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juce_ChannelRemappingAudioSource.cpp 5.7KB

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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. The code included in this file is provided under the terms of the ISC license
  8. http://www.isc.org/downloads/software-support-policy/isc-license. Permission
  9. To use, copy, modify, and/or distribute this software for any purpose with or
  10. without fee is hereby granted provided that the above copyright notice and
  11. this permission notice appear in all copies.
  12. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  13. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  14. DISCLAIMED.
  15. ==============================================================================
  16. */
  17. namespace juce
  18. {
  19. ChannelRemappingAudioSource::ChannelRemappingAudioSource (AudioSource* const source_,
  20. const bool deleteSourceWhenDeleted)
  21. : source (source_, deleteSourceWhenDeleted),
  22. requiredNumberOfChannels (2)
  23. {
  24. remappedInfo.buffer = &buffer;
  25. remappedInfo.startSample = 0;
  26. }
  27. ChannelRemappingAudioSource::~ChannelRemappingAudioSource() {}
  28. //==============================================================================
  29. void ChannelRemappingAudioSource::setNumberOfChannelsToProduce (const int requiredNumberOfChannels_)
  30. {
  31. const ScopedLock sl (lock);
  32. requiredNumberOfChannels = requiredNumberOfChannels_;
  33. }
  34. void ChannelRemappingAudioSource::clearAllMappings()
  35. {
  36. const ScopedLock sl (lock);
  37. remappedInputs.clear();
  38. remappedOutputs.clear();
  39. }
  40. void ChannelRemappingAudioSource::setInputChannelMapping (const int destIndex, const int sourceIndex)
  41. {
  42. const ScopedLock sl (lock);
  43. while (remappedInputs.size() < destIndex)
  44. remappedInputs.add (-1);
  45. remappedInputs.set (destIndex, sourceIndex);
  46. }
  47. void ChannelRemappingAudioSource::setOutputChannelMapping (const int sourceIndex, const int destIndex)
  48. {
  49. const ScopedLock sl (lock);
  50. while (remappedOutputs.size() < sourceIndex)
  51. remappedOutputs.add (-1);
  52. remappedOutputs.set (sourceIndex, destIndex);
  53. }
  54. int ChannelRemappingAudioSource::getRemappedInputChannel (const int inputChannelIndex) const
  55. {
  56. const ScopedLock sl (lock);
  57. if (inputChannelIndex >= 0 && inputChannelIndex < remappedInputs.size())
  58. return remappedInputs.getUnchecked (inputChannelIndex);
  59. return -1;
  60. }
  61. int ChannelRemappingAudioSource::getRemappedOutputChannel (const int outputChannelIndex) const
  62. {
  63. const ScopedLock sl (lock);
  64. if (outputChannelIndex >= 0 && outputChannelIndex < remappedOutputs.size())
  65. return remappedOutputs .getUnchecked (outputChannelIndex);
  66. return -1;
  67. }
  68. //==============================================================================
  69. void ChannelRemappingAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
  70. {
  71. source->prepareToPlay (samplesPerBlockExpected, sampleRate);
  72. }
  73. void ChannelRemappingAudioSource::releaseResources()
  74. {
  75. source->releaseResources();
  76. }
  77. void ChannelRemappingAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
  78. {
  79. const ScopedLock sl (lock);
  80. buffer.setSize (requiredNumberOfChannels, bufferToFill.numSamples, false, false, true);
  81. const int numChans = bufferToFill.buffer->getNumChannels();
  82. for (int i = 0; i < buffer.getNumChannels(); ++i)
  83. {
  84. const int remappedChan = getRemappedInputChannel (i);
  85. if (remappedChan >= 0 && remappedChan < numChans)
  86. {
  87. buffer.copyFrom (i, 0, *bufferToFill.buffer,
  88. remappedChan,
  89. bufferToFill.startSample,
  90. bufferToFill.numSamples);
  91. }
  92. else
  93. {
  94. buffer.clear (i, 0, bufferToFill.numSamples);
  95. }
  96. }
  97. remappedInfo.numSamples = bufferToFill.numSamples;
  98. source->getNextAudioBlock (remappedInfo);
  99. bufferToFill.clearActiveBufferRegion();
  100. for (int i = 0; i < requiredNumberOfChannels; ++i)
  101. {
  102. const int remappedChan = getRemappedOutputChannel (i);
  103. if (remappedChan >= 0 && remappedChan < numChans)
  104. {
  105. bufferToFill.buffer->addFrom (remappedChan, bufferToFill.startSample,
  106. buffer, i, 0, bufferToFill.numSamples);
  107. }
  108. }
  109. }
  110. //==============================================================================
  111. XmlElement* ChannelRemappingAudioSource::createXml() const
  112. {
  113. XmlElement* e = new XmlElement ("MAPPINGS");
  114. String ins, outs;
  115. const ScopedLock sl (lock);
  116. for (int i = 0; i < remappedInputs.size(); ++i)
  117. ins << remappedInputs.getUnchecked(i) << ' ';
  118. for (int i = 0; i < remappedOutputs.size(); ++i)
  119. outs << remappedOutputs.getUnchecked(i) << ' ';
  120. e->setAttribute ("inputs", ins.trimEnd());
  121. e->setAttribute ("outputs", outs.trimEnd());
  122. return e;
  123. }
  124. void ChannelRemappingAudioSource::restoreFromXml (const XmlElement& e)
  125. {
  126. if (e.hasTagName ("MAPPINGS"))
  127. {
  128. const ScopedLock sl (lock);
  129. clearAllMappings();
  130. StringArray ins, outs;
  131. ins.addTokens (e.getStringAttribute ("inputs"), false);
  132. outs.addTokens (e.getStringAttribute ("outputs"), false);
  133. for (int i = 0; i < ins.size(); ++i)
  134. remappedInputs.add (ins[i].getIntValue());
  135. for (int i = 0; i < outs.size(); ++i)
  136. remappedOutputs.add (outs[i].getIntValue());
  137. }
  138. }
  139. } // namespace juce