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- #include "demo.h"
- #include <stdio.h>
- #include <string.h>
- #include <math.h>
- #ifdef NANOVG_GLEW
- # include <GL/glew.h>
- #endif
- #include <GLFW/glfw3.h>
- #include "nanovg.h"
- #define STB_IMAGE_WRITE_IMPLEMENTATION
- #include "stb_image_write.h"
-
-
- #ifdef _MSC_VER
- #define snprintf _snprintf
- #else
- #include <iconv.h>
- #endif
-
- #define ICON_SEARCH 0x1F50D
- #define ICON_CIRCLED_CROSS 0x2716
- #define ICON_CHEVRON_RIGHT 0xE75E
- #define ICON_CHECK 0x2713
- #define ICON_LOGIN 0xE740
- #define ICON_TRASH 0xE729
-
- static char* cpToUTF8(int cp, char* str)
- {
- int n = 0;
- if (cp < 0x80) n = 1;
- else if (cp < 0x800) n = 2;
- else if (cp < 0x10000) n = 3;
- else if (cp < 0x200000) n = 4;
- else if (cp < 0x4000000) n = 5;
- else if (cp <= 0x7fffffff) n = 6;
- str[n] = '\0';
- switch (n) {
- case 6: str[5] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x4000000;
- case 5: str[4] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x200000;
- case 4: str[3] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x10000;
- case 3: str[2] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0x800;
- case 2: str[1] = 0x80 | (cp & 0x3f); cp = cp >> 6; cp |= 0xc0;
- case 1: str[0] = cp;
- }
- return str;
- }
-
-
- void drawWindow(struct NVGcontext* vg, const char* title, float x, float y, float w, float h)
- {
- float cornerRadius = 3.0f;
- struct NVGpaint shadowPaint;
- struct NVGpaint headerPaint;
-
- nvgSave(vg);
- // nvgClearState(vg);
-
- // Window
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x,y, w,h, cornerRadius);
- nvgFillColor(vg, nvgRGBA(28,30,34,192));
- // nvgFillColor(vg, nvgRGBA(0,0,0,128));
- nvgFill(vg);
-
- // Drop shadow
- shadowPaint = nvgBoxGradient(vg, x,y+2, w,h, cornerRadius*2, 10, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, x-10,y-10, w+20,h+30);
- nvgRoundedRect(vg, x,y, w,h, cornerRadius);
- nvgPathWinding(vg, NVG_HOLE);
- nvgFillPaint(vg, shadowPaint);
- nvgFill(vg);
-
- // Header
- headerPaint = nvgLinearGradient(vg, x,y,x,y+15, nvgRGBA(255,255,255,8), nvgRGBA(0,0,0,16));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+1,y+1, w-2,30, cornerRadius-1);
- nvgFillPaint(vg, headerPaint);
- nvgFill(vg);
- nvgBeginPath(vg);
- nvgMoveTo(vg, x+0.5f, y+0.5f+30);
- nvgLineTo(vg, x+0.5f+w-1, y+0.5f+30);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,32));
- nvgStroke(vg);
-
- nvgFontSize(vg, 18.0f);
- nvgFontFace(vg, "sans-bold");
- nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
-
- nvgFontBlur(vg,2);
- nvgFillColor(vg, nvgRGBA(0,0,0,128));
- nvgText(vg, x+w/2,y+16+1, title, NULL);
-
- nvgFontBlur(vg,0);
- nvgFillColor(vg, nvgRGBA(220,220,220,160));
- nvgText(vg, x+w/2,y+16, title, NULL);
-
- nvgRestore(vg);
- }
-
- void drawSearchBox(struct NVGcontext* vg, const char* text, float x, float y, float w, float h)
- {
- struct NVGpaint bg;
- char icon[8];
- float cornerRadius = h/2-1;
-
- // Edit
- bg = nvgBoxGradient(vg, x,y+1.5f, w,h, h/2,5, nvgRGBA(0,0,0,16), nvgRGBA(0,0,0,92));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x,y, w,h, cornerRadius);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- /* nvgBeginPath(vg);
- nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,48));
- nvgStroke(vg);*/
-
- nvgFontSize(vg, h*1.3f);
- nvgFontFace(vg, "icons");
- nvgFillColor(vg, nvgRGBA(255,255,255,64));
- nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+h*0.55f, y+h*0.55f, cpToUTF8(ICON_SEARCH,icon), NULL);
-
- nvgFontSize(vg, 20.0f);
- nvgFontFace(vg, "sans");
- nvgFillColor(vg, nvgRGBA(255,255,255,32));
-
- nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+h*1.05f,y+h*0.5f,text, NULL);
-
- nvgFontSize(vg, h*1.3f);
- nvgFontFace(vg, "icons");
- nvgFillColor(vg, nvgRGBA(255,255,255,32));
- nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+w-h*0.55f, y+h*0.55f, cpToUTF8(ICON_CIRCLED_CROSS,icon), NULL);
- }
-
- void drawDropDown(struct NVGcontext* vg, const char* text, float x, float y, float w, float h)
- {
- struct NVGpaint bg;
- char icon[8];
- float cornerRadius = 4.0f;
-
- bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(255,255,255,16), nvgRGBA(0,0,0,16));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+1,y+1, w-2,h-2, cornerRadius-1);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,48));
- nvgStroke(vg);
-
- nvgFontSize(vg, 20.0f);
- nvgFontFace(vg, "sans");
- nvgFillColor(vg, nvgRGBA(255,255,255,160));
- nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+h*0.3f,y+h*0.5f,text, NULL);
-
- nvgFontSize(vg, h*1.3f);
- nvgFontFace(vg, "icons");
- nvgFillColor(vg, nvgRGBA(255,255,255,64));
- nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+w-h*0.5f, y+h*0.5f, cpToUTF8(ICON_CHEVRON_RIGHT,icon), NULL);
- }
-
- void drawLabel(struct NVGcontext* vg, const char* text, float x, float y, float w, float h)
- {
- NVG_NOTUSED(w);
-
- nvgFontSize(vg, 18.0f);
- nvgFontFace(vg, "sans");
- nvgFillColor(vg, nvgRGBA(255,255,255,128));
-
- nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
- nvgText(vg, x,y+h*0.5f,text, NULL);
- }
-
- void drawEditBoxBase(struct NVGcontext* vg, float x, float y, float w, float h)
- {
- struct NVGpaint bg;
- // Edit
- bg = nvgBoxGradient(vg, x+1,y+1+1.5f, w-2,h-2, 3,4, nvgRGBA(255,255,255,32), nvgRGBA(32,32,32,32));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+1,y+1, w-2,h-2, 4-1);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, 4-0.5f);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,48));
- nvgStroke(vg);
- }
-
- void drawEditBox(struct NVGcontext* vg, const char* text, float x, float y, float w, float h)
- {
-
- drawEditBoxBase(vg, x,y, w,h);
-
- nvgFontSize(vg, 20.0f);
- nvgFontFace(vg, "sans");
- nvgFillColor(vg, nvgRGBA(255,255,255,64));
- nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+h*0.3f,y+h*0.5f,text, NULL);
- }
-
- void drawEditBoxNum(struct NVGcontext* vg,
- const char* text, const char* units, float x, float y, float w, float h)
- {
- float uw;
-
- drawEditBoxBase(vg, x,y, w,h);
-
- uw = nvgTextBounds(vg, units, NULL, NULL);
-
- nvgFontSize(vg, 18.0f);
- nvgFontFace(vg, "sans");
- nvgFillColor(vg, nvgRGBA(255,255,255,64));
- nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+w-h*0.3f,y+h*0.5f,units, NULL);
-
- nvgFontSize(vg, 20.0f);
- nvgFontFace(vg, "sans");
- nvgFillColor(vg, nvgRGBA(255,255,255,128));
- nvgTextAlign(vg,NVG_ALIGN_RIGHT|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+w-uw-h*0.5f,y+h*0.5f,text, NULL);
- }
-
- void drawCheckBox(struct NVGcontext* vg, const char* text, float x, float y, float w, float h)
- {
- struct NVGpaint bg;
- char icon[8];
- NVG_NOTUSED(w);
-
- nvgFontSize(vg, 18.0f);
- nvgFontFace(vg, "sans");
- nvgFillColor(vg, nvgRGBA(255,255,255,160));
-
- nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+28,y+h*0.5f,text, NULL);
-
- bg = nvgBoxGradient(vg, x+1,y+(int)(h*0.5f)-9+1, 18,18, 3,3, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,92));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+1,y+(int)(h*0.5f)-9, 18,18, 3);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- nvgFontSize(vg, 40);
- nvgFontFace(vg, "icons");
- nvgFillColor(vg, nvgRGBA(255,255,255,128));
- nvgTextAlign(vg,NVG_ALIGN_CENTER|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+9+2, y+h*0.5f, cpToUTF8(ICON_CHECK,icon), NULL);
- }
-
- void drawButton(struct NVGcontext* vg, int preicon, const char* text, float x, float y, float w, float h, unsigned int col)
- {
- struct NVGpaint bg;
- char icon[8];
- float cornerRadius = 4.0f;
- float tw = 0, iw = 0;
-
- bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(255,255,255,col==0?16:32), nvgRGBA(0,0,0,col==0?16:32));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+1,y+1, w-2,h-2, cornerRadius-1);
- if (col != 0) {
- nvgFillColor(vg, col);
- nvgFill(vg);
- }
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+0.5f,y+0.5f, w-1,h-1, cornerRadius-0.5f);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,48));
- nvgStroke(vg);
-
- nvgFontSize(vg, 20.0f);
- nvgFontFace(vg, "sans-bold");
- tw = nvgTextBounds(vg, text, NULL, NULL);
- if (preicon != 0) {
- nvgFontSize(vg, h*1.3f);
- nvgFontFace(vg, "icons");
- iw = nvgTextBounds(vg, cpToUTF8(preicon,icon), NULL, NULL);
- iw += h*0.15f;
- }
-
- if (preicon != 0) {
- nvgFontSize(vg, h*1.3f);
- nvgFontFace(vg, "icons");
- nvgFillColor(vg, nvgRGBA(255,255,255,96));
- nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
- nvgText(vg, x+w*0.5f-tw*0.5f-iw*0.75f, y+h*0.5f, cpToUTF8(preicon,icon), NULL);
- }
-
- nvgFontSize(vg, 20.0f);
- nvgFontFace(vg, "sans-bold");
- nvgTextAlign(vg,NVG_ALIGN_LEFT|NVG_ALIGN_MIDDLE);
- nvgFillColor(vg, nvgRGBA(0,0,0,160));
- nvgText(vg, x+w*0.5f-tw*0.5f+iw*0.25f,y+h*0.5f-1,text, NULL);
- nvgFillColor(vg, nvgRGBA(255,255,255,160));
- nvgText(vg, x+w*0.5f-tw*0.5f+iw*0.25f,y+h*0.5f,text, NULL);
- }
-
- void drawSlider(struct NVGcontext* vg, float pos, float x, float y, float w, float h)
- {
- struct NVGpaint bg, knob;
- float cy = y+(int)(h*0.5f);
- float kr = (int)(h*0.25f);
-
- nvgSave(vg);
- // nvgClearState(vg);
-
- // Slot
- bg = nvgBoxGradient(vg, x,cy-2+1, w,4, 2,2, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,128));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x,cy-2, w,4, 2);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- // Knob Shadow
- bg = nvgRadialGradient(vg, x+(int)(pos*w),cy+1, kr-3,kr+3, nvgRGBA(0,0,0,64), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, x+(int)(pos*w)-kr-5,cy-kr-5,kr*2+5+5,kr*2+5+5+3);
- nvgCircle(vg, x+(int)(pos*w),cy, kr);
- nvgPathWinding(vg, NVG_HOLE);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- // Knob
- knob = nvgLinearGradient(vg, x,cy-kr,x,cy+kr, nvgRGBA(255,255,255,16), nvgRGBA(0,0,0,16));
- nvgBeginPath(vg);
- nvgCircle(vg, x+(int)(pos*w),cy, kr-1);
- nvgFillColor(vg, nvgRGBA(40,43,48,255));
- nvgFill(vg);
- nvgFillPaint(vg, knob);
- nvgFill(vg);
-
- nvgBeginPath(vg);
- nvgCircle(vg, x+(int)(pos*w),cy, kr-0.5f);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,92));
- nvgStroke(vg);
-
- nvgRestore(vg);
- }
-
- void drawEyes(struct NVGcontext* vg, float x, float y, float w, float h, float mx, float my, float t)
- {
- struct NVGpaint gloss, bg;
- float ex = w *0.23f;
- float ey = h * 0.5f;
- float lx = x + ex;
- float ly = y + ey;
- float rx = x + w - ex;
- float ry = y + ey;
- float dx,dy,d;
- float br = (ex < ey ? ex : ey) * 0.5f;
- float blink = 1 - pow(sinf(t*0.5f),200)*0.8f;
-
- bg = nvgLinearGradient(vg, x,y+h*0.5f,x+w*0.1f,y+h, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,16));
- nvgBeginPath(vg);
- nvgEllipse(vg, lx+3.0f,ly+16.0f, ex,ey);
- nvgEllipse(vg, rx+3.0f,ry+16.0f, ex,ey);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- bg = nvgLinearGradient(vg, x,y+h*0.25f,x+w*0.1f,y+h, nvgRGBA(220,220,220,255), nvgRGBA(128,128,128,255));
- nvgBeginPath(vg);
- nvgEllipse(vg, lx,ly, ex,ey);
- nvgEllipse(vg, rx,ry, ex,ey);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- dx = (mx - rx) / (ex * 10);
- dy = (my - ry) / (ey * 10);
- d = sqrtf(dx*dx+dy*dy);
- if (d > 1.0f) {
- dx /= d; dy /= d;
- }
- dx *= ex*0.4f;
- dy *= ey*0.5f;
- nvgBeginPath(vg);
- nvgEllipse(vg, lx+dx,ly+dy+ey*0.25f*(1-blink), br,br*blink);
- nvgFillColor(vg, nvgRGBA(32,32,32,255));
- nvgFill(vg);
-
- dx = (mx - rx) / (ex * 10);
- dy = (my - ry) / (ey * 10);
- d = sqrtf(dx*dx+dy*dy);
- if (d > 1.0f) {
- dx /= d; dy /= d;
- }
- dx *= ex*0.4f;
- dy *= ey*0.5f;
- nvgBeginPath(vg);
- nvgEllipse(vg, rx+dx,ry+dy+ey*0.25f*(1-blink), br,br*blink);
- nvgFillColor(vg, nvgRGBA(32,32,32,255));
- nvgFill(vg);
-
- gloss = nvgRadialGradient(vg, lx-ex*0.25f,ly-ey*0.5f, ex*0.1f,ex*0.75f, nvgRGBA(255,255,255,128), nvgRGBA(255,255,255,0));
- nvgBeginPath(vg);
- nvgEllipse(vg, lx,ly, ex,ey);
- nvgFillPaint(vg, gloss);
- nvgFill(vg);
-
- gloss = nvgRadialGradient(vg, rx-ex*0.25f,ry-ey*0.5f, ex*0.1f,ex*0.75f, nvgRGBA(255,255,255,128), nvgRGBA(255,255,255,0));
- nvgBeginPath(vg);
- nvgEllipse(vg, rx,ry, ex,ey);
- nvgFillPaint(vg, gloss);
- nvgFill(vg);
- }
-
- void drawGraph(struct NVGcontext* vg, float x, float y, float w, float h, float t)
- {
- struct NVGpaint bg;
- float samples[6];
- float sx[6], sy[6];
- float dx = w/5.0f;
- int i;
-
- samples[0] = (1+sinf(t*1.2345f+cosf(t*0.33457f)*0.44f))*0.5f;
- samples[1] = (1+sinf(t*0.68363f+cosf(t*1.3f)*1.55f))*0.5f;
- samples[2] = (1+sinf(t*1.1642f+cosf(t*0.33457)*1.24f))*0.5f;
- samples[3] = (1+sinf(t*0.56345f+cosf(t*1.63f)*0.14f))*0.5f;
- samples[4] = (1+sinf(t*1.6245f+cosf(t*0.254f)*0.3f))*0.5f;
- samples[5] = (1+sinf(t*0.345f+cosf(t*0.03f)*0.6f))*0.5f;
-
- for (i = 0; i < 6; i++) {
- sx[i] = x+i*dx;
- sy[i] = y+h*samples[i]*0.8f;
- }
-
- // Graph background
- bg = nvgLinearGradient(vg, x,y,x,y+h, nvgRGBA(0,160,192,0), nvgRGBA(0,160,192,64));
- nvgBeginPath(vg);
- nvgMoveTo(vg, sx[0], sy[0]);
- for (i = 1; i < 6; i++)
- nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1], sx[i]-dx*0.5f,sy[i], sx[i],sy[i]);
- nvgLineTo(vg, x+w, y+h);
- nvgLineTo(vg, x, y+h);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
-
- // Graph line
- nvgBeginPath(vg);
- nvgMoveTo(vg, sx[0], sy[0]+2);
- for (i = 1; i < 6; i++)
- nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1]+2, sx[i]-dx*0.5f,sy[i]+2, sx[i],sy[i]+2);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,32));
- nvgStrokeWidth(vg, 3.0f);
- nvgStroke(vg);
-
- nvgBeginPath(vg);
- nvgMoveTo(vg, sx[0], sy[0]);
- for (i = 1; i < 6; i++)
- nvgBezierTo(vg, sx[i-1]+dx*0.5f,sy[i-1], sx[i]-dx*0.5f,sy[i], sx[i],sy[i]);
- nvgStrokeColor(vg, nvgRGBA(0,160,192,255));
- nvgStrokeWidth(vg, 3.0f);
- nvgStroke(vg);
-
- // Graph sample pos
- for (i = 0; i < 6; i++) {
- bg = nvgRadialGradient(vg, sx[i],sy[i]+2, 3.0f,8.0f, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, sx[i]-10, sy[i]-10+2, 20,20);
- nvgFillPaint(vg, bg);
- nvgFill(vg);
- }
-
- nvgBeginPath(vg);
- for (i = 0; i < 6; i++)
- nvgCircle(vg, sx[i], sy[i], 4.0f);
- nvgFillColor(vg, nvgRGBA(0,160,192,255));
- nvgFill(vg);
- nvgBeginPath(vg);
- for (i = 0; i < 6; i++)
- nvgCircle(vg, sx[i], sy[i], 2.0f);
- nvgFillColor(vg, nvgRGBA(220,220,220,255));
- nvgFill(vg);
-
- nvgStrokeWidth(vg, 1.0f);
- }
-
- void drawThumbnails(struct NVGcontext* vg, float x, float y, float w, float h, const int* images, int nimages, float t)
- {
- float cornerRadius = 3.0f;
- struct NVGpaint shadowPaint, imgPaint, fadePaint;
- float ix,iy,iw,ih;
- float thumb = 60.0f;
- float arry = 30.5f;
- int imgw, imgh;
- float stackh = (nimages/2) * (thumb+10) + 10;
- int i;
- float u = (1+cosf(t*0.5f))*0.5f;
- float scrollh;
-
- nvgSave(vg);
- // nvgClearState(vg);
-
- // Drop shadow
- shadowPaint = nvgBoxGradient(vg, x,y+4, w,h, cornerRadius*2, 20, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, x-10,y-10, w+20,h+30);
- nvgRoundedRect(vg, x,y, w,h, cornerRadius);
- nvgPathWinding(vg, NVG_HOLE);
- nvgFillPaint(vg, shadowPaint);
- nvgFill(vg);
-
- // Window
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x,y, w,h, cornerRadius);
- nvgMoveTo(vg, x-10,y+arry);
- nvgLineTo(vg, x+1,y+arry-11);
- nvgLineTo(vg, x+1,y+arry+11);
- nvgFillColor(vg, nvgRGBA(200,200,200,255));
- nvgFill(vg);
-
- nvgSave(vg);
- nvgScissor(vg, x,y,w,h);
- nvgTranslate(vg, 0, -(stackh - h)*u);
-
- for (i = 0; i < nimages; i++) {
- float tx, ty;
- tx = x+10;
- ty = y+10;
- tx += (i%2) * (thumb+10);
- ty += (i/2) * (thumb+10);
- nvgImageSize(vg, images[i], &imgw, &imgh);
- if (imgw < imgh) {
- iw = thumb;
- ih = iw * (float)imgh/(float)imgw;
- ix = 0;
- iy = -(ih-thumb)*0.5f;
- } else {
- ih = thumb;
- iw = ih * (float)imgw/(float)imgh;
- ix = -(iw-thumb)*0.5f;
- iy = 0;
- }
- imgPaint = nvgImagePattern(vg, tx+ix, ty+iy, iw,ih, 0.0f/180.0f*NVG_PI, images[i], 0);
- nvgBeginPath(vg);
- nvgRoundedRect(vg, tx,ty, thumb,thumb, 5);
- nvgFillPaint(vg, imgPaint);
- nvgFill(vg);
-
- shadowPaint = nvgBoxGradient(vg, tx-1,ty, thumb+2,thumb+2, 5, 3, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, tx-5,ty-5, thumb+10,thumb+10);
- nvgRoundedRect(vg, tx,ty, thumb,thumb, 6);
- nvgPathWinding(vg, NVG_HOLE);
- nvgFillPaint(vg, shadowPaint);
- nvgFill(vg);
-
- nvgBeginPath(vg);
- nvgRoundedRect(vg, tx+0.5f,ty+0.5f, thumb-1,thumb-1, 4-0.5f);
- nvgStrokeWidth(vg,1.0f);
- nvgStrokeColor(vg, nvgRGBA(255,255,255,192));
- nvgStroke(vg);
- }
- nvgRestore(vg);
-
- // Hide fades
- fadePaint = nvgLinearGradient(vg, x,y,x,y+6, nvgRGBA(200,200,200,255), nvgRGBA(200,200,200,0));
- nvgBeginPath(vg);
- nvgRect(vg, x+4,y,w-8,6);
- nvgFillPaint(vg, fadePaint);
- nvgFill(vg);
-
- fadePaint = nvgLinearGradient(vg, x,y+h,x,y+h-6, nvgRGBA(200,200,200,255), nvgRGBA(200,200,200,0));
- nvgBeginPath(vg);
- nvgRect(vg, x+4,y+h-6,w-8,6);
- nvgFillPaint(vg, fadePaint);
- nvgFill(vg);
-
- // Scroll bar
- shadowPaint = nvgBoxGradient(vg, x+w-12+1,y+4+1, 8,h-8, 3,4, nvgRGBA(0,0,0,32), nvgRGBA(0,0,0,92));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+w-12,y+4, 8,h-8, 3);
- nvgFillPaint(vg, shadowPaint);
- // nvgFillColor(vg, nvgRGBA(255,0,0,128));
- nvgFill(vg);
-
- scrollh = (h/stackh) * (h-8);
- shadowPaint = nvgBoxGradient(vg, x+w-12-1,y+4+(h-8-scrollh)*u-1, 8,scrollh, 3,4, nvgRGBA(220,220,220,255), nvgRGBA(128,128,128,255));
- nvgBeginPath(vg);
- nvgRoundedRect(vg, x+w-12+1,y+4+1 + (h-8-scrollh)*u, 8-2,scrollh-2, 2);
- nvgFillPaint(vg, shadowPaint);
- // nvgFillColor(vg, nvgRGBA(0,0,0,128));
- nvgFill(vg);
-
- nvgRestore(vg);
- }
-
- void drawColorwheel(struct NVGcontext* vg, float x, float y, float w, float h, float t)
- {
- int i;
- float r0, r1, ax,ay, bx,by, cx,cy, aeps, r;
- float hue = sinf(t * 0.12f);
- struct NVGpaint paint;
-
- nvgSave(vg);
-
- /* nvgBeginPath(vg);
- nvgRect(vg, x,y,w,h);
- nvgFillColor(vg, nvgRGBA(255,0,0,128));
- nvgFill(vg);*/
-
- cx = x + w*0.5f;
- cy = y + h*0.5f;
- r1 = (w < h ? w : h) * 0.5f - 5.0f;
- r0 = r1 - 20.0f;
- aeps = 0.5f / r1; // half a pixel arc length in radians (2pi cancels out).
-
- for (i = 0; i < 6; i++) {
- float a0 = (float)i / 6.0f * NVG_PI * 2.0f - aeps;
- float a1 = (float)(i+1.0f) / 6.0f * NVG_PI * 2.0f + aeps;
- nvgBeginPath(vg);
- nvgArc(vg, cx,cy, r0, a0, a1, NVG_CW);
- nvgArc(vg, cx,cy, r1, a1, a0, NVG_CCW);
- nvgClosePath(vg);
- ax = cx + cosf(a0) * (r0+r1)*0.5f;
- ay = cy + sinf(a0) * (r0+r1)*0.5f;
- bx = cx + cosf(a1) * (r0+r1)*0.5f;
- by = cy + sinf(a1) * (r0+r1)*0.5f;
- paint = nvgLinearGradient(vg, ax,ay, bx,by, nvgHSLA(a0/(NVG_PI*2),1.0f,0.55f,255), nvgHSLA(a1/(NVG_PI*2),1.0f,0.55f,255));
- nvgFillPaint(vg, paint);
- nvgFill(vg);
- }
-
- nvgBeginPath(vg);
- nvgCircle(vg, cx,cy, r0-0.5f);
- nvgCircle(vg, cx,cy, r1+0.5f);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,64));
- nvgStrokeWidth(vg, 1.0f);
- nvgStroke(vg);
-
- // Selector
- nvgSave(vg);
- nvgTranslate(vg, cx,cy);
- nvgRotate(vg, hue*NVG_PI*2);
-
- // Marker on
- nvgStrokeWidth(vg, 2.0f);
- nvgBeginPath(vg);
- nvgRect(vg, r0-1,-3,r1-r0+2,6);
- nvgStrokeColor(vg, nvgRGBA(255,255,255,192));
- nvgStroke(vg);
-
- paint = nvgBoxGradient(vg, r0-3,-5,r1-r0+6,10, 2,4, nvgRGBA(0,0,0,128), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, r0-2-10,-4-10,r1-r0+4+20,8+20);
- nvgRect(vg, r0-2,-4,r1-r0+4,8);
- nvgPathWinding(vg, NVG_HOLE);
- nvgFillPaint(vg, paint);
- nvgFill(vg);
-
- // Center triangle
- r = r0 - 6;
- ax = cosf(120.0f/180.0f*NVG_PI) * r;
- ay = sinf(120.0f/180.0f*NVG_PI) * r;
- bx = cosf(-120.0f/180.0f*NVG_PI) * r;
- by = sinf(-120.0f/180.0f*NVG_PI) * r;
- nvgBeginPath(vg);
- nvgMoveTo(vg, r,0);
- nvgLineTo(vg, ax,ay);
- nvgLineTo(vg, bx,by);
- nvgClosePath(vg);
- paint = nvgLinearGradient(vg, r,0, ax,ay, nvgHSLA(hue,1.0f,0.5f,255), nvgRGBA(255,255,255,255));
- nvgFillPaint(vg, paint);
- nvgFill(vg);
- paint = nvgLinearGradient(vg, (r+ax)*0.5f,(0+ay)*0.5f, bx,by, nvgRGBA(0,0,0,0), nvgRGBA(0,0,0,255));
- nvgFillPaint(vg, paint);
- nvgFill(vg);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,64));
- nvgStroke(vg);
-
- // Select circle on triangle
- ax = cosf(120.0f/180.0f*NVG_PI) * r*0.3f;
- ay = sinf(120.0f/180.0f*NVG_PI) * r*0.4f;
- nvgStrokeWidth(vg, 2.0f);
- nvgBeginPath(vg);
- nvgCircle(vg, ax,ay,5);
- nvgStrokeColor(vg, nvgRGBA(255,255,255,192));
- nvgStroke(vg);
-
- paint = nvgRadialGradient(vg, ax,ay, 7,9, nvgRGBA(0,0,0,64), nvgRGBA(0,0,0,0));
- nvgBeginPath(vg);
- nvgRect(vg, ax-20,ay-20,40,40);
- nvgCircle(vg, ax,ay,7);
- nvgPathWinding(vg, NVG_HOLE);
- nvgFillPaint(vg, paint);
- nvgFill(vg);
-
- nvgRestore(vg);
-
- nvgRestore(vg);
- }
-
- void drawLines(struct NVGcontext* vg, float x, float y, float w, float h, float t)
- {
- int i, j;
- float pad = 5.0f, s = w/9.0f - pad*2;
- float pts[4*2], fx, fy;
- int joins[3] = {NVG_MITER, NVG_ROUND, NVG_BEVEL};
- int caps[3] = {NVG_BUTT, NVG_ROUND, NVG_SQUARE};
- NVG_NOTUSED(h);
-
- nvgSave(vg);
- pts[0] = -s*0.25f + cosf(t*0.3f) * s*0.5f;
- pts[1] = sinf(t*0.3f) * s*0.5f;
- pts[2] = -s*0.25;
- pts[3] = 0;
- pts[4] = s*0.25f;
- pts[5] = 0;
- pts[6] = s*0.25f + cosf(-t*0.3f) * s*0.5f;
- pts[7] = sinf(-t*0.3f) * s*0.5f;
-
- for (i = 0; i < 3; i++) {
- for (j = 0; j < 3; j++) {
- fx = x + s*0.5f + (i*3+j)/9.0f*w + pad;
- fy = y - s*0.5f + pad;
-
- nvgLineCap(vg, caps[i]);
- nvgLineJoin(vg, joins[j]);
-
- nvgStrokeWidth(vg, s*0.3f);
- nvgStrokeColor(vg, nvgRGBA(0,0,0,160));
- nvgBeginPath(vg);
- nvgMoveTo(vg, fx+pts[0], fy+pts[1]);
- nvgLineTo(vg, fx+pts[2], fy+pts[3]);
- nvgLineTo(vg, fx+pts[4], fy+pts[5]);
- nvgLineTo(vg, fx+pts[6], fy+pts[7]);
- nvgStroke(vg);
-
- nvgLineCap(vg, NVG_BUTT);
- nvgLineJoin(vg, NVG_BEVEL);
-
- nvgStrokeWidth(vg, 1.0f);
- nvgStrokeColor(vg, nvgRGBA(0,192,255,255));
- nvgBeginPath(vg);
- nvgMoveTo(vg, fx+pts[0], fy+pts[1]);
- nvgLineTo(vg, fx+pts[2], fy+pts[3]);
- nvgLineTo(vg, fx+pts[4], fy+pts[5]);
- nvgLineTo(vg, fx+pts[6], fy+pts[7]);
- nvgStroke(vg);
- }
- }
-
-
- nvgRestore(vg);
- }
-
- int loadDemoData(struct NVGcontext* vg, struct DemoData* data)
- {
- int i;
-
- if (vg == NULL)
- return -1;
-
- for (i = 0; i < 12; i++) {
- char file[128];
- snprintf(file, 128, "../example/images/image%d.jpg", i+1);
- data->images[i] = nvgCreateImage(vg, file);
- if (data->images[i] == 0) {
- printf("Could not load %s.\n", file);
- return -1;
- }
- }
-
- data->fontIcons = nvgCreateFont(vg, "icons", "../example/entypo.ttf");
- if (data->fontIcons == -1) {
- printf("Could not add font icons.\n");
- return -1;
- }
- data->fontNormal = nvgCreateFont(vg, "sans", "../example/Roboto-Regular.ttf");
- if (data->fontNormal == -1) {
- printf("Could not add font italic.\n");
- return -1;
- }
- data->fontBold = nvgCreateFont(vg, "sans-bold", "../example/Roboto-Bold.ttf");
- if (data->fontBold == -1) {
- printf("Could not add font bold.\n");
- return -1;
- }
-
- return 0;
- }
-
- void freeDemoData(struct NVGcontext* vg, struct DemoData* data)
- {
- int i;
-
- if (vg == NULL)
- return;
-
- for (i = 0; i < 12; i++)
- nvgDeleteImage(vg, data->images[i]);
- }
-
- void renderDemo(struct NVGcontext* vg, float mx, float my, float width, float height,
- float t, int blowup, struct DemoData* data)
- {
- float x,y,popy;
-
- drawEyes(vg, width - 250, 50, 150, 100, mx, my, t);
- drawGraph(vg, 0, height/2, width, height/2, t);
- drawColorwheel(vg, width - 300, height - 300, 250.0f, 250.0f, t);
-
- // Line joints
- drawLines(vg, 50, height-50, 600, 50, t);
-
- nvgSave(vg);
- if (blowup) {
- nvgRotate(vg, sinf(t*0.3f)*5.0f/180.0f*NVG_PI);
- nvgScale(vg, 2.0f, 2.0f);
- }
-
- // Widgets
- drawWindow(vg, "Widgets `n Stuff", 50, 50, 300, 400);
- x = 60; y = 95;
- drawSearchBox(vg, "Search", x,y,280,25);
- y += 40;
- drawDropDown(vg, "Effects", x,y,280,28);
- popy = y + 14;
- y += 45;
-
- // Form
- drawLabel(vg, "Login", x,y, 280,20);
- y += 25;
- drawEditBox(vg, "Email", x,y, 280,28);
- y += 35;
- drawEditBox(vg, "Password", x,y, 280,28);
- y += 38;
- drawCheckBox(vg, "Remember me", x,y, 140,28);
- drawButton(vg, ICON_LOGIN, "Sign in", x+138, y, 140, 28, nvgRGBA(0,96,128,255));
- y += 45;
-
- // Slider
- drawLabel(vg, "Diameter", x,y, 280,20);
- y += 25;
- drawEditBoxNum(vg, "123.00", "px", x+180,y, 100,28);
- drawSlider(vg, 0.4f, x,y, 170,28);
- y += 55;
-
- drawButton(vg, ICON_TRASH, "Delete", x, y, 160, 28, nvgRGBA(128,16,8,255));
- drawButton(vg, 0, "Cancel", x+170, y, 110, 28, nvgRGBA(0,0,0,0));
-
- // Thumbnails box
- drawThumbnails(vg, 365, popy-30, 160, 300, data->images, 12, t);
-
- nvgRestore(vg);
- }
-
- static int mini(int a, int b) { return a < b ? a : b; }
-
- static void unpremultiplyAlpha(unsigned char* image, int w, int h, int stride)
- {
- int x,y;
-
- // Unpremultiply
- for (y = 0; y < h; y++) {
- unsigned char *row = &image[y*stride];
- for (x = 0; x < w; x++) {
- int r = row[0], g = row[1], b = row[2], a = row[3];
- if (a != 0) {
- row[0] = (int)mini(r*255/a, 255);
- row[1] = (int)mini(g*255/a, 255);
- row[2] = (int)mini(b*255/a, 255);
- }
- row += 4;
- }
- }
-
- // Defringe
- for (y = 0; y < h; y++) {
- unsigned char *row = &image[y*stride];
- for (x = 0; x < w; x++) {
- int r = 0, g = 0, b = 0, a = row[3], n = 0;
- if (a == 0) {
- if (x-1 > 0 && row[-1] != 0) {
- r += row[-4];
- g += row[-3];
- b += row[-2];
- n++;
- }
- if (x+1 < w && row[7] != 0) {
- r += row[4];
- g += row[5];
- b += row[6];
- n++;
- }
- if (y-1 > 0 && row[-stride+3] != 0) {
- r += row[-stride];
- g += row[-stride+1];
- b += row[-stride+2];
- n++;
- }
- if (y+1 < h && row[stride+3] != 0) {
- r += row[stride];
- g += row[stride+1];
- b += row[stride+2];
- n++;
- }
- if (n > 0) {
- row[0] = r/n;
- row[1] = g/n;
- row[2] = b/n;
- }
- }
- row += 4;
- }
- }
- }
-
- static void setAlpha(unsigned char* image, int w, int h, int stride, unsigned char a)
- {
- int x, y;
- for (y = 0; y < h; y++) {
- unsigned char* row = &image[y*stride];
- for (x = 0; x < w; x++)
- row[x*4+3] = a;
- }
- }
-
- static void flipHorizontal(unsigned char* image, int w, int h, int stride)
- {
- int i = 0, j = h-1, k;
- while (i < j) {
- unsigned char* ri = &image[i * stride];
- unsigned char* rj = &image[j * stride];
- for (k = 0; k < w*4; k++) {
- unsigned char t = ri[k];
- ri[k] = rj[k];
- rj[k] = t;
- }
- i++;
- j--;
- }
- }
-
- void saveScreenShot(int w, int h, int premult, const char* name)
- {
- unsigned char* image = (unsigned char*)malloc(w*h*4);
- if (image == NULL)
- return;
- glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, image);
- if (premult)
- unpremultiplyAlpha(image, w, h, w*4);
- else
- setAlpha(image, w, h, w*4, 255);
- flipHorizontal(image, w, h, w*4);
- stbi_write_png(name, w, h, 4, image, w*4);
- free(image);
- }
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