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							- RtAudio - a set of C++ classes which provide a common API for realtime audio input/output across Linux (native ALSA, JACK, PulseAudio, and OSS), Macintosh OS X (CoreAudio and JACK), and Windows (DirectSound and ASIO) operating systems.
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 - By Gary P. Scavone, 2001-2012.
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 - To configure and compile (on Unix systems and MinGW):
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 - 1. Unpack the RtAudio distribution (tar -xzf rtaudio-x.x.tar.gz).
 - 2. From within the directory containing this file, run configure:
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 -    ./configure
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 - 3. Typing "make" will compile static and shared libraries.
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 - 4. From within the "tests" directory, type "make" to compile the example programs.
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 - A few options can be passed to configure, including:
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 -   --enable-debug = enable various debug output
 -   --with-alsa = choose native ALSA API support (linux only)
 -   --with-pulse = choose native PulseAudio API support (linux only)
 -   --with-oss = choose OSS API support (linux only)
 -   --with-jack = choose JACK server support (linux or Macintosh OS-X)
 -   --with-core = choose CoreAudio API support (Macintosh OS-X only)
 -   --with-asio = choose ASIO API support (windows only)
 -   --with-ds = choose DirectSound API support (windows only)
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 - Typing "./configure --help" will display all the available options.  Note that you can provide more than one "--with-" flag to the configure script to enable multiple API support.
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 - If you wish to use a different compiler than that selected by configure, specify that compiler in the command line (ex. to use CC):
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 -   ./configure CXX=CC
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 - For Windows Users:
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 - RtAudio compiles with the MinGW compiler or MS Visual Studio.
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 - Visual C++ 6.0 project files are included for the test programs in the /tests/Windows/ directory.  These projects compile API support for both ASIO and DirectSound.  Version 4.0 of RtAudio was tested with the .net compiler and it will not compile in Visual C++ 6.0 because of its non-conformance to modern C++ standards.
 
 
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