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- // Copyright 2014 Olivier Gillet.
- //
- // Author: Olivier Gillet (ol.gillet@gmail.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- // See http://creativecommons.org/licenses/MIT/ for more information.
-
- #include "elements/drivers/cv_adc.h"
- #include "elements/drivers/codec.h"
- #include "elements/drivers/debug_pin.h"
- #include "elements/drivers/debug_port.h"
- #include "elements/drivers/pots_adc.h"
- #include "elements/drivers/system.h"
- #include "elements/dsp/part.h"
- #include "elements/cv_scaler.h"
- #include "elements/ui.h"
-
- #include "stmlib/dsp/dsp.h"
-
- using namespace elements;
- using namespace stmlib;
-
- Codec codec;
- CvScaler cv_scaler;
- DebugPort debug_port;
- Part part;
- Ui ui;
-
- uint16_t reverb_buffer[32768] __attribute__ ((section (".ccmdata")));
-
- // Default interrupt handlers.
- extern "C" {
-
- void NMI_Handler() { }
- void HardFault_Handler() { while (1); }
- void MemManage_Handler() { while (1); }
- void BusFault_Handler() { while (1); }
- void UsageFault_Handler() { while (1); }
- void SVC_Handler() { }
- void DebugMon_Handler() { }
- void PendSV_Handler() { }
- void SysTick_Handler() {
- ui.Poll();
- if (debug_port.readable()) {
- uint8_t command = debug_port.Read();
- uint8_t response = ui.HandleFactoryTestingRequest(command);
- debug_port.Write(response);
- }
- }
-
- }
-
- float blow_in[kAudioChunkSize];
- float strike_in[kAudioChunkSize];
- float out[kAudioChunkSize];
- float aux[kAudioChunkSize];
-
- const float kNoiseGateThreshold = 0.0001f;
- float strike_in_level = 0.0f;
- float blow_in_level = 0.0f;
-
- void FillBuffer(Codec::Frame* input, Codec::Frame* output, size_t n) {
- PerformanceState s;
- cv_scaler.Read(part.mutable_patch(), &s);
- s.gate |= ui.gate();
- for (size_t i = 0; i < n; ++i) {
- float blow_in_sample = static_cast<float>(input[i].r) / 32768.0f;
- float strike_in_sample = static_cast<float>(input[i].l) / 32768.0f;
-
- float error, gain;
- error = strike_in_sample * strike_in_sample - strike_in_level;
- strike_in_level += error * (error > 0.0f ? 0.1f : 0.0001f);
- gain = strike_in_level <= kNoiseGateThreshold
- ? (1.0f / kNoiseGateThreshold) * strike_in_level : 1.0f;
- strike_in[i] = gain * strike_in_sample;
-
- error = blow_in_sample * blow_in_sample - blow_in_level;
- blow_in_level += error * (error > 0.0f ? 0.1f : 0.0001f);
- gain = blow_in_level <= kNoiseGateThreshold
- ? (1.0f / kNoiseGateThreshold) * blow_in_level : 1.0f;
- blow_in[i] = gain * blow_in_sample;
- }
- part.Process(s, blow_in, strike_in, out, aux, n);
- for (size_t i = 0; i < n; ++i) {
- output[i].r = SoftConvert(out[i]);
- output[i].l = SoftConvert(aux[i]);
- }
- }
-
- void Init() {
- System sys;
-
- sys.Init(true);
-
- // Init and seed the random parameters and generators with the serial number.
- part.Init(reverb_buffer);
- part.Seed((uint32_t*)(0x1fff7a10), 3);
-
- cv_scaler.Init();
- ui.Init(&part, &cv_scaler);
-
- if (!codec.Init(32000, CODEC_PROTOCOL_PHILIPS, CODEC_FORMAT_16_BIT)) {
- ui.Panic();
- }
- if (!codec.Start(&FillBuffer)) {
- ui.Panic();
- }
- // DebugPin::Init();
- debug_port.Init();
- sys.StartTimers();
- }
-
- int main(void) {
- Init();
- while (1) {
- ui.DoEvents();
- }
- }
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