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node box: don't draw arrow by default

pull/1/head
Leonard Ritter 10 years ago
parent
commit
2590c89f31
1 changed files with 2 additions and 0 deletions
  1. +2
    -0
      blendish.h

+ 2
- 0
blendish.h View File

@@ -1746,9 +1746,11 @@ void bndNodeBackground(NVGcontext *ctx, float x, float y, float w, float h,
bndOutlineBox(ctx,x,y,w,h+1,
BND_NODE_RADIUS,BND_NODE_RADIUS,BND_NODE_RADIUS,BND_NODE_RADIUS,
bndTransparent(borderColor));
/*
bndNodeArrowDown(ctx,
x + BND_NODE_MARGIN_SIDE, y + BND_NODE_TITLE_HEIGHT-4,
BND_NODE_ARROW_SIZE, arrowColor);
*/
bndDropShadow(ctx,x,y,w,h,BND_NODE_RADIUS,
BND_SHADOW_FEATHER,BND_SHADOW_ALPHA);
}


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