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- #include "widgets.hpp"
-
-
- namespace rack {
-
- void Button::draw(NVGcontext *vg) {
- bndToolButton(vg, 0.0, 0.0, box.size.x, box.size.y, BND_CORNER_NONE, state, -1, text.c_str());
- }
-
- void Button::onMouseEnter(EventMouseEnter &e) {
- state = BND_HOVER;
- }
-
- void Button::onMouseLeave(EventMouseLeave &e) {
- state = BND_DEFAULT;
- }
-
- void Button::onDragStart(EventDragStart &e) {
- state = BND_ACTIVE;
- }
-
- void Button::onDragEnd(EventDragEnd &e) {
- state = BND_HOVER;
- }
-
- void Button::onDragDrop(EventDragDrop &e) {
- if (e.origin == this) {
- EventAction eAction;
- onAction(eAction);
- }
- }
-
-
- } // namespace rack
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