|
- #pragma once
-
- #include <assert.h>
- #include <string.h>
- #include <samplerate.h>
- #include <complex>
- #include "math.hpp"
-
-
- namespace rack {
-
-
- /** Useful for storing arrays of samples in ring buffers and casting them to `float*` to be used by interleaved processors, like SampleRateConverter */
- template <size_t CHANNELS>
- struct Frame {
- float samples[CHANNELS];
- };
-
-
- /** Simple FFT implementation
- If you need something fast, use pffft, KissFFT, etc instead.
- The size N must be a power of 2
- */
- struct SimpleFFT {
- int N;
- /** Twiddle factors e^(2pi k/N), interleaved complex numbers */
- std::complex<float> *tw;
- SimpleFFT(int N, bool inverse) : N(N) {
- tw = new std::complex<float>[N];
- for (int i = 0; i < N; i++) {
- float phase = 2*M_PI * (float)i / N;
- if (inverse)
- phase *= -1.0;
- tw[i] = std::exp(std::complex<float>(0.0, phase));
- }
- }
- ~SimpleFFT() {
- delete[] tw;
- }
- /** Reference naive implementation
- x and y are arrays of interleaved complex numbers
- y must be size N/s
- s is the stride factor for the x array which divides the size N
- */
- void dft(const std::complex<float> *x, std::complex<float> *y, int s=1) {
- for (int k = 0; k < N/s; k++) {
- std::complex<float> yk = 0.0;
- for (int n = 0; n < N; n += s) {
- int m = (n*k) % N;
- yk += x[n] * tw[m];
- }
- y[k] = yk;
- }
- }
- void fft(const std::complex<float> *x, std::complex<float> *y, int s=1) {
- if (N/s <= 2) {
- // Naive DFT is faster than further FFT recursions at this point
- dft(x, y, s);
- return;
- }
- std::complex<float> *e = new std::complex<float>[N/(2*s)]; // Even inputs
- std::complex<float> *o = new std::complex<float>[N/(2*s)]; // Odd inputs
- fft(x, e, 2*s);
- fft(x + s, o, 2*s);
- for (int k = 0; k < N/(2*s); k++) {
- int m = (k*s) % N;
- y[k] = e[k] + tw[m] * o[k];
- y[k + N/(2*s)] = e[k] - tw[m] * o[k];
- }
- delete[] e;
- delete[] o;
- }
- };
-
-
- /** A simple cyclic buffer.
- S must be a power of 2.
- push() is constant time O(1)
- */
- template <typename T, int S>
- struct RingBuffer {
- T data[S];
- int start = 0;
- int end = 0;
-
- int mask(int i) const {
- return i & (S - 1);
- }
- void push(T t) {
- int i = mask(end++);
- data[i] = t;
- }
- T shift() {
- return data[mask(start++)];
- }
- void clear() {
- start = end;
- }
- bool empty() const {
- return start >= end;
- }
- bool full() const {
- return end - start >= S;
- }
- int size() const {
- return end - start;
- }
- int capacity() const {
- return S - size();
- }
- };
-
-
- /** A cyclic buffer which maintains a valid linear array of size S by keeping a copy of the buffer in adjacent memory.
- S must be a power of 2.
- push() is constant time O(2) relative to RingBuffer
- */
- template <typename T, int S>
- struct DoubleRingBuffer {
- T data[S*2];
- int start = 0;
- int end = 0;
-
- int mask(int i) const {
- return i & (S - 1);
- }
- void push(T t) {
- int i = mask(end++);
- data[i] = t;
- data[i + S] = t;
- }
- T shift() {
- return data[mask(start++)];
- }
- void clear() {
- start = end;
- }
- bool empty() const {
- return start >= end;
- }
- bool full() const {
- return end - start >= S;
- }
- int size() const {
- return end - start;
- }
- int capacity() const {
- return S - size();
- }
- /** Returns a pointer to S consecutive elements for appending.
- If any data is appended, you must call endIncr afterwards.
- Pointer is invalidated when any other method is called.
- */
- T *endData() {
- return &data[mask(end)];
- }
- void endIncr(int n) {
- int e = mask(end);
- int e1 = e + n;
- int e2 = mini(e1, S);
- // Copy data forward
- memcpy(data + S + e, data + e, sizeof(T) * (e2 - e));
-
- if (e1 > S) {
- // Copy data backward from the doubled block to the main block
- memcpy(data, data + S, sizeof(T) * (e1 - S));
- }
- end += n;
- }
- /** Returns a pointer to S consecutive elements for consumption
- If any data is consumed, call startIncr afterwards.
- */
- const T *startData() const {
- return &data[mask(start)];
- }
- void startIncr(int n) {
- start += n;
- }
- };
-
-
- /** A cyclic buffer which maintains a valid linear array of size S by sliding along a larger block of size N.
- The linear array of S elements are moved back to the start of the block once it outgrows past the end.
- This happens every N - S pushes, so the push() time is O(1 + S / (N - S)).
- For example, a float buffer of size 64 in a block of size 1024 is nearly as efficient as RingBuffer.
- */
- template <typename T, size_t S, size_t N>
- struct AppleRingBuffer {
- T data[N];
- size_t start = 0;
- size_t end = 0;
-
- void push(T t) {
- data[end++] = t;
- if (end >= N) {
- // move end block to beginning
- memmove(data, &data[N - S], sizeof(T) * S);
- start -= N - S;
- end = S;
- }
- }
- T shift() {
- return data[start++];
- }
- bool empty() const {
- return start >= end;
- }
- bool full() const {
- return end - start >= S;
- }
- size_t size() const {
- return end - start;
- }
- /** Returns a pointer to S consecutive elements for appending, requesting to append n elements.
- */
- T *endData(size_t n) {
- // TODO
- return &data[end];
- }
- /** Returns a pointer to S consecutive elements for consumption
- If any data is consumed, call startIncr afterwards.
- */
- const T *startData() const {
- return &data[start];
- }
- void startIncr(size_t n) {
- // This is valid as long as n < S
- start += n;
- }
- };
-
-
- template<int CHANNELS>
- struct SampleRateConverter {
- SRC_STATE *state;
- SRC_DATA data;
-
- SampleRateConverter() {
- int error;
- state = src_new(SRC_SINC_FASTEST, CHANNELS, &error);
- assert(!error);
-
- data.src_ratio = 1.0;
- data.end_of_input = false;
- }
- ~SampleRateConverter() {
- src_delete(state);
- }
- void setRatio(float r) {
- src_set_ratio(state, r);
- data.src_ratio = r;
- }
- /** `in` and `out` are interlaced with the number of channels */
- void process(const float *in, int *inFrames, float *out, int *outFrames) {
- // The const cast is okay since src_process does not modify it
- data.data_in = const_cast<float*>(in);
- data.input_frames = *inFrames;
- data.data_out = out;
- data.output_frames = *outFrames;
- src_process(state, &data);
- *inFrames = data.input_frames_used;
- *outFrames = data.output_frames_gen;
- }
- void reset() {
- src_reset(state);
- }
- };
-
-
- // Pre-made minBLEP samples in minBLEP.cpp
- extern const float minblep_16_32[];
-
-
- template<int ZERO_CROSSINGS>
- struct MinBLEP {
- float buf[2*ZERO_CROSSINGS] = {};
- int pos = 0;
- const float *minblep;
- int oversample;
-
- /** Places a discontinuity with magnitude dx at -1 < p <= 0 relative to the current frame */
- void jump(float p, float dx) {
- if (p <= -1 || 0 < p)
- return;
- for (int j = 0; j < 2*ZERO_CROSSINGS; j++) {
- float minblepIndex = ((float)j - p) * oversample;
- int index = (pos + j) % (2*ZERO_CROSSINGS);
- buf[index] += dx * (-1.0 + interpf(minblep, minblepIndex));
- }
- }
- float shift() {
- float v = buf[pos];
- buf[pos] = 0.0;
- pos = (pos + 1) % (2*ZERO_CROSSINGS);
- return v;
- }
- };
-
-
- struct RCFilter {
- float c = 0.0;
- float xstate[1] = {};
- float ystate[1] = {};
-
- // `r` is the ratio between the cutoff frequency and sample rate, i.e. r = f_c / f_s
- void setCutoff(float r) {
- c = 2.0 / r;
- }
- void process(float x) {
- float y = (x + xstate[0] - ystate[0] * (1 - c)) / (1 + c);
- xstate[0] = x;
- ystate[0] = y;
- }
- float lowpass() {
- return ystate[0];
- }
- float highpass() {
- return xstate[0] - ystate[0];
- }
- };
-
-
- } // namespace rack
|