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- #include <app/PortWidget.hpp>
- #include <app/Scene.hpp>
- #include <window.hpp>
- #include <context.hpp>
- #include <history.hpp>
- #include <engine/Engine.hpp>
- #include <settings.hpp>
- #include <componentlibrary.hpp>
-
-
- namespace rack {
- namespace app {
-
-
- struct PortTooltip : ui::Tooltip {
- PortWidget* portWidget;
-
- void step() override {
- if (portWidget->module) {
- engine::Port* port = portWidget->getPort();
- engine::PortInfo* portInfo = portWidget->getPortInfo();
- // Label
- text = portInfo->getName();
- text += " ";
- text += (portWidget->type == engine::Port::INPUT) ? "input" : "output";
- // Description
- std::string description = portInfo->getDescription();
- if (description != "") {
- text += "\n";
- text += description;
- }
- // Voltage, number of channels
- int channels = port->getChannels();
- for (int i = 0; i < channels; i++) {
- // Add newline or comma
- text += "\n";
- if (channels > 1)
- text += string::f("%d: ", i + 1);
- text += string::f("% .3fV", port->getVoltage(i));
- }
- // Connected to
- std::list<CableWidget*> cables = APP->scene->rack->getCablesOnPort(portWidget);
- for (CableWidget* cable : cables) {
- PortWidget* otherPw = (portWidget->type == engine::Port::INPUT) ? cable->outputPort : cable->inputPort;
- if (!otherPw)
- continue;
- text += "\n";
- text += "Connected to ";
- text += otherPw->module->model->getFullName();
- text += ": ";
- text += otherPw->getPortInfo()->getName();
- text += " ";
- text += (otherPw->type == engine::Port::INPUT) ? "input" : "output";
- }
- }
- Tooltip::step();
- // Position at bottom-right of parameter
- box.pos = portWidget->getAbsoluteOffset(portWidget->box.size).round();
- // Fit inside parent (copied from Tooltip.cpp)
- assert(parent);
- box = box.nudge(parent->box.zeroPos());
- }
- };
-
-
- struct PlugLight : MultiLightWidget {
- PlugLight() {
- addBaseColor(componentlibrary::SCHEME_GREEN);
- addBaseColor(componentlibrary::SCHEME_RED);
- addBaseColor(componentlibrary::SCHEME_BLUE);
- box.size = math::Vec(8, 8);
- bgColor = componentlibrary::SCHEME_BLACK_TRANSPARENT;
- }
- };
-
-
- PortWidget::PortWidget() {
- plugLight = new PlugLight;
- }
-
- PortWidget::~PortWidget() {
- // HACK: In case onDragDrop() is called but not onLeave() afterwards...
- destroyTooltip();
- // plugLight is not a child and is thus owned by the PortWidget, so we need to delete it here
- delete plugLight;
- // HACK
- if (module)
- APP->scene->rack->clearCablesOnPort(this);
- }
-
- engine::Port* PortWidget::getPort() {
- if (!module)
- return NULL;
- if (type == engine::Port::INPUT)
- return &module->inputs[portId];
- else
- return &module->outputs[portId];
- }
-
- engine::PortInfo* PortWidget::getPortInfo() {
- if (!module)
- return NULL;
- if (type == engine::Port::INPUT)
- return module->inputInfos[portId];
- else
- return module->outputInfos[portId];
- }
-
- void PortWidget::createTooltip() {
- if (!settings::tooltips)
- return;
- if (this->tooltip)
- return;
- if (!module)
- return;
- PortTooltip* tooltip = new PortTooltip;
- tooltip->portWidget = this;
- APP->scene->addChild(tooltip);
- this->tooltip = tooltip;
- }
-
- void PortWidget::destroyTooltip() {
- if (!tooltip)
- return;
- APP->scene->removeChild(tooltip);
- delete tooltip;
- tooltip = NULL;
- }
-
- void PortWidget::step() {
- if (!module)
- return;
-
- std::vector<float> values(3);
- for (int i = 0; i < 3; i++) {
- if (type == engine::Port::OUTPUT)
- values[i] = module->outputs[portId].plugLights[i].getBrightness();
- else
- values[i] = module->inputs[portId].plugLights[i].getBrightness();
- }
- plugLight->setBrightnesses(values);
-
- Widget::step();
- }
-
- void PortWidget::draw(const DrawArgs& args) {
- CableWidget* cw = APP->scene->rack->incompleteCable;
- if (cw) {
- // Dim the PortWidget if the active cable cannot plug into this PortWidget
- if (type == engine::Port::OUTPUT ? cw->outputPort : cw->inputPort)
- nvgGlobalAlpha(args.vg, 0.5);
- }
- Widget::draw(args);
- }
-
- void PortWidget::onButton(const event::Button& e) {
- OpaqueWidget::onButton(e);
-
- if (e.action == GLFW_PRESS && e.button == GLFW_MOUSE_BUTTON_RIGHT) {
- CableWidget* cw = APP->scene->rack->getTopCable(this);
- if (cw) {
- // history::CableRemove
- history::CableRemove* h = new history::CableRemove;
- h->setCable(cw);
- APP->history->push(h);
-
- APP->scene->rack->removeCable(cw);
- delete cw;
- }
-
- e.consume(this);
- }
- }
-
- void PortWidget::onEnter(const event::Enter& e) {
- createTooltip();
- }
-
- void PortWidget::onLeave(const event::Leave& e) {
- destroyTooltip();
- }
-
- void PortWidget::onDragStart(const event::DragStart& e) {
- if (e.button != GLFW_MOUSE_BUTTON_LEFT)
- return;
-
- CableWidget* cw = NULL;
- if ((APP->window->getMods() & RACK_MOD_MASK) == RACK_MOD_CTRL) {
- if (type == engine::Port::OUTPUT) {
- // Ctrl-clicking an output creates a new cable.
- // Keep cable NULL. Will be created below
- }
- else {
- // Ctrl-clicking an input clones the cable already patched to it.
- CableWidget* topCw = APP->scene->rack->getTopCable(this);
- if (topCw) {
- cw = new CableWidget;
- cw->color = topCw->color;
- cw->outputPort = topCw->outputPort;
- cw->updateCable();
- }
- }
- }
- else {
- // Grab cable on top of stack
- cw = APP->scene->rack->getTopCable(this);
-
- if (cw) {
- // history::CableRemove
- history::CableRemove* h = new history::CableRemove;
- h->setCable(cw);
- APP->history->push(h);
-
- // Disconnect and reuse existing cable
- APP->scene->rack->removeCable(cw);
- if (type == engine::Port::OUTPUT)
- cw->outputPort = NULL;
- else
- cw->inputPort = NULL;
- cw->updateCable();
- }
- }
-
- if (!cw) {
- // Create a new cable
- cw = new CableWidget;
- cw->setNextCableColor();
- if (type == engine::Port::OUTPUT)
- cw->outputPort = this;
- else
- cw->inputPort = this;
- cw->updateCable();
- }
-
- APP->scene->rack->setIncompleteCable(cw);
- }
-
- void PortWidget::onDragEnd(const event::DragEnd& e) {
- if (e.button != GLFW_MOUSE_BUTTON_LEFT)
- return;
-
- CableWidget* cw = APP->scene->rack->releaseIncompleteCable();
- if (!cw)
- return;
-
- if (cw->isComplete()) {
- APP->scene->rack->addCable(cw);
-
- // history::CableAdd
- history::CableAdd* h = new history::CableAdd;
- h->setCable(cw);
- APP->history->push(h);
- }
- else {
- delete cw;
- }
- }
-
- void PortWidget::onDragDrop(const event::DragDrop& e) {
- // HACK: Only delete tooltip if we're not (normal) dragging it.
- if (e.origin == this)
- createTooltip();
-
- if (e.button != GLFW_MOUSE_BUTTON_LEFT)
- return;
-
- // Reject ports if this is an input port and something is already plugged into it
- if (type == engine::Port::INPUT) {
- if (APP->scene->rack->getTopCable(this))
- return;
- }
-
- CableWidget* cw = APP->scene->rack->incompleteCable;
- if (cw) {
- cw->hoveredOutputPort = cw->hoveredInputPort = NULL;
- if (type == engine::Port::OUTPUT)
- cw->outputPort = this;
- else
- cw->inputPort = this;
- cw->updateCable();
- }
- }
-
- void PortWidget::onDragEnter(const event::DragEnter& e) {
- PortWidget* pw = dynamic_cast<PortWidget*>(e.origin);
- if (pw) {
- createTooltip();
- }
-
- if (e.button != GLFW_MOUSE_BUTTON_LEFT)
- return;
-
- // Reject ports if this is an input port and something is already plugged into it
- if (type == engine::Port::INPUT) {
- if (APP->scene->rack->getTopCable(this))
- return;
- }
-
- CableWidget* cw = APP->scene->rack->incompleteCable;
- if (cw) {
- if (type == engine::Port::OUTPUT)
- cw->hoveredOutputPort = this;
- else
- cw->hoveredInputPort = this;
- }
- }
-
- void PortWidget::onDragLeave(const event::DragLeave& e) {
- destroyTooltip();
-
- if (e.button != GLFW_MOUSE_BUTTON_LEFT)
- return;
-
- PortWidget* originPort = dynamic_cast<PortWidget*>(e.origin);
- if (!originPort)
- return;
-
- CableWidget* cw = APP->scene->rack->incompleteCable;
- if (cw) {
- if (type == engine::Port::OUTPUT)
- cw->hoveredOutputPort = NULL;
- else
- cw->hoveredInputPort = NULL;
- }
- }
-
-
- } // namespace app
- } // namespace rack
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