local action = _ACTION or "" solution "nanovg" location ( "build" ) configurations { "Debug", "Release" } platforms {"native", "x64", "x32"} project "nanovg" language "C" kind "StaticLib" includedirs { "src" } files { "src/*.c" } targetdir("build") project "example_gl2" kind "ConsoleApp" language "C" files { "example/example_gl2.c", "example/demo.c" } includedirs { "src", "example" } targetdir("build") links { "nanovg" } configuration { "linux" } links { "X11","Xrandr", "rt", "GL", "GLU", "pthread", "m", "glfw3", "GLEW" } defines { "NANOVG_GLEW" } configuration { "windows" } links { "glu32","opengl32", "gdi32", "winmm", "user32" } configuration { "macosx" } links { "glfw3" } linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" } configuration "Debug" defines { "DEBUG" } flags { "Symbols", "ExtraWarnings"} configuration "Release" defines { "NDEBUG" } flags { "Optimize", "ExtraWarnings"} project "example_gl3" kind "ConsoleApp" language "C" files { "example/example_gl3.c", "example/demo.c" } includedirs { "src", "example" } targetdir("build") links { "nanovg" } configuration { "linux" } links { "X11","Xrandr", "rt", "GL", "GLU", "pthread", "m", "glfw3", "GLEW" } defines { "NANOVG_GLEW" } configuration { "windows" } links { "glu32","opengl32", "gdi32", "winmm", "user32" } configuration { "macosx" } links { "glfw3" } linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" } configuration "Debug" defines { "DEBUG" } flags { "Symbols", "ExtraWarnings"} configuration "Release" defines { "NDEBUG" } flags { "Optimize", "ExtraWarnings"} project "example_gl2_msaa" kind "ConsoleApp" language "C" defines { "DEMO_MSAA" } files { "example/example_gl2.c", "example/demo.c" } includedirs { "src", "example" } targetdir("build") links { "nanovg" } configuration { "linux" } links { "X11","Xrandr", "rt", "GL", "GLU", "pthread", "m", "glfw3", "GLEW" } defines { "NANOVG_GLEW" } configuration { "windows" } links { "glu32","opengl32", "gdi32", "winmm", "user32" } configuration { "macosx" } links { "glfw3" } linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" } configuration "Debug" defines { "DEBUG" } flags { "Symbols", "ExtraWarnings"} configuration "Release" defines { "NDEBUG" } flags { "Optimize", "ExtraWarnings"} project "example_gl3_msaa" kind "ConsoleApp" language "C" defines { "DEMO_MSAA" } files { "example/example_gl3.c", "example/demo.c" } includedirs { "src", "example" } targetdir("build") links { "nanovg" } configuration { "linux" } links { "X11","Xrandr", "rt", "GL", "GLU", "pthread", "m", "glfw3", "GLEW" } defines { "NANOVG_GLEW" } configuration { "windows" } links { "glu32","opengl32", "gdi32", "winmm", "user32" } configuration { "macosx" } links { "glfw3" } linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" } configuration "Debug" defines { "DEBUG" } flags { "Symbols", "ExtraWarnings"} configuration "Release" defines { "NDEBUG" } flags { "Optimize", "ExtraWarnings"} project "example_gles2" kind "ConsoleApp" language "C" files { "example/example_gles2.c", "example/demo.c" } includedirs { "src", "example" } targetdir("build") links { "nanovg" } configuration { "linux" } links { "X11","Xrandr", "rt", "GL", "GLU", "pthread", "m", "glfw3", "GLEW" } defines { "NANOVG_GLEW" } configuration { "windows" } links { "glu32","opengl32", "gdi32", "winmm", "user32" } configuration { "macosx" } links { "glfw3" } linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" } configuration "Debug" defines { "DEBUG" } flags { "Symbols", "ExtraWarnings"} configuration "Release" defines { "NDEBUG" } flags { "Optimize", "ExtraWarnings"}