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							- #pragma once
 - #include <common.hpp>
 - #include <engine/Light.hpp>
 - 
 - 
 - namespace rack {
 - namespace engine {
 - 
 - 
 - /** This is inspired by the number of MIDI channels. */
 - static const int PORT_MAX_CHANNELS = 16;
 - 
 - 
 - struct alignas(32) Port {
 - 	/** Voltage of the port. */
 - 	union {
 - 		/** Unstable API. Use getVoltage() and setVoltage() instead. */
 - 		float voltages[PORT_MAX_CHANNELS] = {};
 - 		/** DEPRECATED. Unstable API. Use getVoltage() and setVoltage() instead. */
 - 		float value;
 - 	};
 - 	union {
 - 		/** Number of polyphonic channels
 - 		Unstable API. Use set/getChannels() instead.
 - 		May be 0 to PORT_MAX_CHANNELS.
 - 		*/
 - 		uint8_t channels = 0;
 - 		/** DEPRECATED. Unstable API. Use isConnected() instead. */
 - 		uint8_t active;
 - 	};
 - 	/** For rendering plug lights on cables.
 - 	Green for positive, red for negative, and blue for polyphonic.
 - 	*/
 - 	Light plugLights[3];
 - 
 - 	/** Sets the voltage of the given channel. */
 - 	void setVoltage(float voltage, int channel = 0) {
 - 		voltages[channel] = voltage;
 - 	}
 - 
 - 	/** Returns the voltage of the given channel.
 - 	Because of proper bookkeeping, all channels higher than the input port's number of channels should be 0V.
 - 	*/
 - 	float getVoltage(int channel = 0) {
 - 		return voltages[channel];
 - 	}
 - 
 - 	/** Returns the given channel's voltage if the port is polyphonic, otherwise returns the first voltage (channel 0). */
 - 	float getPolyVoltage(int channel) {
 - 		return isMonophonic() ? getVoltage(0) : getVoltage(channel);
 - 	}
 - 
 - 	/** Returns the voltage if a cable is connected, otherwise returns the given normal voltage. */
 - 	float getNormalVoltage(float normalVoltage, int channel = 0) {
 - 		return isConnected() ? getVoltage(channel) : normalVoltage;
 - 	}
 - 
 - 	float getNormalPolyVoltage(float normalVoltage, int channel) {
 - 		return isConnected() ? getPolyVoltage(channel) : normalVoltage;
 - 	}
 - 
 - 	/** Returns a pointer to the array of voltages beginning with firstChannel.
 - 	The pointer can be used for reading and writing.
 - 	*/
 - 	float *getVoltages(int firstChannel = 0) {
 - 		return &voltages[firstChannel];
 - 	}
 - 
 - 	/** Copies the port's voltages to an array of size at least `channels`. */
 - 	void readVoltages(float *v) {
 - 		for (int c = 0; c < channels; c++) {
 - 			v[c] = voltages[c];
 - 		}
 - 	}
 - 
 - 	/** Copies an array of size at least `channels` to the port's voltages.
 - 	Remember to set the number of channels *before* calling this method.
 - 	*/
 - 	void writeVoltages(const float *v) {
 - 		for (int c = 0; c < channels; c++) {
 - 			voltages[c] = v[c];
 - 		}
 - 	}
 - 
 - 	/** Sets all voltages to 0. */
 - 	void clearVoltages() {
 - 		for (int c = 0; c < channels; c++) {
 - 			voltages[c] = 0.f;
 - 		}
 - 	}
 - 
 - 	/** Returns the sum of all voltages. */
 - 	float getVoltageSum() {
 - 		float sum = 0.f;
 - 		for (int c = 0; c < channels; c++) {
 - 			sum += voltages[c];
 - 		}
 - 		return sum;
 - 	}
 - 
 - 	template <typename T>
 - 	T getVoltageSimd(int firstChannel) {
 - 		return T::load(&voltages[firstChannel]);
 - 	}
 - 
 - 	template <typename T>
 - 	T getPolyVoltageSimd(int firstChannel) {
 - 			return isMonophonic() ? getVoltage(0) : getVoltageSimd<T>(firstChannel);
 - 	}
 - 
 - 	template <typename T>
 - 	T getNormalVoltageSimd(T normalVoltage, int firstChannel) {
 - 		return isConnected() ? getVoltageSimd<T>(firstChannel) : normalVoltage;
 - 	}
 - 
 - 	template <typename T>
 - 	T getNormalPolyVoltageSimd(T normalVoltage, int firstChannel) {
 - 		return isConnected() ? getPolyVoltageSimd<T>(firstChannel) : normalVoltage;
 - 	}
 - 
 - 	template <typename T>
 - 	void setVoltageSimd(T voltage, int firstChannel) {
 - 		voltage.store(&voltages[firstChannel]);
 - 	}
 - 
 - 	/** Sets the number of polyphony channels.
 - 	Also clears voltages of higher channels.
 - 	If disconnected, this does nothing (`channels` remains 0).
 - 	If 0 is given, `channels` is set to 1 but all voltages are cleared.
 - 	*/
 - 	void setChannels(int channels) {
 - 		// If disconnected, keep the number of channels at 0.
 - 		if (this->channels == 0) {
 - 			return;
 - 		}
 - 		// Set higher channel voltages to 0
 - 		for (int c = channels; c < this->channels; c++) {
 - 			voltages[c] = 0.f;
 - 		}
 - 		// Don't allow caller to set port as disconnected
 - 		if (channels == 0) {
 - 			channels = 1;
 - 		}
 - 		this->channels = channels;
 - 	}
 - 
 - 	/** Returns the number of channels.
 - 	If the port is disconnected, it has 0 channels.
 - 	*/
 - 	int getChannels() {
 - 		return channels;
 - 	}
 - 
 - 	/** Returns whether a cable is connected to the Port.
 - 	You can use this for skipping code that generates output voltages.
 - 	*/
 - 	bool isConnected() {
 - 		return channels > 0;
 - 	}
 - 
 - 	/** Returns whether the cable exists and has 1 channel. */
 - 	bool isMonophonic() {
 - 		return channels == 1;
 - 	}
 - 
 - 	/** Returns whether the cable exists and has more than 1 channel. */
 - 	bool isPolyphonic() {
 - 		return channels > 1;
 - 	}
 - 
 - 	void process(float deltaTime);
 - 
 - 	/** Use getNormalVoltage() instead. */
 - 	DEPRECATED float normalize(float normalVoltage) {
 - 		return getNormalVoltage(normalVoltage);
 - 	}
 - };
 - 
 - 
 - struct Output : Port {};
 - 
 - struct Input : Port {};
 - 
 - 
 - } // namespace engine
 - } // namespace rack
 
 
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