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  1. WGL_ARB_buffer_region
  2. http://www.opengl.org/registry/specs/ARB/wgl_buffer_region.txt
  3. WGL_ARB_buffer_region
  4. WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
  5. WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
  6. WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
  7. WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
  8. HANDLE wglCreateBufferRegionARB (HDC hDC, int iLayerPlane, UINT uType)
  9. VOID wglDeleteBufferRegionARB (HANDLE hRegion)
  10. BOOL wglRestoreBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc)
  11. BOOL wglSaveBufferRegionARB (HANDLE hRegion, int x, int y, int width, int height)