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- //***********************************************************************************************
- //Six channel 32-step sequencer module for VCV Rack by Marc Boulé
- //
- //Based on code from the Fundamental and AudibleInstruments plugins by Andrew Belt
- //and graphics from the Component Library by Wes Milholen
- //See ./LICENSE.txt for all licenses
- //See ./res/fonts/ for font licenses
- //
- //Based on the BigButton sequencer by Look-Mum-No-Computer
- //https://www.youtube.com/watch?v=6ArDGcUqiWM
- //https://www.lookmumnocomputer.com/projects/#/big-button/
- //
- //***********************************************************************************************
-
-
- #include "ImpromptuModular.hpp"
-
- namespace rack_plugin_ImpromptuModular {
-
- struct BigButtonSeq : Module {
- enum ParamIds {
- CHAN_PARAM,
- LEN_PARAM,
- RND_PARAM,
- RESET_PARAM,
- CLEAR_PARAM,
- BANK_PARAM,
- DEL_PARAM,
- FILL_PARAM,
- BIG_PARAM,
- // -- 0.6.10 ^^
- WRITEFILL_PARAM,
- QUANTIZEBIG_PARAM,
- NUM_PARAMS
- };
- enum InputIds {
- CLK_INPUT,
- CHAN_INPUT,
- BIG_INPUT,
- LEN_INPUT,
- RND_INPUT,
- RESET_INPUT,
- CLEAR_INPUT,
- BANK_INPUT,
- DEL_INPUT,
- FILL_INPUT,
- NUM_INPUTS
- };
- enum OutputIds {
- ENUMS(CHAN_OUTPUTS, 6),
- NUM_OUTPUTS
- };
- enum LightIds {
- ENUMS(CHAN_LIGHTS, 6 * 2),// Room for GreenRed
- BIG_LIGHT,
- BIGC_LIGHT,
- ENUMS(METRONOME_LIGHT, 2),// Room for GreenRed
- // -- 0.6.10 ^^
- WRITEFILL_LIGHT,
- QUANTIZEBIG_LIGHT,
- NUM_LIGHTS
- };
-
- // Need to save
- int panelTheme = 0;
- int metronomeDiv = 4;
- bool writeFillsToMemory;
- bool quantizeBig;
- int indexStep;
- int bank[6];
- uint64_t gates[6][2];// chan , bank
-
- // No need to save
- long clockIgnoreOnReset;
- double lastPeriod;//2.0 when not seen yet (init or stopped clock and went greater than 2s, which is max period supported for time-snap)
- double clockTime;//clock time counter (time since last clock)
- int pendingOp;// 0 means nothing pending, +1 means pending big button push, -1 means pending del
- bool fillPressed;
-
-
- unsigned int lightRefreshCounter = 0;
- float bigLight = 0.0f;
- float metronomeLightStart = 0.0f;
- float metronomeLightDiv = 0.0f;
- int chan = 0;
- int len = 0;
- Trigger clockTrigger;
- Trigger resetTrigger;
- Trigger bankTrigger;
- Trigger bigTrigger;
- Trigger writeFillTrigger;
- Trigger quantizeBigTrigger;
- PulseGenerator outPulse;
- PulseGenerator outLightPulse;
- PulseGenerator bigPulse;
- PulseGenerator bigLightPulse;
-
-
- inline void toggleGate(int chan) {gates[chan][bank[chan]] ^= (((uint64_t)1) << (uint64_t)indexStep);}
- inline void setGate(int chan) {gates[chan][bank[chan]] |= (((uint64_t)1) << (uint64_t)indexStep);}
- inline void clearGate(int chan) {gates[chan][bank[chan]] &= ~(((uint64_t)1) << (uint64_t)indexStep);}
- inline bool getGate(int chan) {return !((gates[chan][bank[chan]] & (((uint64_t)1) << (uint64_t)indexStep)) == 0);}
- inline int calcChan() {
- float chanInputValue = inputs[CHAN_INPUT].value / 10.0f * (6.0f - 1.0f);
- return (int) clamp(roundf(params[CHAN_PARAM].value + chanInputValue), 0.0f, (6.0f - 1.0f));
- }
-
- BigButtonSeq() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {
- onReset();
- }
-
-
- void onReset() override {
- writeFillsToMemory = false;
- quantizeBig = true;
- indexStep = 0;
- for (int c = 0; c < 6; c++) {
- bank[c] = 0;
- gates[c][0] = 0;
- gates[c][1] = 0;
- }
- clockIgnoreOnReset = (long) (clockIgnoreOnResetDuration * engineGetSampleRate());
- lastPeriod = 2.0;
- clockTime = 0.0;
- pendingOp = 0;
- fillPressed = false;
- }
-
-
- void onRandomize() override {
- // indexStep = randomu32() % 64;
- // for (int c = 0; c < 6; c++) {
- // bank[c] = randomu32() % 2;
- // gates[c][0] = randomu64();
- // gates[c][1] = randomu64();
- // }
- int chanRnd = calcChan();
- gates[chanRnd][bank[chanRnd]] = randomu64();
- }
-
-
- json_t *toJson() override {
- json_t *rootJ = json_object();
-
- // indexStep
- json_object_set_new(rootJ, "indexStep", json_integer(indexStep));
-
- // bank
- json_t *bankJ = json_array();
- for (int c = 0; c < 6; c++)
- json_array_insert_new(bankJ, c, json_integer(bank[c]));
- json_object_set_new(rootJ, "bank", bankJ);
-
- // gates
- json_t *gatesJ = json_array();
- for (int c = 0; c < 6; c++)
- for (int b = 0; b < 8; b++) {// bank to store is like to uint64_t to store, so go to 8
- // first to get stored is 16 lsbits of bank 0, then next 16 bits,... to 16 msbits of bank 1
- unsigned int intValue = (unsigned int) ( (uint64_t)0xFFFF & (gates[c][b/4] >> (uint64_t)(16 * (b % 4))) );
- json_array_insert_new(gatesJ, b + (c << 3) , json_integer(intValue));
- }
- json_object_set_new(rootJ, "gates", gatesJ);
-
- // panelTheme
- json_object_set_new(rootJ, "panelTheme", json_integer(panelTheme));
-
- // metronomeDiv
- json_object_set_new(rootJ, "metronomeDiv", json_integer(metronomeDiv));
-
- // writeFillsToMemory
- json_object_set_new(rootJ, "writeFillsToMemory", json_boolean(writeFillsToMemory));
-
- // quantizeBig
- json_object_set_new(rootJ, "quantizeBig", json_boolean(quantizeBig));
-
- return rootJ;
- }
-
-
- void fromJson(json_t *rootJ) override {
- // indexStep
- json_t *indexStepJ = json_object_get(rootJ, "indexStep");
- if (indexStepJ)
- indexStep = json_integer_value(indexStepJ);
-
- // bank
- json_t *bankJ = json_object_get(rootJ, "bank");
- if (bankJ)
- for (int c = 0; c < 6; c++)
- {
- json_t *bankArrayJ = json_array_get(bankJ, c);
- if (bankArrayJ)
- bank[c] = json_integer_value(bankArrayJ);
- }
-
- // gates
- json_t *gatesJ = json_object_get(rootJ, "gates");
- uint64_t bank8ints[8] = {0,0,0,0,0,0,0,0};
- if (gatesJ) {
- for (int c = 0; c < 6; c++) {
- for (int b = 0; b < 8; b++) {// bank to store is like to uint64_t to store, so go to 8
- // first to get read is 16 lsbits of bank 0, then next 16 bits,... to 16 msbits of bank 1
- json_t *gateJ = json_array_get(gatesJ, b + (c << 3));
- if (gateJ)
- bank8ints[b] = (uint64_t) json_integer_value(gateJ);
- }
- gates[c][0] = bank8ints[0] | (bank8ints[1] << (uint64_t)16) | (bank8ints[2] << (uint64_t)32) | (bank8ints[3] << (uint64_t)48);
- gates[c][1] = bank8ints[4] | (bank8ints[5] << (uint64_t)16) | (bank8ints[6] << (uint64_t)32) | (bank8ints[7] << (uint64_t)48);
- }
- }
-
- // panelTheme
- json_t *panelThemeJ = json_object_get(rootJ, "panelTheme");
- if (panelThemeJ)
- panelTheme = json_integer_value(panelThemeJ);
-
- // metronomeDiv
- json_t *metronomeDivJ = json_object_get(rootJ, "metronomeDiv");
- if (metronomeDivJ)
- metronomeDiv = json_integer_value(metronomeDivJ);
-
- // writeFillsToMemory
- json_t *writeFillsToMemoryJ = json_object_get(rootJ, "writeFillsToMemory");
- if (writeFillsToMemoryJ)
- writeFillsToMemory = json_is_true(writeFillsToMemoryJ);
-
- // quantizeBig
- json_t *quantizeBigJ = json_object_get(rootJ, "quantizeBig");
- if (quantizeBigJ)
- quantizeBig = json_is_true(quantizeBigJ);
- }
-
-
- void step() override {
- double sampleTime = 1.0 / engineGetSampleRate();
- static const float lightTime = 0.1f;
-
-
- //********** Buttons, knobs, switches and inputs **********
-
- // Length
- len = (int) clamp(roundf( params[LEN_PARAM].value + ( inputs[LEN_INPUT].active ? (inputs[LEN_INPUT].value / 10.0f * (64.0f - 1.0f)) : 0.0f ) ), 0.0f, (64.0f - 1.0f)) + 1;
-
- // Chan
- chan = calcChan();
-
- if ((lightRefreshCounter & userInputsStepSkipMask) == 0) {
-
- // Big button
- if (bigTrigger.process(params[BIG_PARAM].value + inputs[BIG_INPUT].value)) {
- bigLight = 1.0f;
- if (quantizeBig && (clockTime > (lastPeriod / 2.0)) && (clockTime <= (lastPeriod * 1.01))) // allow for 1% clock jitter
- pendingOp = 1;
- else {
- if (!getGate(chan)) {
- setGate(chan);// bank and indexStep are global
- bigPulse.trigger(0.001f);
- bigLightPulse.trigger(lightTime);
- }
- }
- }
-
- // Bank button
- if (bankTrigger.process(params[BANK_PARAM].value + inputs[BANK_INPUT].value))
- bank[chan] = 1 - bank[chan];
-
- // Clear button
- if (params[CLEAR_PARAM].value + inputs[CLEAR_INPUT].value > 0.5f)
- gates[chan][bank[chan]] = 0;
-
- // Del button
- if (params[DEL_PARAM].value + inputs[DEL_INPUT].value > 0.5f) {
- if (quantizeBig && (clockTime > (lastPeriod / 2.0)) && (clockTime <= (lastPeriod * 1.01)))// allow for 1% clock jitter
- pendingOp = -1;// overrides the pending write if it exists
- else
- clearGate(chan);// bank and indexStep are global
- }
-
- // Pending timeout (write/del current step)
- if (pendingOp != 0 && clockTime > (lastPeriod * 1.01) )
- performPending(chan, lightTime);
-
- // Write fill to memory
- if (writeFillTrigger.process(params[WRITEFILL_PARAM].value))
- writeFillsToMemory = !writeFillsToMemory;
-
- // Quantize big button (aka snap)
- if (quantizeBigTrigger.process(params[QUANTIZEBIG_PARAM].value))
- quantizeBig = !quantizeBig;
-
- }// userInputs refresh
-
-
-
- //********** Clock and reset **********
-
- // Clock
- if (clockIgnoreOnReset == 0l) {
- if (clockTrigger.process(inputs[CLK_INPUT].value)) {
- if ((++indexStep) >= len) indexStep = 0;
-
- // Fill button
- fillPressed = (params[FILL_PARAM].value + inputs[FILL_INPUT].value) > 0.5f;
- if (fillPressed && writeFillsToMemory)
- setGate(chan);// bank and indexStep are global
-
- outPulse.trigger(0.001f);
- outLightPulse.trigger(lightTime);
-
- if (pendingOp != 0)
- performPending(chan, lightTime);// Proper pending write/del to next step which is now reached
-
- if (indexStep == 0)
- metronomeLightStart = 1.0f;
- metronomeLightDiv = ((indexStep % metronomeDiv) == 0 && indexStep != 0) ? 1.0f : 0.0f;
-
- // Random (toggle gate according to probability knob)
- float rnd01 = params[RND_PARAM].value / 100.0f + inputs[RND_INPUT].value / 10.0f;
- if (rnd01 > 0.0f) {
- if (randomUniform() < rnd01)// randomUniform is [0.0, 1.0), see include/util/common.hpp
- toggleGate(chan);
- }
- lastPeriod = clockTime > 2.0 ? 2.0 : clockTime;
- clockTime = 0.0;
- }
- }
-
-
- // Reset
- if (resetTrigger.process(params[RESET_PARAM].value + inputs[RESET_INPUT].value)) {
- indexStep = 0;
- outPulse.trigger(0.001f);
- outLightPulse.trigger(0.02f);
- metronomeLightStart = 1.0f;
- metronomeLightDiv = 0.0f;
- clockIgnoreOnReset = (long) (clockIgnoreOnResetDuration * engineGetSampleRate());
- clockTrigger.reset();
- }
-
-
-
- //********** Outputs and lights **********
-
-
- // Gate outputs
- bool bigPulseState = bigPulse.process((float)sampleTime);
- bool outPulseState = outPulse.process((float)sampleTime);
- bool retriggingOnReset = (clockIgnoreOnReset != 0l && retrigGatesOnReset);
- for (int i = 0; i < 6; i++) {
- bool gate = getGate(i);
- bool outSignal = (((gate || (i == chan && fillPressed)) && outPulseState) || (gate && bigPulseState && i == chan));
- outputs[CHAN_OUTPUTS + i].value = ((outSignal && !retriggingOnReset) ? 10.0f : 0.0f);
- }
-
-
- lightRefreshCounter++;
- if (lightRefreshCounter >= displayRefreshStepSkips) {
- lightRefreshCounter = 0;
-
- // Gate light outputs
- bool bigLightPulseState = bigLightPulse.process((float)sampleTime * displayRefreshStepSkips);
- bool outLightPulseState = outLightPulse.process((float)sampleTime * displayRefreshStepSkips);
- for (int i = 0; i < 6; i++) {
- bool gate = getGate(i);
- bool outLight = (((gate || (i == chan && fillPressed)) && outLightPulseState) || (gate && bigLightPulseState && i == chan));
- lights[(CHAN_LIGHTS + i) * 2 + 1].setBrightnessSmooth(outLight ? 1.0f : 0.0f, displayRefreshStepSkips);
- lights[(CHAN_LIGHTS + i) * 2 + 0].value = (i == chan ? (1.0f - lights[(CHAN_LIGHTS + i) * 2 + 1].value) / 2.0f : 0.0f);
- }
-
- // Big button lights
- lights[BIG_LIGHT].value = bank[chan] == 1 ? 1.0f : 0.0f;
- lights[BIGC_LIGHT].value = bigLight;
-
- // Metronome light
- lights[METRONOME_LIGHT + 1].value = metronomeLightStart;
- lights[METRONOME_LIGHT + 0].value = metronomeLightDiv;
-
- // Other push button lights
- lights[WRITEFILL_LIGHT].value = writeFillsToMemory ? 1.0f : 0.0f;
- lights[QUANTIZEBIG_LIGHT].value = quantizeBig ? 1.0f : 0.0f;
-
- bigLight -= (bigLight / lightLambda) * (float)sampleTime * displayRefreshStepSkips;
- metronomeLightStart -= (metronomeLightStart / lightLambda) * (float)sampleTime * displayRefreshStepSkips;
- metronomeLightDiv -= (metronomeLightDiv / lightLambda) * (float)sampleTime * displayRefreshStepSkips;
- }
-
- clockTime += sampleTime;
-
- if (clockIgnoreOnReset > 0l)
- clockIgnoreOnReset--;
- }// step()
-
-
- inline void performPending(int chan, float lightTime) {
- if (pendingOp == 1) {
- if (!getGate(chan)) {
- setGate(chan);// bank and indexStep are global
- bigPulse.trigger(0.001f);
- bigLightPulse.trigger(lightTime);
- }
- }
- else {
- clearGate(chan);// bank and indexStep are global
- }
- pendingOp = 0;
- }
- };
-
-
- struct BigButtonSeqWidget : ModuleWidget {
-
-
- struct ChanDisplayWidget : TransparentWidget {
- int *chan;
- std::shared_ptr<Font> font;
-
- ChanDisplayWidget() {
- font = Font::load(assetPlugin(plugin, "res/fonts/Segment14.ttf"));
- }
-
- void draw(NVGcontext *vg) override {
- NVGcolor textColor = prepareDisplay(vg, &box, 18);
- nvgFontFaceId(vg, font->handle);
- //nvgTextLetterSpacing(vg, 2.5);
-
- Vec textPos = Vec(6, 24);
- nvgFillColor(vg, nvgTransRGBA(textColor, displayAlpha));
- nvgText(vg, textPos.x, textPos.y, "~", NULL);
- nvgFillColor(vg, textColor);
- char displayStr[2];
- snprintf(displayStr, 2, "%1u", (unsigned) (*chan + 1) );
- nvgText(vg, textPos.x, textPos.y, displayStr, NULL);
- }
- };
-
- struct StepsDisplayWidget : TransparentWidget {
- int *len;
- std::shared_ptr<Font> font;
-
- StepsDisplayWidget() {
- font = Font::load(assetPlugin(plugin, "res/fonts/Segment14.ttf"));
- }
-
- void draw(NVGcontext *vg) override {
- NVGcolor textColor = prepareDisplay(vg, &box, 18);
- nvgFontFaceId(vg, font->handle);
- //nvgTextLetterSpacing(vg, 2.5);
-
- Vec textPos = Vec(6, 24);
- nvgFillColor(vg, nvgTransRGBA(textColor, displayAlpha));
- nvgText(vg, textPos.x, textPos.y, "~~", NULL);
- nvgFillColor(vg, textColor);
- char displayStr[3];
- snprintf(displayStr, 3, "%2u", (unsigned) *len );
- nvgText(vg, textPos.x, textPos.y, displayStr, NULL);
- }
- };
-
- struct PanelThemeItem : MenuItem {
- BigButtonSeq *module;
- int theme;
- void onAction(EventAction &e) override {
- module->panelTheme = theme;
- }
- void step() override {
- rightText = (module->panelTheme == theme) ? "✔" : "";
- }
- };
- struct MetronomeItem : MenuItem {
- BigButtonSeq *module;
- int div;
- void onAction(EventAction &e) override {
- module->metronomeDiv = div;
- }
- void step() override {
- rightText = (module->metronomeDiv == div) ? "✔" : "";
- }
- };
- Menu *createContextMenu() override {
- Menu *menu = ModuleWidget::createContextMenu();
-
- MenuLabel *spacerLabel = new MenuLabel();
- menu->addChild(spacerLabel);
-
- BigButtonSeq *module = dynamic_cast<BigButtonSeq*>(this->module);
- assert(module);
-
- MenuLabel *themeLabel = new MenuLabel();
- themeLabel->text = "Panel Theme";
- menu->addChild(themeLabel);
-
- PanelThemeItem *lightItem = new PanelThemeItem();
- lightItem->text = lightPanelID;// ImpromptuModular.hpp
- lightItem->module = module;
- lightItem->theme = 0;
- menu->addChild(lightItem);
-
- PanelThemeItem *darkItem = new PanelThemeItem();
- std::string hotRodLabel = " Hot-rod";
- hotRodLabel.insert(0, darkPanelID);// ImpromptuModular.hpp
- darkItem->text = hotRodLabel;
- darkItem->module = module;
- darkItem->theme = 1;
- menu->addChild(darkItem);
-
- menu->addChild(new MenuLabel());// empty line
-
- MenuLabel *metronomeLabel = new MenuLabel();
- metronomeLabel->text = "Metronome light";
- menu->addChild(metronomeLabel);
-
- MetronomeItem *met1Item = MenuItem::create<MetronomeItem>("Every clock", CHECKMARK(module->metronomeDiv == 1));
- met1Item->module = module;
- met1Item->div = 1;
- menu->addChild(met1Item);
-
- MetronomeItem *met2Item = MenuItem::create<MetronomeItem>("/2", CHECKMARK(module->metronomeDiv == 2));
- met2Item->module = module;
- met2Item->div = 2;
- menu->addChild(met2Item);
-
- MetronomeItem *met4Item = MenuItem::create<MetronomeItem>("/4", CHECKMARK(module->metronomeDiv == 4));
- met4Item->module = module;
- met4Item->div = 4;
- menu->addChild(met4Item);
-
- MetronomeItem *met8Item = MenuItem::create<MetronomeItem>("/8", CHECKMARK(module->metronomeDiv == 8));
- met8Item->module = module;
- met8Item->div = 8;
- menu->addChild(met8Item);
-
- MetronomeItem *met1000Item = MenuItem::create<MetronomeItem>("Full length", CHECKMARK(module->metronomeDiv == 1000));
- met1000Item->module = module;
- met1000Item->div = 1000;
- menu->addChild(met1000Item);
-
- return menu;
- }
-
-
- BigButtonSeqWidget(BigButtonSeq *module) : ModuleWidget(module) {
- // Main panel from Inkscape
- DynamicSVGPanel *panel = new DynamicSVGPanel();
- panel->addPanel(SVG::load(assetPlugin(plugin, "res/light/BigButtonSeq.svg")));
- panel->addPanel(SVG::load(assetPlugin(plugin, "res/dark/BigButtonSeq_dark.svg")));
- box.size = panel->box.size;
- panel->mode = &module->panelTheme;
- addChild(panel);
-
- // Screws
- addChild(createDynamicScrew<IMScrew>(Vec(15, 0), &module->panelTheme));
- addChild(createDynamicScrew<IMScrew>(Vec(box.size.x-30, 0), &module->panelTheme));
- addChild(createDynamicScrew<IMScrew>(Vec(15, 365), &module->panelTheme));
- addChild(createDynamicScrew<IMScrew>(Vec(box.size.x-30, 365), &module->panelTheme));
-
-
-
- // Column rulers (horizontal positions)
- static const int rowRuler0 = 49;// outputs and leds
- static const int colRulerCenter = 115;// not real center, but pos so that a jack would be centered
- static const int offsetChanOutX = 20;
- static const int colRulerT0 = colRulerCenter - offsetChanOutX * 5;
- static const int colRulerT1 = colRulerCenter - offsetChanOutX * 3;
- static const int colRulerT2 = colRulerCenter - offsetChanOutX * 1;
- static const int colRulerT3 = colRulerCenter + offsetChanOutX * 1;
- static const int colRulerT4 = colRulerCenter + offsetChanOutX * 3;
- static const int colRulerT5 = colRulerCenter + offsetChanOutX * 5;
- static const int ledOffsetY = 28;
-
- // Outputs
- addOutput(createDynamicPort<IMPort>(Vec(colRulerT0, rowRuler0), Port::OUTPUT, module, BigButtonSeq::CHAN_OUTPUTS + 0, &module->panelTheme));
- addOutput(createDynamicPort<IMPort>(Vec(colRulerT1, rowRuler0), Port::OUTPUT, module, BigButtonSeq::CHAN_OUTPUTS + 1, &module->panelTheme));
- addOutput(createDynamicPort<IMPort>(Vec(colRulerT2, rowRuler0), Port::OUTPUT, module, BigButtonSeq::CHAN_OUTPUTS + 2, &module->panelTheme));
- addOutput(createDynamicPort<IMPort>(Vec(colRulerT3, rowRuler0), Port::OUTPUT, module, BigButtonSeq::CHAN_OUTPUTS + 3, &module->panelTheme));
- addOutput(createDynamicPort<IMPort>(Vec(colRulerT4, rowRuler0), Port::OUTPUT, module, BigButtonSeq::CHAN_OUTPUTS + 4, &module->panelTheme));
- addOutput(createDynamicPort<IMPort>(Vec(colRulerT5, rowRuler0), Port::OUTPUT, module, BigButtonSeq::CHAN_OUTPUTS + 5, &module->panelTheme));
- // LEDs
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(colRulerT0 + offsetMediumLight - 1, rowRuler0 + ledOffsetY + offsetMediumLight), module, BigButtonSeq::CHAN_LIGHTS + 0));
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(colRulerT1 + offsetMediumLight - 1, rowRuler0 + ledOffsetY + offsetMediumLight), module, BigButtonSeq::CHAN_LIGHTS + 2));
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(colRulerT2 + offsetMediumLight - 1, rowRuler0 + ledOffsetY + offsetMediumLight), module, BigButtonSeq::CHAN_LIGHTS + 4));
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(colRulerT3 + offsetMediumLight - 1, rowRuler0 + ledOffsetY + offsetMediumLight), module, BigButtonSeq::CHAN_LIGHTS + 6));
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(colRulerT4 + offsetMediumLight - 1, rowRuler0 + ledOffsetY + offsetMediumLight), module, BigButtonSeq::CHAN_LIGHTS + 8));
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(colRulerT5 + offsetMediumLight - 1, rowRuler0 + ledOffsetY + offsetMediumLight), module, BigButtonSeq::CHAN_LIGHTS + 10));
-
-
-
- static const int rowRuler1 = rowRuler0 + 72;// clk, chan and big CV
- static const int knobCVjackOffsetX = 52;
-
- // Clock input
- addInput(createDynamicPort<IMPort>(Vec(colRulerT0, rowRuler1), Port::INPUT, module, BigButtonSeq::CLK_INPUT, &module->panelTheme));
- // Chan knob and jack
- addParam(createDynamicParam<IMSixPosBigKnob>(Vec(colRulerCenter + offsetIMBigKnob, rowRuler1 + offsetIMBigKnob), module, BigButtonSeq::CHAN_PARAM, 0.0f, 6.0f - 1.0f, 0.0f, &module->panelTheme));
- addInput(createDynamicPort<IMPort>(Vec(colRulerCenter - knobCVjackOffsetX, rowRuler1), Port::INPUT, module, BigButtonSeq::CHAN_INPUT, &module->panelTheme));
- // Chan display
- ChanDisplayWidget *displayChan = new ChanDisplayWidget();
- displayChan->box.pos = Vec(colRulerCenter + 43, rowRuler1 + vOffsetDisplay - 1);
- displayChan->box.size = Vec(24, 30);// 1 character
- displayChan->chan = &module->chan;
- addChild(displayChan);
- // Length display
- StepsDisplayWidget *displaySteps = new StepsDisplayWidget();
- displaySteps->box.pos = Vec(colRulerT5 - 17, rowRuler1 + vOffsetDisplay - 1);
- displaySteps->box.size = Vec(40, 30);// 2 characters
- displaySteps->len = &module->len;
- addChild(displaySteps);
-
-
-
- static const int rowRuler2 = rowRuler1 + 50;// len and rnd
- static const int lenAndRndKnobOffsetX = 90;
-
- // Len knob and jack
- addParam(createDynamicParam<IMBigSnapKnob>(Vec(colRulerCenter + lenAndRndKnobOffsetX + offsetIMBigKnob, rowRuler2 + offsetIMBigKnob), module, BigButtonSeq::LEN_PARAM, 0.0f, 64.0f - 1.0f, 32.0f - 1.0f, &module->panelTheme));
- addInput(createDynamicPort<IMPort>(Vec(colRulerCenter + lenAndRndKnobOffsetX - knobCVjackOffsetX, rowRuler2), Port::INPUT, module, BigButtonSeq::LEN_INPUT, &module->panelTheme));
- // Rnd knob and jack
- addParam(createDynamicParam<IMBigSnapKnob>(Vec(colRulerCenter - lenAndRndKnobOffsetX + offsetIMBigKnob, rowRuler2 + offsetIMBigKnob), module, BigButtonSeq::RND_PARAM, 0.0f, 100.0f, 0.0f, &module->panelTheme));
- addInput(createDynamicPort<IMPort>(Vec(colRulerCenter - lenAndRndKnobOffsetX + knobCVjackOffsetX, rowRuler2), Port::INPUT, module, BigButtonSeq::RND_INPUT, &module->panelTheme));
-
-
-
- static const int rowRuler3 = rowRuler2 + 35;// bank
- static const int rowRuler4 = rowRuler3 + 22;// clear and del
- static const int rowRuler5 = rowRuler4 + 52;// reset and fill
- static const int clearAndDelButtonOffsetX = (colRulerCenter - colRulerT0) / 2 + 8;
- static const int knobCVjackOffsetY = 40;
-
- // Bank button and jack
- addParam(createDynamicParam<IMBigPushButton>(Vec(colRulerCenter + offsetCKD6b, rowRuler3 + offsetCKD6b), module, BigButtonSeq::BANK_PARAM, 0.0f, 1.0f, 0.0f, &module->panelTheme));
- addInput(createDynamicPort<IMPort>(Vec(colRulerCenter, rowRuler3 + knobCVjackOffsetY), Port::INPUT, module, BigButtonSeq::BANK_INPUT, &module->panelTheme));
- // Clear button and jack
- addParam(createDynamicParam<IMBigPushButton>(Vec(colRulerCenter - clearAndDelButtonOffsetX + offsetCKD6b, rowRuler4 + offsetCKD6b), module, BigButtonSeq::CLEAR_PARAM, 0.0f, 1.0f, 0.0f, &module->panelTheme));
- addInput(createDynamicPort<IMPort>(Vec(colRulerCenter - clearAndDelButtonOffsetX, rowRuler4 + knobCVjackOffsetY), Port::INPUT, module, BigButtonSeq::CLEAR_INPUT, &module->panelTheme));
- // Del button and jack
- addParam(createDynamicParam<IMBigPushButton>(Vec(colRulerCenter + clearAndDelButtonOffsetX + offsetCKD6b, rowRuler4 + offsetCKD6b), module, BigButtonSeq::DEL_PARAM, 0.0f, 1.0f, 0.0f, &module->panelTheme));
- addInput(createDynamicPort<IMPort>(Vec(colRulerCenter + clearAndDelButtonOffsetX, rowRuler4 + knobCVjackOffsetY), Port::INPUT, module, BigButtonSeq::DEL_INPUT, &module->panelTheme));
- // Reset button and jack
- addParam(createDynamicParam<IMBigPushButton>(Vec(colRulerT0 + offsetCKD6b, rowRuler5 + offsetCKD6b), module, BigButtonSeq::RESET_PARAM, 0.0f, 1.0f, 0.0f, &module->panelTheme));
- addInput(createDynamicPort<IMPort>(Vec(colRulerT0, rowRuler5 + knobCVjackOffsetY), Port::INPUT, module, BigButtonSeq::RESET_INPUT, &module->panelTheme));
- // Fill button and jack
- addParam(createDynamicParam<IMBigPushButton>(Vec(colRulerT5 + offsetCKD6b, rowRuler5 + offsetCKD6b), module, BigButtonSeq::FILL_PARAM, 0.0f, 1.0f, 0.0f, &module->panelTheme));
- addInput(createDynamicPort<IMPort>(Vec(colRulerT5, rowRuler5 + knobCVjackOffsetY), Port::INPUT, module, BigButtonSeq::FILL_INPUT, &module->panelTheme));
-
- // And now time for... BIG BUTTON!
- addChild(createLight<GiantLight<RedLight>>(Vec(colRulerCenter + offsetLEDbezelBig - offsetLEDbezelLight*2.0f, rowRuler5 + 26 + offsetLEDbezelBig - offsetLEDbezelLight*2.0f), module, BigButtonSeq::BIG_LIGHT));
- addParam(createParam<LEDBezelBig>(Vec(colRulerCenter + offsetLEDbezelBig, rowRuler5 + 26 + offsetLEDbezelBig), module, BigButtonSeq::BIG_PARAM, 0.0f, 1.0f, 0.0f));
- addChild(createLight<GiantLight2<RedLight>>(Vec(colRulerCenter + offsetLEDbezelBig - offsetLEDbezelLight*2.0f + 9, rowRuler5 + 26 + offsetLEDbezelBig - offsetLEDbezelLight*2.0f + 9), module, BigButtonSeq::BIGC_LIGHT));
- // Big input
- addInput(createDynamicPort<IMPort>(Vec(colRulerCenter - clearAndDelButtonOffsetX, rowRuler5 + knobCVjackOffsetY), Port::INPUT, module, BigButtonSeq::BIG_INPUT, &module->panelTheme));
- // Big snap
- addParam(createParam<LEDButton>(Vec(colRulerCenter + clearAndDelButtonOffsetX + offsetLEDbutton, rowRuler5 + 1 + knobCVjackOffsetY + offsetLEDbutton), module, BigButtonSeq::QUANTIZEBIG_PARAM, 0.0f, 1.0f, 0.0f));
- addChild(createLight<MediumLight<GreenLight>>(Vec(colRulerCenter + clearAndDelButtonOffsetX + offsetLEDbutton + offsetLEDbuttonLight, rowRuler5 + 1 + knobCVjackOffsetY + offsetLEDbutton + offsetLEDbuttonLight), module, BigButtonSeq::QUANTIZEBIG_LIGHT));
-
-
- static const int rowRulerExtras = rowRuler4 + 12.0f;
-
- // Mem fill LED button
- addParam(createParam<LEDButton>(Vec(colRulerT5 + offsetLEDbutton, rowRulerExtras - offsetLEDbuttonLight), module, BigButtonSeq::WRITEFILL_PARAM, 0.0f, 1.0f, 0.0f));
- addChild(createLight<MediumLight<GreenLight>>(Vec(colRulerT5 + offsetLEDbutton + offsetLEDbuttonLight, rowRulerExtras), module, BigButtonSeq::WRITEFILL_LIGHT));
-
-
- // Metronome light
- addChild(createLight<MediumLight<GreenRedLight>>(Vec(colRulerT0 + offsetMediumLight - 1, rowRulerExtras), module, BigButtonSeq::METRONOME_LIGHT + 0));
-
- }
- };
-
- } // namespace rack_plugin_ImpromptuModular
-
- using namespace rack_plugin_ImpromptuModular;
-
- RACK_PLUGIN_MODEL_INIT(ImpromptuModular, BigButtonSeq) {
- Model *modelBigButtonSeq = Model::create<BigButtonSeq, BigButtonSeqWidget>("Impromptu Modular", "Big-Button-Seq", "SEQ - Big-Button-Seq", SEQUENCER_TAG);
- return modelBigButtonSeq;
- }
-
- /*CHANGE LOG
-
- 0.6.10: detect BPM and snap BigButton and Del to nearest beat (with timeout if beat slows down too much or stops). TODO: update manual
-
- 0.6.8:
- created
-
- */
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