|
- #pragma once
-
- #include "bogaudio.hpp"
- #include "dsp/pitch.hpp"
-
- using namespace bogaudio::dsp;
-
- extern Model* modelDetune;
-
- namespace bogaudio {
-
- struct Detune : Module {
- enum ParamsIds {
- CENTS_PARAM,
- NUM_PARAMS
- };
-
- enum InputsIds {
- CV_INPUT,
- IN_INPUT,
- NUM_INPUTS
- };
-
- enum OutputsIds {
- THRU_OUTPUT,
- OUT_PLUS_OUTPUT,
- OUT_MINUS_OUTPUT,
- NUM_OUTPUTS
- };
-
- enum LightsIds {
- NUM_LIGHTS
- };
-
- float _cents = -1.0f;
- float _inCV = -1000.0f;
- float _plusCV;
- float _minusCV;
-
- Detune() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {
- }
-
- void step() override;
- };
-
- } // namespace bogaudio
|