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- #include <assert.h>
- #include <mutex>
- #include <chrono>
- #include <thread>
- #include <mutex>
- #include <condition_variable>
- #include "Core.hpp"
- #include "audio.hpp"
- #include "dsp/samplerate.hpp"
- #include "dsp/ringbuffer.hpp"
-
- #pragma GCC diagnostic push
- #pragma GCC diagnostic ignored "-Wsuggest-override"
- #include <RtAudio.h>
- #pragma GCC diagnostic pop
-
-
- #define OUTPUTS 8
- #define INPUTS 8
-
-
- using namespace rack;
-
-
- struct AudioInterfaceIO : AudioIO {
- std::mutex engineMutex;
- std::condition_variable engineCv;
- std::mutex audioMutex;
- std::condition_variable audioCv;
- // Audio thread produces, engine thread consumes
- DoubleRingBuffer<Frame<INPUTS>, (1<<15)> inputBuffer;
- // Audio thread consumes, engine thread produces
- DoubleRingBuffer<Frame<OUTPUTS>, (1<<15)> outputBuffer;
- bool active = false;
-
- ~AudioInterfaceIO() {
- // Close stream here before destructing AudioInterfaceIO, so the mutexes are still valid when waiting to close.
- setDevice(-1, 0);
- }
-
- void processStream(const float *input, float *output, int frames) override {
- // Reactivate idle stream
- if (!active) {
- active = true;
- inputBuffer.clear();
- outputBuffer.clear();
- }
-
- if (numInputs > 0) {
- // TODO Do we need to wait on the input to be consumed here? Experimentally, it works fine if we don't.
- for (int i = 0; i < frames; i++) {
- if (inputBuffer.full())
- break;
- Frame<INPUTS> inputFrame;
- memset(&inputFrame, 0, sizeof(inputFrame));
- memcpy(&inputFrame, &input[numInputs * i], numInputs * sizeof(float));
- inputBuffer.push(inputFrame);
- }
- }
-
- if (numOutputs > 0) {
- std::unique_lock<std::mutex> lock(audioMutex);
- auto cond = [&] {
- return (outputBuffer.size() >= (size_t) frames);
- };
- auto timeout = std::chrono::milliseconds(100);
- if (audioCv.wait_for(lock, timeout, cond)) {
- // Consume audio block
- for (int i = 0; i < frames; i++) {
- Frame<OUTPUTS> f = outputBuffer.shift();
- for (int j = 0; j < numOutputs; j++) {
- output[numOutputs*i + j] = clamp(f.samples[j], -1.f, 1.f);
- }
- }
- }
- else {
- // Timed out, fill output with zeros
- memset(output, 0, frames * numOutputs * sizeof(float));
- debug("Audio Interface IO underflow");
- }
- }
-
- // Notify engine when finished processing
- engineCv.notify_one();
- }
-
- void onCloseStream() override {
- inputBuffer.clear();
- outputBuffer.clear();
- }
-
- void onChannelsChange() override {
- }
- };
-
-
- struct AudioInterface : Module {
- enum ParamIds {
- NUM_PARAMS
- };
- enum InputIds {
- ENUMS(AUDIO_INPUT, INPUTS),
- NUM_INPUTS
- };
- enum OutputIds {
- ENUMS(AUDIO_OUTPUT, OUTPUTS),
- NUM_OUTPUTS
- };
- enum LightIds {
- ENUMS(INPUT_LIGHT, INPUTS / 2),
- ENUMS(OUTPUT_LIGHT, OUTPUTS / 2),
- NUM_LIGHTS
- };
-
- AudioInterfaceIO audioIO;
- int lastSampleRate = 0;
-
- SampleRateConverter<INPUTS> inputSrc;
- SampleRateConverter<OUTPUTS> outputSrc;
-
- // in rack's sample rate
- DoubleRingBuffer<Frame<INPUTS>, 16> inputBuffer;
- DoubleRingBuffer<Frame<OUTPUTS>, 16> outputBuffer;
-
- AudioInterface() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {
- onSampleRateChange();
- }
-
- void step() override;
-
- json_t *toJson() override {
- json_t *rootJ = json_object();
- json_object_set_new(rootJ, "audio", audioIO.toJson());
- return rootJ;
- }
-
- void fromJson(json_t *rootJ) override {
- json_t *audioJ = json_object_get(rootJ, "audio");
- audioIO.fromJson(audioJ);
- }
-
- void onSampleRateChange() override {
- inputSrc.setRates(audioIO.sampleRate, engineGetSampleRate());
- outputSrc.setRates(engineGetSampleRate(), audioIO.sampleRate);
- }
-
- void onReset() override {
- audioIO.setDevice(-1, 0);
- }
- };
-
-
- void AudioInterface::step() {
- // Update sample rate if changed by audio driver
- if (audioIO.sampleRate != lastSampleRate) {
- onSampleRateChange();
- lastSampleRate = audioIO.sampleRate;
- }
-
- // Inputs: audio engine -> rack engine
- if (audioIO.active && audioIO.numInputs > 0) {
- // Wait until inputs are present
- // Give up after a timeout in case the audio device is being unresponsive.
- std::unique_lock<std::mutex> lock(audioIO.engineMutex);
- auto cond = [&] {
- return (!audioIO.inputBuffer.empty());
- };
- auto timeout = std::chrono::milliseconds(200);
- if (audioIO.engineCv.wait_for(lock, timeout, cond)) {
- // Convert inputs
- int inLen = audioIO.inputBuffer.size();
- int outLen = inputBuffer.capacity();
- inputSrc.process(audioIO.inputBuffer.startData(), &inLen, inputBuffer.endData(), &outLen);
- audioIO.inputBuffer.startIncr(inLen);
- inputBuffer.endIncr(outLen);
- }
- else {
- // Give up on pulling input
- audioIO.active = false;
- debug("Audio Interface underflow");
- }
- }
-
- // Take input from buffer
- Frame<INPUTS> inputFrame;
- if (!inputBuffer.empty()) {
- inputFrame = inputBuffer.shift();
- }
- else {
- memset(&inputFrame, 0, sizeof(inputFrame));
- }
- for (int i = 0; i < INPUTS; i++) {
- outputs[AUDIO_OUTPUT + i].value = 10.f * inputFrame.samples[i];
- }
-
- // Outputs: rack engine -> audio engine
- if (audioIO.active && audioIO.numOutputs > 0) {
- // Get and push output SRC frame
- if (!outputBuffer.full()) {
- Frame<OUTPUTS> outputFrame;
- for (int i = 0; i < OUTPUTS; i++) {
- outputFrame.samples[i] = inputs[AUDIO_INPUT + i].value / 10.f;
- }
- outputBuffer.push(outputFrame);
- }
-
- if (outputBuffer.full()) {
- // Wait until enough outputs are consumed
- // Give up after a timeout in case the audio device is being unresponsive.
- std::unique_lock<std::mutex> lock(audioIO.engineMutex);
- auto cond = [&] {
- return (audioIO.outputBuffer.size() < (size_t) audioIO.blockSize);
- };
- auto timeout = std::chrono::milliseconds(200);
- if (audioIO.engineCv.wait_for(lock, timeout, cond)) {
- // Push converted output
- int inLen = outputBuffer.size();
- int outLen = audioIO.outputBuffer.capacity();
- outputSrc.process(outputBuffer.startData(), &inLen, audioIO.outputBuffer.endData(), &outLen);
- outputBuffer.startIncr(inLen);
- audioIO.outputBuffer.endIncr(outLen);
- }
- else {
- // Give up on pushing output
- audioIO.active = false;
- outputBuffer.clear();
- debug("Audio Interface underflow");
- }
- }
-
- // Notify audio thread that an output is potentially ready
- audioIO.audioCv.notify_one();
- }
-
- // Turn on light if at least one port is enabled in the nearby pair
- for (int i = 0; i < INPUTS / 2; i++)
- lights[INPUT_LIGHT + i].value = (audioIO.active && audioIO.numOutputs >= 2*i+1);
- for (int i = 0; i < OUTPUTS / 2; i++)
- lights[OUTPUT_LIGHT + i].value = (audioIO.active && audioIO.numInputs >= 2*i+1);
- }
-
-
- struct AudioInterfaceWidget : ModuleWidget {
- AudioInterfaceWidget(AudioInterface *module) : ModuleWidget(module) {
- setPanel(SVG::load(assetGlobal("res/Core/AudioInterface.svg")));
-
- addChild(Widget::create<ScrewSilver>(Vec(RACK_GRID_WIDTH, 0)));
- addChild(Widget::create<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, 0)));
- addChild(Widget::create<ScrewSilver>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
- addChild(Widget::create<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
-
- addInput(Port::create<PJ301MPort>(mm2px(Vec(3.7069211, 55.530807)), Port::INPUT, module, AudioInterface::AUDIO_INPUT + 0));
- addInput(Port::create<PJ301MPort>(mm2px(Vec(15.307249, 55.530807)), Port::INPUT, module, AudioInterface::AUDIO_INPUT + 1));
- addInput(Port::create<PJ301MPort>(mm2px(Vec(26.906193, 55.530807)), Port::INPUT, module, AudioInterface::AUDIO_INPUT + 2));
- addInput(Port::create<PJ301MPort>(mm2px(Vec(38.506519, 55.530807)), Port::INPUT, module, AudioInterface::AUDIO_INPUT + 3));
- addInput(Port::create<PJ301MPort>(mm2px(Vec(3.7069209, 70.144905)), Port::INPUT, module, AudioInterface::AUDIO_INPUT + 4));
- addInput(Port::create<PJ301MPort>(mm2px(Vec(15.307249, 70.144905)), Port::INPUT, module, AudioInterface::AUDIO_INPUT + 5));
- addInput(Port::create<PJ301MPort>(mm2px(Vec(26.906193, 70.144905)), Port::INPUT, module, AudioInterface::AUDIO_INPUT + 6));
- addInput(Port::create<PJ301MPort>(mm2px(Vec(38.506519, 70.144905)), Port::INPUT, module, AudioInterface::AUDIO_INPUT + 7));
-
- addOutput(Port::create<PJ301MPort>(mm2px(Vec(3.7069209, 92.143906)), Port::OUTPUT, module, AudioInterface::AUDIO_OUTPUT + 0));
- addOutput(Port::create<PJ301MPort>(mm2px(Vec(15.307249, 92.143906)), Port::OUTPUT, module, AudioInterface::AUDIO_OUTPUT + 1));
- addOutput(Port::create<PJ301MPort>(mm2px(Vec(26.906193, 92.143906)), Port::OUTPUT, module, AudioInterface::AUDIO_OUTPUT + 2));
- addOutput(Port::create<PJ301MPort>(mm2px(Vec(38.506519, 92.143906)), Port::OUTPUT, module, AudioInterface::AUDIO_OUTPUT + 3));
- addOutput(Port::create<PJ301MPort>(mm2px(Vec(3.7069209, 108.1443)), Port::OUTPUT, module, AudioInterface::AUDIO_OUTPUT + 4));
- addOutput(Port::create<PJ301MPort>(mm2px(Vec(15.307249, 108.1443)), Port::OUTPUT, module, AudioInterface::AUDIO_OUTPUT + 5));
- addOutput(Port::create<PJ301MPort>(mm2px(Vec(26.906193, 108.1443)), Port::OUTPUT, module, AudioInterface::AUDIO_OUTPUT + 6));
- addOutput(Port::create<PJ301MPort>(mm2px(Vec(38.506523, 108.1443)), Port::OUTPUT, module, AudioInterface::AUDIO_OUTPUT + 7));
-
- addChild(ModuleLightWidget::create<SmallLight<GreenLight>>(mm2px(Vec(12.524985, 54.577202)), module, AudioInterface::INPUT_LIGHT + 0));
- addChild(ModuleLightWidget::create<SmallLight<GreenLight>>(mm2px(Vec(35.725647, 54.577202)), module, AudioInterface::INPUT_LIGHT + 1));
- addChild(ModuleLightWidget::create<SmallLight<GreenLight>>(mm2px(Vec(12.524985, 69.158226)), module, AudioInterface::INPUT_LIGHT + 2));
- addChild(ModuleLightWidget::create<SmallLight<GreenLight>>(mm2px(Vec(35.725647, 69.158226)), module, AudioInterface::INPUT_LIGHT + 3));
- addChild(ModuleLightWidget::create<SmallLight<GreenLight>>(mm2px(Vec(12.524985, 91.147583)), module, AudioInterface::OUTPUT_LIGHT + 0));
- addChild(ModuleLightWidget::create<SmallLight<GreenLight>>(mm2px(Vec(35.725647, 91.147583)), module, AudioInterface::OUTPUT_LIGHT + 1));
- addChild(ModuleLightWidget::create<SmallLight<GreenLight>>(mm2px(Vec(12.524985, 107.17003)), module, AudioInterface::OUTPUT_LIGHT + 2));
- addChild(ModuleLightWidget::create<SmallLight<GreenLight>>(mm2px(Vec(35.725647, 107.17003)), module, AudioInterface::OUTPUT_LIGHT + 3));
-
- AudioWidget *audioWidget = Widget::create<AudioWidget>(mm2px(Vec(3.2122073, 14.837339)));
- audioWidget->box.size = mm2px(Vec(44, 28));
- audioWidget->audioIO = &module->audioIO;
- addChild(audioWidget);
- }
- };
-
-
- Model *modelAudioInterface = Model::create<AudioInterface, AudioInterfaceWidget>("Core", "AudioInterface", "Audio", EXTERNAL_TAG);
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