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@@ -778,9 +778,10 @@ void draw_demostuff(NVGcontext *vg, int x, int y, float w, float h) { |
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nvgRestore(vg); |
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} |
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static int enum1 = -1; |
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void build_democontent(int parent) { |
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// some persistent variables for demonstration |
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static int enum1 = -1; |
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static float progress1 = 0.25f; |
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static float progress2 = 0.75f; |
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static int option1 = 1; |
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@@ -792,7 +793,6 @@ void build_democontent(int parent) { |
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uiSetMargins(col, 10, 10, 10, 10); |
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uiSetLayout(col, UI_TOP|UI_HFILL); |
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column_append(col, button(BND_ICON_GHOST, "Item 1", demohandler)); |
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if (option3) |
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column_append(col, button(BND_ICON_GHOST, "Item 2", demohandler)); |
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@@ -1101,8 +1101,10 @@ void draw(NVGcontext *vg, float w, float h) { |
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} |
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uiLayout(); |
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drawUI(vg, 0, BND_CORNER_NONE); |
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#if 0 |
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for (int i = 0; i < uiGetLastItemCount(); ++i) { |
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if (uiRecoverItem(i) == -1) { |
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UIitem *pitem = uiLastItemPtr(i); |
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@@ -1113,6 +1115,7 @@ void draw(NVGcontext *vg, float w, float h) { |
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nvgStroke(vg); |
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} |
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} |
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#endif |
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if (choice == opt_blendish_demo) { |
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UIvec2 cursor = uiGetCursor(); |
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