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@@ -64,7 +64,7 @@ nvgFill(vg); |
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- make sure you have initialised OpenGL with stencil buffer |
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- make sure you have cleared stencil buffer |
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- make sure all rendering calls happen between `nvgBeginFrame()` and `nvgEndFrame()` |
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- to eanble more checks for OpenGL errors, add `NVG_DEBUG` flag to `nvgCreatexxx()` |
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- to enable more checks for OpenGL errors, add `NVG_DEBUG` flag to `nvgCreatexxx()` |
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- if the problem still persists, please report an issue! |
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## OpenGL state touched by the backend |
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