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- #ifndef STK_DRUMMER_H
- #define STK_DRUMMER_H
-
- #include "Instrmnt.h"
- #include "FileWvIn.h"
- #include "OnePole.h"
-
- namespace stk {
-
- /***************************************************/
- /*! \class Drummer
- \brief STK drum sample player class.
-
- This class implements a drum sampling
- synthesizer using WvIn objects and one-pole
- filters. The drum rawwave files are sampled
- at 22050 Hz, but will be appropriately
- interpolated for other sample rates. You can
- specify the maximum polyphony (maximum number
- of simultaneous voices) via a #define in the
- Drummer.h.
-
- by Perry R. Cook and Gary P. Scavone, 1995--2017.
- */
- /***************************************************/
-
- const int DRUM_NUMWAVES = 11;
- const int DRUM_POLYPHONY = 4;
-
- class Drummer : public Instrmnt
- {
- public:
- //! Class constructor.
- /*!
- An StkError will be thrown if the rawwave path is incorrectly set.
- */
- Drummer( void );
-
- //! Class destructor.
- ~Drummer( void );
-
- //! Start a note with the given drum type and amplitude.
- /*!
- Use general MIDI drum instrument numbers, converted to
- frequency values as if MIDI note numbers, to select a particular
- instrument. An StkError will be thrown if the rawwave path is
- incorrectly set.
- */
- void noteOn( StkFloat instrument, StkFloat amplitude );
-
- //! Stop a note with the given amplitude (speed of decay).
- void noteOff( StkFloat amplitude );
-
- //! Compute and return one output sample.
- StkFloat tick( unsigned int channel = 0 );
-
- //! Fill a channel of the StkFrames object with computed outputs.
- /*!
- The \c channel argument must be less than the number of
- channels in the StkFrames argument (the first channel is specified
- by 0). However, range checking is only performed if _STK_DEBUG_
- is defined during compilation, in which case an out-of-range value
- will trigger an StkError exception.
- */
- StkFrames& tick( StkFrames& frames, unsigned int channel = 0 );
-
- protected:
-
- FileWvIn waves_[DRUM_POLYPHONY];
- OnePole filters_[DRUM_POLYPHONY];
- std::vector<int> soundOrder_;
- std::vector<int> soundNumber_;
- int nSounding_;
- };
-
- inline StkFloat Drummer :: tick( unsigned int )
- {
- lastFrame_[0] = 0.0;
- if ( nSounding_ == 0 ) return lastFrame_[0];
-
- for ( int i=0; i<DRUM_POLYPHONY; i++ ) {
- if ( soundOrder_[i] >= 0 ) {
- if ( waves_[i].isFinished() ) {
- // Re-order the list.
- for ( int j=0; j<DRUM_POLYPHONY; j++ ) {
- if ( soundOrder_[j] > soundOrder_[i] )
- soundOrder_[j] -= 1;
- }
- soundOrder_[i] = -1;
- nSounding_--;
- }
- else
- lastFrame_[0] += filters_[i].tick( waves_[i].tick() );
- }
- }
-
- return lastFrame_[0];
- }
-
- inline StkFrames& Drummer :: tick( StkFrames& frames, unsigned int channel )
- {
- unsigned int nChannels = lastFrame_.channels();
- #if defined(_STK_DEBUG_)
- if ( channel > frames.channels() - nChannels ) {
- oStream_ << "Drummer::tick(): channel and StkFrames arguments are incompatible!";
- handleError( StkError::FUNCTION_ARGUMENT );
- }
- #endif
-
- StkFloat *samples = &frames[channel];
- unsigned int j, hop = frames.channels() - nChannels;
- if ( nChannels == 1 ) {
- for ( unsigned int i=0; i<frames.frames(); i++, samples += hop )
- *samples++ = tick();
- }
- else {
- for ( unsigned int i=0; i<frames.frames(); i++, samples += hop ) {
- *samples++ = tick();
- for ( j=1; j<nChannels; j++ )
- *samples++ = lastFrame_[j];
- }
- }
-
- return frames;
- }
-
-
- } // stk namespace
-
- #endif
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