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- #include "app/PortWidget.hpp"
- #include "app/Scene.hpp"
- #include "window.hpp"
- #include "app.hpp"
- #include "history.hpp"
- #include "componentlibrary.hpp"
-
-
- namespace rack {
- namespace app {
-
-
- struct PlugLight : MultiLightWidget {
- PlugLight() {
- addBaseColor(componentlibrary::SCHEME_GREEN);
- addBaseColor(componentlibrary::SCHEME_RED);
- addBaseColor(componentlibrary::SCHEME_BLUE);
- box.size = math::Vec(8, 8);
- bgColor = componentlibrary::SCHEME_BLACK_TRANSPARENT;
- }
- };
-
-
- PortWidget::PortWidget() {
- plugLight = new PlugLight;
- }
-
- PortWidget::~PortWidget() {
- // plugLight is not a child and is thus owned by the PortWidget, so we need to delete it here
- delete plugLight;
- // HACK
- if (module)
- APP->scene->rack->clearCablesOnPort(this);
- }
-
- void PortWidget::step() {
- if (!module)
- return;
-
- std::vector<float> values(3);
- for (int i = 0; i < 3; i++) {
- if (type == OUTPUT)
- values[i] = module->outputs[portId].plugLights[i].getBrightness();
- else
- values[i] = module->inputs[portId].plugLights[i].getBrightness();
- }
- plugLight->setBrightnesses(values);
-
- Widget::step();
- }
-
- void PortWidget::draw(const DrawArgs &args) {
- CableWidget *cw = APP->scene->rack->incompleteCable;
- if (cw) {
- // Dim the PortWidget if the active cable cannot plug into this PortWidget
- if (type == OUTPUT ? cw->outputPort : cw->inputPort)
- nvgGlobalAlpha(args.vg, 0.5);
- }
- Widget::draw(args);
- }
-
- void PortWidget::onButton(const event::Button &e) {
- OpaqueWidget::onButton(e);
-
- if (e.action == GLFW_PRESS && e.button == GLFW_MOUSE_BUTTON_RIGHT) {
- CableWidget *cw = APP->scene->rack->getTopCable(this);
- if (cw) {
- // history::CableRemove
- history::CableRemove *h = new history::CableRemove;
- h->setCable(cw);
- APP->history->push(h);
-
- APP->scene->rack->removeCable(cw);
- delete cw;
- }
-
- e.consume(this);
- }
- }
-
- void PortWidget::onEnter(const event::Enter &e) {
- hovered = true;
- e.consume(this);
- }
-
- void PortWidget::onLeave(const event::Leave &e) {
- hovered = false;
- }
-
- void PortWidget::onDragStart(const event::DragStart &e) {
- if (e.button != GLFW_MOUSE_BUTTON_LEFT)
- return;
-
- CableWidget *cw = NULL;
- if ((APP->window->getMods() & WINDOW_MOD_MASK) == WINDOW_MOD_CTRL) {
- if (type == OUTPUT) {
- // Keep cable NULL. Will be created below
- }
- else {
- CableWidget *topCw = APP->scene->rack->getTopCable(this);
- if (topCw) {
- cw = new CableWidget;
- cw->setOutput(topCw->outputPort);
- }
- }
- }
- else {
- // Grab cable on top of stack
- cw = APP->scene->rack->getTopCable(this);
-
- if (cw) {
- // history::CableRemove
- history::CableRemove *h = new history::CableRemove;
- h->setCable(cw);
- APP->history->push(h);
-
- // Disconnect and reuse existing cable
- APP->scene->rack->removeCable(cw);
- if (type == OUTPUT)
- cw->setOutput(NULL);
- else
- cw->setInput(NULL);
- }
- }
-
- if (!cw) {
- // Create a new cable
- cw = new CableWidget;
- if (type == OUTPUT)
- cw->setOutput(this);
- else
- cw->setInput(this);
- }
-
- APP->scene->rack->setIncompleteCable(cw);
- e.consume(this);
- }
-
- void PortWidget::onDragEnd(const event::DragEnd &e) {
- CableWidget *cw = APP->scene->rack->releaseIncompleteCable();
- if (cw->isComplete()) {
- APP->scene->rack->addCable(cw);
-
- // history::CableAdd
- history::CableAdd *h = new history::CableAdd;
- h->setCable(cw);
- APP->history->push(h);
- }
- else {
- delete cw;
- }
- }
-
- void PortWidget::onDragDrop(const event::DragDrop &e) {
- // Reject ports if this is an input port and something is already plugged into it
- if (type == INPUT) {
- if (APP->scene->rack->getTopCable(this))
- return;
- }
-
- CableWidget *cw = APP->scene->rack->incompleteCable;
- if (cw) {
- cw->hoveredOutputPort = cw->hoveredInputPort = NULL;
- if (type == OUTPUT)
- cw->setOutput(this);
- else
- cw->setInput(this);
- }
- }
-
- void PortWidget::onDragEnter(const event::DragEnter &e) {
- // Reject ports if this is an input port and something is already plugged into it
- if (type == INPUT) {
- if (APP->scene->rack->getTopCable(this))
- return;
- }
-
- CableWidget *cw = APP->scene->rack->incompleteCable;
- if (cw) {
- if (type == OUTPUT)
- cw->hoveredOutputPort = this;
- else
- cw->hoveredInputPort = this;
- }
- e.consume(this);
- }
-
- void PortWidget::onDragLeave(const event::DragLeave &e) {
- PortWidget *originPort = dynamic_cast<PortWidget*>(e.origin);
- if (!originPort)
- return;
-
- CableWidget *cw = APP->scene->rack->incompleteCable;
- if (cw) {
- if (type == OUTPUT)
- cw->hoveredOutputPort = NULL;
- else
- cw->hoveredInputPort = NULL;
- }
- }
-
-
- } // namespace app
- } // namespace rack
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