| 
							- #pragma once
 - #include <ui/common.hpp>
 - #include <ui/Menu.hpp>
 - #include <ui/MenuEntry.hpp>
 - #include <context.hpp>
 - 
 - 
 - namespace rack {
 - namespace ui {
 - 
 - 
 - struct MenuItem : MenuEntry {
 - 	std::string text;
 - 	std::string rightText;
 - 	bool disabled = false;
 - 
 - 	void draw(const DrawArgs& args) override;
 - 	void step() override;
 - 	void onEnter(const EnterEvent& e) override;
 - 	void onDragDrop(const DragDropEvent& e) override;
 - 	void doAction(bool consume = true);
 - 	virtual Menu* createChildMenu() {
 - 		return NULL;
 - 	}
 - 	/** Override to handle behavior when user clicks the menu item.
 - 	Event is consumed by default. Unconsume to prevent the menu from being closed.
 - 	If Ctrl (Cmd on Mac) is held, the event is *not* pre-consumed, so if your menu must be closed, always consume the event.
 - 	*/
 - 	void onAction(const ActionEvent& e) override;
 - };
 - 
 - 
 - } // namespace ui
 - } // namespace rack
 
 
  |