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@@ -59,6 +59,9 @@ enum NVGcreateFlags { |
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NVGcontext* nvgCreateGL2(int flags); |
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NVGcontext* nvgCreateGL2(int flags); |
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void nvgDeleteGL2(NVGcontext* ctx); |
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void nvgDeleteGL2(NVGcontext* ctx); |
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int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); |
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GLuint nvglImageFromHandleGL2(NVGcontext* ctx, int image); |
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#endif |
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#endif |
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#if defined NANOVG_GL3 |
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#if defined NANOVG_GL3 |
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@@ -66,6 +69,9 @@ void nvgDeleteGL2(NVGcontext* ctx); |
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NVGcontext* nvgCreateGL3(int flags); |
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NVGcontext* nvgCreateGL3(int flags); |
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void nvgDeleteGL3(NVGcontext* ctx); |
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void nvgDeleteGL3(NVGcontext* ctx); |
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int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); |
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GLuint nvglImageHandleGL3(NVGcontext* ctx, int image); |
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#endif |
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#endif |
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#if defined NANOVG_GLES2 |
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#if defined NANOVG_GLES2 |
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@@ -73,6 +79,9 @@ void nvgDeleteGL3(NVGcontext* ctx); |
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NVGcontext* nvgCreateGLES2(int flags); |
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NVGcontext* nvgCreateGLES2(int flags); |
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void nvgDeleteGLES2(NVGcontext* ctx); |
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void nvgDeleteGLES2(NVGcontext* ctx); |
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int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); |
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GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image); |
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#endif |
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#endif |
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#if defined NANOVG_GLES3 |
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#if defined NANOVG_GLES3 |
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@@ -80,6 +89,9 @@ void nvgDeleteGLES2(NVGcontext* ctx); |
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NVGcontext* nvgCreateGLES3(int flags); |
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NVGcontext* nvgCreateGLES3(int flags); |
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void nvgDeleteGLES3(NVGcontext* ctx); |
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void nvgDeleteGLES3(NVGcontext* ctx); |
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int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); |
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GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image); |
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#endif |
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#endif |
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// These are additional flags on top of NVGimageFlags. |
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// These are additional flags on top of NVGimageFlags. |
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@@ -87,10 +99,6 @@ enum NVGimageFlagsGL { |
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NVG_IMAGE_NODELETE = 1<<16, // Do not delete GL texture handle. |
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NVG_IMAGE_NODELETE = 1<<16, // Do not delete GL texture handle. |
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}; |
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}; |
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int nvglCreateImageFromHandle(NVGcontext* ctx, GLuint textureId, int w, int h, int flags); |
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GLuint nvglImageHandle(NVGcontext* ctx, int image); |
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#ifdef __cplusplus |
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#ifdef __cplusplus |
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} |
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} |
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#endif |
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#endif |
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@@ -1499,7 +1507,15 @@ void nvgDeleteGLES3(NVGcontext* ctx) |
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nvgDeleteInternal(ctx); |
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nvgDeleteInternal(ctx); |
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} |
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} |
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int nvglCreateImageFromHandle(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) |
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#if defined NANOVG_GL2 |
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int nvglCreateImageFromHandleGL2(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) |
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#elif defined NANOVG_GL3 |
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int nvglCreateImageFromHandleGL3(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) |
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#elif defined NANOVG_GLES2 |
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int nvglCreateImageFromHandleGLES2(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) |
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#elif defined NANOVG_GLES3 |
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int nvglCreateImageFromHandleGLES3(NVGcontext* ctx, GLuint textureId, int w, int h, int imageFlags) |
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#endif |
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{ |
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{ |
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GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; |
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GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; |
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GLNVGtexture* tex = glnvg__allocTexture(gl); |
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GLNVGtexture* tex = glnvg__allocTexture(gl); |
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@@ -1515,7 +1531,15 @@ int nvglCreateImageFromHandle(NVGcontext* ctx, GLuint textureId, int w, int h, i |
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return tex->id; |
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return tex->id; |
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} |
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} |
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GLuint nvglImageHandle(NVGcontext* ctx, int image) |
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#if defined NANOVG_GL2 |
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GLuint nvglImageHandleGL2(NVGcontext* ctx, int image) |
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#elif defined NANOVG_GL3 |
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GLuint nvglImageHandleGL3(NVGcontext* ctx, int image) |
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#elif defined NANOVG_GLES2 |
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GLuint nvglImageHandleGLES2(NVGcontext* ctx, int image) |
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#elif defined NANOVG_GLES3 |
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GLuint nvglImageHandleGLES3(NVGcontext* ctx, int image) |
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#endif |
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{ |
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{ |
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GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; |
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GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; |
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GLNVGtexture* tex = glnvg__findTexture(gl, image); |
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GLNVGtexture* tex = glnvg__findTexture(gl, image); |
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