You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

61 lines
2.0KB

  1. // Copyright 2014 Olivier Gillet.
  2. //
  3. // Author: Olivier Gillet (ol.gillet@gmail.com)
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. // See http://creativecommons.org/licenses/MIT/ for more information.
  24. //
  25. // -----------------------------------------------------------------------------
  26. //
  27. // Patch parameters.
  28. #ifndef ELEMENTS_DSP_PATCH_H_
  29. #define ELEMENTS_DSP_PATCH_H_
  30. namespace elements {
  31. struct Patch {
  32. float exciter_envelope_shape;
  33. float exciter_bow_level;
  34. float exciter_bow_timbre;
  35. float exciter_blow_level;
  36. float exciter_blow_meta;
  37. float exciter_blow_timbre;
  38. float exciter_strike_level;
  39. float exciter_strike_meta;
  40. float exciter_strike_timbre;
  41. float exciter_signature;
  42. float resonator_geometry;
  43. float resonator_brightness;
  44. float resonator_damping;
  45. float resonator_position;
  46. float resonator_modulation_frequency;
  47. float resonator_modulation_offset;
  48. float reverb_diffusion;
  49. float reverb_lp;
  50. float space;
  51. float modulation_frequency;
  52. };
  53. } // namespace elements
  54. #endif // ELEMENTS_DSP_PATCH_H_