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Update email address to support@vcvrack.com.

pull/46/merge
Andrew Belt 3 years ago
parent
commit
2902ca4af3
5 changed files with 6 additions and 6 deletions
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      Issues.md
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      MenuBar.md
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      PluginDevelopmentTutorial.md
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      PluginLicensing.md
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      Polyphony.md

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Issues.md View File

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# Bugs and Features # Bugs and Features


VCV offers technical support of commercial VCV plugins by emailing <contact@vcvrack.com>.
VCV offers technical support of commercial VCV plugins by emailing <support@vcvrack.com>.


For technical support of VCV Rack, open-source VCV plugins, and third-party plugins, refer to the correct category below. For technical support of VCV Rack, open-source VCV plugins, and third-party plugins, refer to the correct category below.




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MenuBar.md View File

@@ -82,7 +82,7 @@ Due to [simultaneous multithreading](https://en.wikipedia.org/wiki/Simultaneous_


### Login ### Login
Logs into your VCV account registered at [vcvrack.com](https://vcvrack.com/). Logs into your VCV account registered at [vcvrack.com](https://vcvrack.com/).
Email <contact@vcvrack.com> for account assistance.
Email <support@vcvrack.com> for account assistance.


### Update all ### Update all
Updates and downloads all new plugins and plugin versions added to your VCV account. Updates and downloads all new plugins and plugin versions added to your VCV account.


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PluginDevelopmentTutorial.md View File

@@ -37,7 +37,7 @@ Version [1.0.0]:
License (if open-source, use license identifier from https://spdx.org/licenses/) [proprietary]: CC0-1.0 License (if open-source, use license identifier from https://spdx.org/licenses/) [proprietary]: CC0-1.0
Brand (prefix for all module names) [My Plugin]: Brand (prefix for all module names) [My Plugin]:
Author []: VCV Author []: VCV
Author email (optional) []: contact@vcvrack.com
Author email (optional) []: support@vcvrack.com
Author website URL (optional) []: https://vcvrack.com/ Author website URL (optional) []: https://vcvrack.com/
Plugin website URL (optional) []: Plugin website URL (optional) []:
Manual website URL (optional) []: Manual website URL (optional) []:


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PluginLicensing.md View File

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# Plugin Licensing # Plugin Licensing


VCV Rack is free/open-source software, but you should still familiarize yourself with the [VCV Rack licenses](https://github.com/VCVRack/Rack/blob/v1/LICENSE.md) before releasing your plugin, to avoid misuse of intellectual property. If in doubt, send your licensing questions to [contact@vcvrack.com](mailto:contact@vcvrack.com).
VCV Rack is free/open-source software, but you should still familiarize yourself with the [VCV Rack licenses](https://github.com/VCVRack/Rack/blob/v1/LICENSE.md) before releasing your plugin, to avoid misuse of intellectual property. If in doubt, send your licensing questions to [support@vcvrack.com](mailto:support@vcvrack.com).


## I want to release my plugin under the [GNU General Public License v3.0](https://www.gnu.org/licenses/gpl-3.0.en.html) (GPLv3) free/open-source license. ## I want to release my plugin under the [GNU General Public License v3.0](https://www.gnu.org/licenses/gpl-3.0.en.html) (GPLv3) free/open-source license.


@@ -26,7 +26,7 @@ If someone makes a fork of your non-GPLv3 open-source plugin that is not a Rack


## I want to sell my plugin commercially under non-GPLv3 terms. ## I want to sell my plugin commercially under non-GPLv3 terms.


VCV offers commercial royalty licensing for Rack plugins by emailing [contact@vcvrack.com](mailto:contact@vcvrack.com).
VCV offers commercial royalty licensing for Rack plugins by emailing [support@vcvrack.com](mailto:support@vcvrack.com).
This license also includes permission to use the [Component Library](https://github.com/VCVRack/Rack/blob/v1/include/componentlibrary.hpp) graphics by [Grayscale](https://grayscale.info/), which are normally licensed for non-commercial use only. This license also includes permission to use the [Component Library](https://github.com/VCVRack/Rack/blob/v1/include/componentlibrary.hpp) graphics by [Grayscale](https://grayscale.info/), which are normally licensed for non-commercial use only.


It is recommended to contact VCV as early as possible in your development process to make sure the license agreement is ready well before you release your plugin. It is recommended to contact VCV as early as possible in your development process to make sure the license agreement is ready well before you release your plugin.


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Polyphony.md View File

@@ -36,7 +36,7 @@ This means there is only one type of cable in *Rack*: polyphonic.
Zero-channel cables are also possible, which make modules think the cable is unpatched. Zero-channel cables are also possible, which make modules think the cable is unpatched.
This can be useful if a module has a particular unpatched behavior you want to use but don't want to actually unpatch the cable. This can be useful if a module has a particular unpatched behavior you want to use but don't want to actually unpatch the cable.
It is even possible for a hypothetical module to automate the number of channels of its outputs, in order to virtually patch/unpatch a cable according to a gate signal. It is even possible for a hypothetical module to automate the number of channels of its outputs, in order to virtually patch/unpatch a cable according to a gate signal.
(Email contact@vcvrack.com if you know or made a module that does this.)
(Email support@vcvrack.com if you know or made a module that does this.)


Modules that support polyphony almost always have better performance than using multiple copies of monophonic modules, often as high as 4x (25% the CPU). Modules that support polyphony almost always have better performance than using multiple copies of monophonic modules, often as high as 4x (25% the CPU).
This is because polyphonic modules are usually written with [SIMD instructions](https://en.wikipedia.org/wiki/SIMD), and/or take advantage of compiler auto-vectorization, which allows your CPU to process 4 channels (with [SSE](https://en.wikipedia.org/wiki/Streaming_SIMD_Extensions)) simultaneously on the same core. This is because polyphonic modules are usually written with [SIMD instructions](https://en.wikipedia.org/wiki/SIMD), and/or take advantage of compiler auto-vectorization, which allows your CPU to process 4 channels (with [SSE](https://en.wikipedia.org/wiki/Streaming_SIMD_Extensions)) simultaneously on the same core.


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