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- // Copyright 2014 Olivier Gillet.
- //
- // Author: Olivier Gillet (ol.gillet@gmail.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- // See http://creativecommons.org/licenses/MIT/ for more information.
- //
- // -----------------------------------------------------------------------------
- //
- // Single grain synthesis.
-
- #ifndef CLOUDS_DSP_GRAIN_H_
- #define CLOUDS_DSP_GRAIN_H_
-
- #include "stmlib/stmlib.h"
-
- #include "stmlib/dsp/dsp.h"
-
- #include "clouds/dsp/audio_buffer.h"
-
- #include "clouds/resources.h"
-
- namespace clouds {
-
- const float slope_response[4] = { 1.3f, 1.0f, 1.0f, 1.0f };
- const float bias_response[4] = { 1.0f, 2.0f - 1.0f/500.0f, 1.0f/500.0f, 1.0f };
-
- enum GrainQuality {
- GRAIN_QUALITY_LOW,
- GRAIN_QUALITY_MEDIUM,
- GRAIN_QUALITY_HIGH
- };
-
- class Grain {
- public:
- Grain() { }
- ~Grain() { }
-
- inline float InterpolatePlateau(const float* table, float index, float size) {
- index *= size;
- MAKE_INTEGRAL_FRACTIONAL(index)
- float a = table[index_integral];
- float b = table[index_integral + 1];
- if (index_fractional < 1.0f/1.1f)
- return a + (b - a) * index_fractional * 1.1f;
- else
- return b;
- }
-
- void Init() {
- active_ = false;
- envelope_phase_ = 2.0f;
- }
-
- void Start(
- int32_t pre_delay,
- int32_t buffer_size,
- int32_t start,
- int32_t width,
- bool reverse,
- int32_t phase_increment,
- float window_shape,
- float gain_l,
- float gain_r,
- GrainQuality recommended_quality) {
- pre_delay_ = pre_delay;
- reverse_ = reverse;
-
- first_sample_ = (start + buffer_size) % buffer_size;
- if (reverse) {
- phase_increment_ = -phase_increment;
- phase_ = width * phase_increment;
- } else {
- phase_increment_ = phase_increment;
- phase_ = 0;
- }
- envelope_phase_ = 0.0f;
- envelope_phase_increment_ = 2.0f / static_cast<float>(width);
-
- envelope_slope_ = InterpolatePlateau(slope_response, window_shape, 3);
- envelope_slope_ *= envelope_slope_ * envelope_slope_;
- envelope_slope_ *= envelope_slope_ * envelope_slope_;
- envelope_slope_ *= envelope_slope_ * envelope_slope_;
- envelope_bias_ = InterpolatePlateau(bias_response, window_shape, 3);
-
- active_ = true;
- gain_l_ = gain_l;
- gain_r_ = gain_r;
- recommended_quality_ = recommended_quality;
- }
-
- inline void RenderEnvelope(float* destination, size_t size) {
- const float increment = envelope_phase_increment_;
- const float slope = envelope_slope_;
- const float bias = envelope_bias_;
-
- float phase = envelope_phase_;
- while (size--) {
- float gain = phase <= bias ?
- phase * slope / bias :
- (2.0f - phase) * slope / (2.0f - bias);
- if (gain > 1.0f) gain = 1.0f;
- phase += increment;
- if (phase >= 2.0f) {
- *destination = -1.0f;
- break;
- }
- *destination++ = gain;
- }
- envelope_phase_ = phase;
- }
-
- template<int32_t num_channels, GrainQuality quality, Resolution resolution>
- inline void OverlapAdd(
- const AudioBuffer<resolution>* buffer,
- float* destination,
- float* envelope,
- size_t size) {
- if (!active_) {
- return;
- }
- // Rendering is done on 32-sample long blocks. The pre-delay allows grains
- // to start at arbitrary samples within a block, rather than at block
- // boundaries.
- while (pre_delay_ && size) {
- destination += 2;
- --size;
- --pre_delay_;
- }
-
- // Pre-render the envelope in one pass.
- RenderEnvelope(envelope, size);
-
- const int32_t phase_increment = phase_increment_;
- const int32_t first_sample = first_sample_;
- const float gain_l = gain_l_;
- const float gain_r = gain_r_;
- int32_t phase = phase_;
- while (size--) {
- int32_t sample_index = first_sample + (phase >> 16);
-
- float gain = *envelope++;
- if (gain == -1.0f) {
- active_ = false;
- break;
- }
-
- float l = buffer[0].template Read<InterpolationMethod(quality)>(
- sample_index, phase & 65535) * gain;
- if (num_channels == 1) {
- *destination++ += l * gain_l;
- *destination++ += l * gain_r;
- } else if (num_channels == 2) {
- float r = buffer[1].template Read<InterpolationMethod(quality)>(
- sample_index, phase & 65535) * gain;
- *destination++ += l * gain_l + r * (1.0f - gain_r);
- *destination++ += r * gain_r + l * (1.0f - gain_l);
- }
- phase += phase_increment;
- }
- phase_ = phase;
- }
-
- inline bool active() { return active_; }
-
- inline GrainQuality recommended_quality() const {
- return recommended_quality_;
- }
-
- private:
- int32_t first_sample_;
- int32_t phase_;
- int32_t phase_increment_;
- int32_t pre_delay_;
-
- float envelope_slope_;
- float envelope_bias_; /* asymetry of envelope: -1..1 */
- float envelope_phase_;
- float envelope_phase_increment_;
-
- float gain_l_;
- float gain_r_;
-
- bool active_;
- bool reverse_;
-
- GrainQuality recommended_quality_;
-
- DISALLOW_COPY_AND_ASSIGN(Grain);
- };
-
- } // namespace clouds
-
- #endif // CLOUDS_DSP_GRAIN_H_
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