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- #include "app.hpp"
- #include "event.hpp"
- #include "window.hpp"
- #include "engine/Engine.hpp"
- #include "app/Scene.hpp"
- #include "history.hpp"
-
-
- namespace rack {
-
-
- App::App() {
- event = new event::State;
- history = new history::State;
- window = new Window;
- engine = new Engine;
- scene = new Scene;
- event->rootWidget = scene;
- }
-
- App::~App() {
- delete scene; scene = NULL;
- delete event; event = NULL;
- delete history; history = NULL;
- delete engine; engine = NULL;
- delete window; window = NULL;
- }
-
-
- static App *c = NULL;
-
- void appInit() {
- assert(!c);
- c = new App;
- }
-
- void appDestroy() {
- assert(c);
- delete c;
- c = NULL;
- }
-
- App *app() {
- return c;
- }
-
-
- } // namespace rack
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