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Andrew Belt 269f9aca9b Only use Engine::yieldWorkers() when we know it's needed in Core Audio. Use _mm_pause() in spinlocks. 5 years ago
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functions.hpp Move simd.hpp to its own namespace. 5 years ago
sse_mathfun.h Only use Engine::yieldWorkers() when we know it's needed in Core Audio. Use _mm_pause() in spinlocks. 5 years ago
vector.hpp Only use Engine::yieldWorkers() when we know it's needed in Core Audio. Use _mm_pause() in spinlocks. 5 years ago