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Button.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
ChoiceButton.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
InputPort.cpp
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When patching wires, invalid ports are rendered at 50% opacity
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8 years ago |
Knob.cpp
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Added Davies knobs, added SVG renderer
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8 years ago |
Label.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
Light.cpp
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revised Lights for Component Library, removed constructor argument from ModuleWidget
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8 years ago |
Menu.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
MenuEntry.cpp
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Large refactor to modularize include files, add NanoSVG dependency, added Image/Font/SVG loader
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8 years ago |
MenuItem.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
MenuLabel.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
MenuOverlay.cpp
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Large refactor to modularize include files, add NanoSVG dependency, added Image/Font/SVG loader
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8 years ago |
ModuleWidget.cpp
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revised Lights for Component Library, removed constructor argument from ModuleWidget
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8 years ago |
OutputPort.cpp
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When patching wires, invalid ports are rendered at 50% opacity
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8 years ago |
Panel.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
ParamWidget.cpp
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Large refactor to modularize include files, add NanoSVG dependency, added Image/Font/SVG loader
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8 years ago |
Port.cpp
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Added wire snapping
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8 years ago |
QuantityWidget.cpp
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Large refactor to modularize include files, add NanoSVG dependency, added Image/Font/SVG loader
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8 years ago |
RackScene.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
RackWidget.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
RadioButton.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
Scene.cpp
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Large refactor to modularize include files, add NanoSVG dependency, added Image/Font/SVG loader
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8 years ago |
ScrollBar.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
ScrollWidget.cpp
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Large refactor to modularize include files, add NanoSVG dependency, added Image/Font/SVG loader
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8 years ago |
Slider.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
SpriteKnob.cpp
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Added Davies knobs, added SVG renderer
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8 years ago |
SpriteWidget.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
Toolbar.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
Tooltip.cpp
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Large refactor to modularize include files, add NanoSVG dependency, added Image/Font/SVG loader
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8 years ago |
Widget.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |
WireWidget.cpp
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Save draw state before each child is drawn, so widgets draw at (0, 0)
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8 years ago |