableObjectResizer.h"
- #include "layout/juce_TabbedButtonBar.h"
- #include "layout/juce_TabbedComponent.h"
- #include "layout/juce_Viewport.h"
- #include "menus/juce_PopupMenu.h"
- #include "menus/juce_MenuBarModel.h"
- #include "menus/juce_MenuBarComponent.h"
- #include "positioning/juce_RelativeCoordinate.h"
- #include "positioning/juce_MarkerList.h"
- #include "positioning/juce_RelativePoint.h"
- #include "positioning/juce_RelativeRectangle.h"
- #include "positioning/juce_RelativeCoordinatePositioner.h"
- #include "positioning/juce_RelativeParallelogram.h"
- #include "positioning/juce_RelativePointPath.h"
- #include "drawables/juce_Drawable.h"
- #include "drawables/juce_DrawableShape.h"
- #include "drawables/juce_DrawableComposite.h"
- #include "drawables/juce_DrawableImage.h"
- #include "drawables/juce_DrawablePath.h"
- #include "drawables/juce_DrawableRectangle.h"
- #include "drawables/juce_DrawableText.h"
- #include "widgets/juce_TextEditor.h"
- #include "widgets/juce_Label.h"
- #include "widgets/juce_ComboBox.h"
- #include "widgets/juce_ImageComponent.h"
- #include "widgets/juce_ListBox.h"
- #include "widgets/juce_ProgressBar.h"
- #include "widgets/juce_Slider.h"
- #include "widgets/juce_TableHeaderComponent.h"
- #include "widgets/juce_TableListBox.h"
- #include "widgets/juce_Toolbar.h"
- #include "widgets/juce_ToolbarItemComponent.h"
- #include "widgets/juce_ToolbarItemFactory.h"
- #include "widgets/juce_ToolbarItemPalette.h"
- #include "menus/juce_BurgerMenuComponent.h"
- #include "buttons/juce_ToolbarButton.h"
- #include "misc/juce_DropShadower.h"
- #include "widgets/juce_TreeView.h"
- #include "windows/juce_TopLevelWindow.h"
- #include "windows/juce_AlertWindow.h"
- #include "windows/juce_CallOutBox.h"
- #include "windows/juce_ComponentPeer.h"
- #include "windows/juce_ResizableWindow.h"
- #include "windows/juce_DocumentWindow.h"
- #include "windows/juce_DialogWindow.h"
- #include "windows/juce_NativeMessageBox.h"
- #include "windows/juce_ThreadWithProgressWindow.h"
- #include "windows/juce_TooltipWindow.h"
- #include "layout/juce_MultiDocumentPanel.h"
- #include "layout/juce_SidePanel.h"
- #include "filebrowser/juce_FileBrowserListener.h"
- #include "filebrowser/juce_DirectoryContentsList.h"
- #include "filebrowser/juce_DirectoryContentsDisplayComponent.h"
- #include "filebrowser/juce_FileBrowserComponent.h"
- #include "filebrowser/juce_FileChooser.h"
- #include "filebrowser/juce_FileChooserDialogBox.h"
- #include "filebrowser/juce_FileListComponent.h"
- #include "filebrowser/juce_FilenameComponent.h"
- #include "filebrowser/juce_FilePreviewComponent.h"
- #include "filebrowser/juce_FileSearchPathListComponent.h"
- #include "filebrowser/juce_FileTreeComponent.h"
- #include "filebrowser/juce_ImagePreviewComponent.h"
- #include "filebrowser/juce_ContentSharer.h"
- #include "properties/juce_PropertyComponent.h"
- #include "properties/juce_BooleanPropertyComponent.h"
- #include "properties/juce_ButtonPropertyComponent.h"
- #include "properties/juce_ChoicePropertyComponent.h"
- #include "properties/juce_PropertyPanel.h"
- #include "properties/juce_SliderPropertyComponent.h"
- #include "properties/juce_TextPropertyComponent.h"
- #include "properties/juce_MultiChoicePropertyComponent.h"
- #include "application/juce_Application.h"
- #include "misc/juce_BubbleComponent.h"
- #include "lookandfeel/juce_LookAndFeel.h"
- #include "lookandfeel/juce_LookAndFeel_V2.h"
- #include "lookandfeel/juce_LookAndFeel_V1.h"
- #include "lookandfeel/juce_LookAndFeel_V3.h"
- #include "lookandfeel/juce_LookAndFeel_V4.h"
- #include "mouse/juce_LassoComponent.h"
-
- #if JUCE_LINUX
- #if JUCE_GUI_BASICS_INCLUDE_XHEADERS
- // If you're missing these headers, you need to install the libx11-dev package
- #include <X11/Xlib.h>
- #include <X11/Xatom.h>
- #include <X11/Xresource.h>
- #include <X11/Xutil.h>
- #include <X11/Xmd.h>
- #include <X11/keysym.h>
- #include <X11/XKBlib.h>
- #include <X11/cursorfont.h>
- #include <unistd.h>
-
- #if JUCE_USE_XRANDR
- // If you're missing this header, you need to install the libxrandr-dev package
- #include <X11/extensions/Xrandr.h>
- #endif
-
- #if JUCE_USE_XINERAMA
- // If you're missing this header, you need to install the libxinerama-dev package
- #include <X11/extensions/Xinerama.h>
- #endif
-
- #if JUCE_USE_XSHM
- #include <X11/extensions/XShm.h>
- #include <sys/shm.h>
- #include <sys/ipc.h>
- #endif
-
- #if JUCE_USE_XRENDER
- // If you're missing these headers, you need to install the libxrender-dev and libxcomposite-dev packages
- #include <X11/extensions/Xrender.h>
- #include <X11/extensions/Xcomposite.h>
- #endif
-
- #if JUCE_USE_XCURSOR
- // If you're missing this header, you need to install the libxcursor-dev package
- #include <X11/Xcursor/Xcursor.h>
- #endif
-
- #undef SIZEOF
- #undef KeyPress
-
- #include "native/x11/juce_linux_XWindowSystem.h"
- #include "native/x11/juce_linux_X11_Symbols.h"
- #endif
- #endif
-
- #include "layout/juce_FlexItem.h"
- #include "layout/juce_FlexBox.h"
-
- #include "layout/juce_GridItem.h"
- #include "layout/juce_Grid.h"
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