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- #pragma once
- #include <common.hpp>
-
-
- namespace rack {
-
-
- namespace history {
- struct State;
- } // namespace history
-
-
- namespace engine {
- struct Engine;
- } // namespace engine
-
-
- struct Window;
- struct PatchManager;
-
-
- namespace event {
- struct State;
- } // namespace event
-
-
- namespace app {
- struct Scene;
- } // namespace app
-
-
- /** Contains the application state */
- struct App {
- event::State *event = NULL;
- app::Scene *scene = NULL;
- engine::Engine *engine = NULL;
- Window *window = NULL;
- history::State *history = NULL;
- PatchManager *patch = NULL;
-
- void init();
- ~App();
- };
-
-
- void appInit();
- void appDestroy();
- /** Returns the global App pointer */
- App *appGet();
-
- /** Accesses the global App pointer */
- #define APP appGet()
-
-
- } // namespace rack
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