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- /*
- oscpack -- Open Sound Control (OSC) packet manipulation library
- http://www.rossbencina.com/code/oscpack
-
- Copyright (c) 2004-2013 Ross Bencina <rossb@audiomulch.com>
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files
- (the "Software"), to deal in the Software without restriction,
- including without limitation the rights to use, copy, modify, merge,
- publish, distribute, sublicense, and/or sell copies of the Software,
- and to permit persons to whom the Software is furnished to do so,
- subject to the following conditions:
-
- The above copyright notice and this permission notice shall be
- included in all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
- /*
- The text above constitutes the entire oscpack license; however,
- the oscpack developer(s) also make the following non-binding requests:
-
- Any person wishing to distribute modifications to the Software is
- requested to send the modifications to the original developer so that
- they can be incorporated into the canonical version. It is also
- requested that these non-binding requests be included whenever the
- above license is reproduced.
- */
- #include "../NetworkingUtils.h"
-
- #include <winsock2.h> // this must come first to prevent errors with MSVC7
- #include <windows.h>
-
- #include <cstring>
-
-
- static LONG initCount_ = 0;
- static bool winsockInitialized_ = false;
-
- NetworkInitializer::NetworkInitializer()
- {
- if( InterlockedIncrement( &initCount_ ) == 1 ){
- // there is a race condition here if one thread tries to access
- // the library while another is still initializing it.
- // i can't think of an easy way to fix it so i'm telling you here
- // incase you need to init the library from two threads at once.
- // this is why the header file advises to instantiate one of these
- // in main() so that the initialization happens globally
-
- // initialize winsock
- WSAData wsaData;
- int nCode = WSAStartup(MAKEWORD(1, 1), &wsaData);
- if( nCode != 0 ){
- //std::cout << "WSAStartup() failed with error code " << nCode << "\n";
- }else{
- winsockInitialized_ = true;
- }
- }
- }
-
-
- NetworkInitializer::~NetworkInitializer()
- {
- if( InterlockedDecrement( &initCount_ ) == 0 ){
- if( winsockInitialized_ ){
- WSACleanup();
- winsockInitialized_ = false;
- }
- }
- }
-
-
- unsigned long GetHostByName( const char *name )
- {
- NetworkInitializer networkInitializer;
-
- unsigned long result = 0;
-
- struct hostent *h = gethostbyname( name );
- if( h ){
- struct in_addr a;
- std::memcpy( &a, h->h_addr_list[0], h->h_length );
- result = ntohl(a.s_addr);
- }
-
- return result;
- }
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