#include "rack.hpp" using namespace rack; extern Plugin *plugin; extern Model *modelEvenVCO; extern Model *modelRampage; extern Model *modelABC; extern Model *modelSpringReverb; extern Model *modelMixer; extern Model *modelSlewLimiter; extern Model *modelDualAtenuverter; struct Knurlie : SVGScrew { Knurlie() { sw->svg = SVG::load(assetPlugin(plugin, "res/Knurlie.svg")); sw->wrap(); box.size = sw->box.size; } }; void springReverbInit();